Player Matchup

Heimdallr
Heimdallr
Ayrenius
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,539 Elo+
Solo
Sylvanus
Sylvanus
DioInCarrozzina
Sylvanus
Level 16
God Stats
4W - 1L
1,806 SR
Queue Stats
90W - 64L
1,685 Elo+
Party 2
Ao Kuang
Ao Kuang
SecurePiano721
Ao Kuang
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
i3068320080000
Artemis
Level 16
God Stats
14W - 9L
1,620 SR
Queue Stats
15W - 16L
1,434 Elo+
Solo
Nu Wa
Nu Wa
xChandra
Nu Wa
Level 27
God Stats
17W - 12L
1,769 SR
Queue Stats
90W - 59L
1,714 Elo+
Party 2
Team Averages
Level 22
1,639 SR
1,574 Elo+

VS

Team Averages
Level 21
1,611 SR
1,560 Elo+
Erlang Shen
Erlang Shen
HighTrip
Erlang Shen
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Nonchalantus
Chiron
Level 13
God Stats
11W - 7L
1,683 SR
Queue Stats
32W - 25L
1,593 Elo+
Party 3
Nemesis
Nemesis
enLaTraba_420
Nemesis
Level 23
God Stats
21W - 9L
1,634 SR
Queue Stats
155W - 111L
1,619 Elo+
Party 1
Yemoja
Yemoja
felderpwnz
Yemoja
Level 16
God Stats
5W - 5L
1,500 SR
Queue Stats
121W - 135L
1,431 Elo+
Solo
Agni
Agni
安静不言语
Agni
Level 27
God Stats
15W - 5L
1,739 SR
Queue Stats
36W - 19L
1,658 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ayrenius
Heimdallr
10
2 / 4 / 1
5,999
545
5,143
8,326
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
10
2 / 1 / 1
5,577
507
6,767
8,427
4,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
10
2 / 3 / 1
6,114
556
4,078
9,319
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 2
5,111
465
4,586
5,909
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
xChandra
Nu Wa
9
1 / 4 / 0
5,150
468
1,892
5,313
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HighTrip
Erlang Shen
11
3 / 2 / 2
6,732
612
4,613
9,045
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
10
3 / 1 / 0
5,816
529
4,388
7,519
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Nemesis
11
3 / 2 / 5
6,509
592
5,533
7,889
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
felderpwnz
Yemoja
9
0 / 2 / 3
5,600
509
2,658
7,222
2,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
7 / 0 / 3
8,236
749
9,247
4,329
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
16
16
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ayrenius
Heimdallr
2
4
1
0.63
L
Sylvanus
2
1
1
2.5
W
Erlang Shen
HighTrip
Erlang Shen
3
2
2
2
W
Chiron
3
1
0
3
L
Ao Kuang
2
3
1
0.83
W
Nemesis
3
2
5
2.75
W
Yemoja
felderpwnz
Yemoja
0
2
3
0.75
L
0
4
2
0.25
L
Nu Wa
xChandra
Nu Wa
1
4
0
0.25
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,466
Damage
26,439
37,294
Taken
36,004
13,192
Mitigated
12,504
9,935
Healing
13,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ayrenius
Heimdallr
5,143
3,086
0
3,026
8,326
2,867
334
403
7,881
0
24,284
L
Sylvanus
6,767
2,882
108
2,370
8,427
4,416
314
3,345
5,045
24,643
5,439
W
Erlang Shen
HighTrip
Erlang Shen
4,613
2,201
0
4,632
9,045
3,955
0
1,365
7,608
0
28,866
W
Chiron
4,388
2,549
239
4,439
7,519
2,102
600
3,691
3,756
0
29,663
L
Ao Kuang
4,078
1,265
0
3,541
9,319
2,699
0
1,761
7,492
28,958
0
W
Nemesis
5,533
3,039
0
155
7,889
2,712
0
2,184
5,663
0
33,464
W
Yemoja
felderpwnz
Yemoja
2,658
435
282
1,645
7,222
2,334
186
3,285
3,865
14,774
0
L
4,586
2,340
0
30
5,909
1,662
0
2,392
3,411
0
26,797
L
Nu Wa
xChandra
Nu Wa
1,892
251
0
860
5,313
1,548
0
3,555
1,560
18,815
0
W
9,247
646
0
2,568
4,329
1,401
510
985
3,210
60,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,951
Gold Earned
32,893
267
Minions Killed
347
0
Camps Cleared
0
943,009
Distance Traveled
1,115,433
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,999
545
59
5
0
191,366
0
L
Sylvanus
5,577
507
42
4
0
180,466
0
W
Erlang Shen
6,732
612
61
6
0
236,804
1
W
Chiron
5,816
529
60
5
0
169,807
2
L
Ao Kuang
6,114
556
73
7
0
207,660
0
W
Nemesis
6,509
592
70
6
0
277,528
3
W
Yemoja
5,600
509
24
2
0
195,082
4
L
Artemis
5,111
465
53
5
0
178,570
3
L
Nu Wa
5,150
468
40
4
0
184,947
2
W
Agni
8,236
749
132
12
0
236,212
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role