Player Matchup

Bakasura
Bakasura
ANBU Parker
Bakasura
Level 27
God Stats
2W - 2L
1,767 SR
Queue Stats
11W - 14L
1,526 Elo+
Party 1
Scylla
Scylla
TRoyers1306
Scylla
Level 102
God Stats
2W - 4L
1,826 SR
Queue Stats
17W - 32L
1,476 Elo+
Party 1
Cupid
Cupid
ethancito28
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,404 Elo+
Party 1
Team Averages
Level 66
1,698 SR
1,469 Elo+

VS

Team Averages
Level 19
1,478 SR
1,560 Elo+
Vulcan
Vulcan
BigRieg
Vulcan
Level 16
God Stats
19W - 5L
1,676 SR
Queue Stats
170W - 86L
1,481 Elo+
Solo
Artemis
Artemis
BiggestBendr
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,394 Elo+
Solo
Sylvanus
Sylvanus
FrostyBlinks
Sylvanus
Level 27
God Stats
1W - 1L
1,258 SR
Queue Stats
107W - 59L
1,806 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ANBU Parker
Bakasura
13
3 / 6 / 4
11,407
634
6,124
14,019
7,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
2 / 6 / 4
10,550
586
8,799
13,971
4,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 8 / 5
11,086
616
7,934
17,692
5,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BigRieg
Vulcan
17
8 / 2 / 10
13,139
730
14,698
7,547
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
BiggestBendr
Artemis
16
6 / 4 / 10
13,065
726
13,807
12,075
5,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
FrostyBlinks
Sylvanus
17
6 / 2 / 12
13,612
756
10,408
14,439
19,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
8
Kills
20
20
Deaths
8
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ANBU Parker
Bakasura
3
6
4
0.83
W
Vulcan
BigRieg
Vulcan
8
2
10
6.5
W
Artemis
BiggestBendr
Artemis
6
4
10
2.75
W
Sylvanus
FrostyBlinks
Sylvanus
6
2
12
6
L
Scylla
2
6
4
0.67
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,857
Damage
38,913
45,682
Taken
34,061
17,481
Mitigated
28,303
6,992
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ANBU Parker
Bakasura
6,124
4,553
0
1,927
14,019
7,027
362
6,333
7,496
0
28,100
W
Vulcan
BigRieg
Vulcan
14,698
5,037
140
1,413
7,547
3,406
656
2,385
4,987
69,604
0
W
Artemis
BiggestBendr
Artemis
13,807
9,519
446
2,029
12,075
5,158
1,533
3,289
8,148
0
83,827
W
Sylvanus
FrostyBlinks
Sylvanus
10,408
2,213
1,011
6,648
14,439
19,739
552
2,796
10,731
27,782
0
L
Scylla
8,799
721
0
666
13,971
4,467
408
8,179
5,480
42,901
0
L
7,934
4,175
81
4,318
17,692
5,987
627
9,948
7,546
0
39,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,043
Gold Earned
39,816
191
Minions Killed
231
0
Camps Cleared
0
805,618
Distance Traveled
907,457
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,407
634
51
3
0
330,158
0
W
Vulcan
13,139
730
88
5
0
350,437
5
W
Artemis
13,065
726
115
6
0
286,713
2
W
Sylvanus
13,612
756
28
2
0
270,307
5
L
Scylla
10,550
586
78
4
0
219,982
2
L
Cupid
11,086
616
62
3
0
255,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role