Player Matchup

Skadi
Skadi
Bronze III
J0S3E
Skadi
Bronze III
Level 149
God Stats
3W - 5L
1,753 SR
Queue Stats
94W - 99L
1,533 MMR
Solo
Hades
Hades
Gold V
JulcedUp
Hades
Gold V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 124L
1,499 MMR
Party 2
Hun Batz
Hun Batz
Silver I
Veeksy
Hun Batz
Silver I
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
463W - 458L
1,574 MMR
Party 2
Erlang Shen
Erlang Shen
Silver I
egirlbathwater
Erlang Shen
Silver I
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 23L
1,534 MMR
Solo
Hel
Hel
Silver I
xGhosthell
Hel
Silver I
Level 123
God Stats
1W - 0L
1,714 SR
Queue Stats
6W - 5L
1,539 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,593 SR
1,536 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,591 SR
1,536 MMR
King Arthur
King Arthur
Gold III
Fad1ngProdigy
King Arthur
Gold III
Level 101
God Stats
1W - 6L
1,171 SR
Queue Stats
172W - 177L
1,538 MMR
Solo
The Morrigan
The Morrigan
Gold IV
GageBrody
The Morrigan
Gold IV
Level 128
God Stats
6W - 5L
1,949 SR
Queue Stats
42W - 39L
1,607 MMR
Party 1
Ymir
Ymir
Gold IV
JediDarkKnight
Ymir
Gold IV
Level 149
God Stats
7W - 6L
1,589 SR
Queue Stats
119W - 116L
1,533 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
LGRaven
Ratatoskr
Silver I
Level 147
God Stats
0W - 1L
1,715 SR
Queue Stats
9W - 9L
1,469 MMR
Party 1
Rama
Rama
Bronze III
sarwor
Rama
Bronze III
Level 149
God Stats
0W - 1L
1,533 SR
Queue Stats
28W - 20L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
J0S3E
Skadi
20
5 / 2 / 9
14,784
643
13,642
9,855
5,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
JulcedUp
Hades
20
7 / 2 / 14
14,218
618
18,575
22,108
21,410
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Veeksy
Hun Batz
19
7 / 7 / 17
13,494
587
12,904
17,070
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
egirlbathwater
Erlang Shen
18
7 / 2 / 16
13,332
580
12,114
20,679
15,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 3 / 13
13,699
596
20,910
12,647
4,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
ScyllaCu ChulainnNemesisSetPersephone

VS

Bans
DanzaburouGuan YuSusanoYemojaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fad1ngProdigy
King Arthur
15
0 / 6 / 3
9,241
402
9,769
25,691
19,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
GageBrody
The Morrigan
17
5 / 9 / 6
11,390
495
14,612
16,872
5,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 8 / 4
9,321
405
6,386
20,946
14,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
LGRaven
Ratatoskr
18
7 / 6 / 6
11,675
508
12,428
21,749
8,338
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
sarwor
Rama
18
1 / 4 / 3
10,924
475
6,467
13,918
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
38
33
Kills
16
16
Deaths
33
69
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Fad1ngProdigy
King Arthur
0
6
3
0.25
L
The Morrigan
GageBrody
The Morrigan
5
9
6
0.89
W
Skadi
J0S3E
Skadi
5
2
9
4.75
L
3
8
4
0.63
W
Hades
JulcedUp
Hades
7
2
14
7
L
Ratatoskr
LGRaven
Ratatoskr
7
6
6
1.67
W
Hun Batz
Veeksy
Hun Batz
7
7
17
2.21
W
Erlang Shen
egirlbathwater
Erlang Shen
7
2
16
7.5
L
Rama
sarwor
Rama
1
4
3
0.63
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,145
Damage
49,662
82,359
Taken
99,176
53,307
Mitigated
53,048
45,342
Healing
24,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Fad1ngProdigy
King Arthur
9,769
715
0
7,650
25,691
19,366
0
13,792
11,007
0
57,909
L
The Morrigan
GageBrody
The Morrigan
14,612
2,902
0
2,890
16,872
5,667
822
6,770
9,373
73,259
3,701
W
Skadi
J0S3E
Skadi
13,642
7,634
0
4,244
9,855
5,830
6,267
1,989
7,777
0
138,624
L
6,386
553
0
3,591
20,946
14,643
0
9,448
11,184
27,317
0
W
Hades
JulcedUp
Hades
18,575
3,022
1,014
12,028
22,108
21,410
1,426
3,796
17,411
91,799
0
L
Ratatoskr
LGRaven
Ratatoskr
12,428
3,092
0
3,915
21,749
8,338
0
5,525
15,812
0
78,890
W
Hun Batz
Veeksy
Hun Batz
12,904
3,510
0
3,649
17,070
6,268
1,266
3,893
12,936
0
84,260
W
Erlang Shen
egirlbathwater
Erlang Shen
12,114
6,831
0
7,174
20,679
15,058
351
4,064
16,259
248
49,774
L
Rama
sarwor
Rama
6,467
4,806
0
6,718
13,918
5,034
0
1,813
12,056
0
82,044
W
20,910
1,003
9,309
7,924
12,647
4,741
2,647
5,469
6,937
78,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,527
Gold Earned
52,551
645
Minions Killed
520
0
Camps Cleared
0
2,362,038
Distance Traveled
2,096,212
35
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,241
402
76
3
0
445,498
0
L
The Morrigan
11,390
495
134
6
0
368,407
8
W
Skadi
14,784
643
199
9
0
489,676
11
L
Ymir
9,321
405
28
1
0
432,883
14
W
Hades
14,218
618
165
7
0
420,535
8
L
Ratatoskr
11,675
508
122
5
0
444,840
6
W
Hun Batz
13,494
587
129
6
0
471,055
1
W
Erlang Shen
13,332
580
35
2
0
495,594
5
L
Rama
10,924
475
160
7
0
404,584
12
W
Hel
13,699
596
117
5
0
485,178
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role