Player Matchup

Cernunnos
Cernunnos
AthenaThighs
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Ra
Ra
GodDamn_biiiitch
Ra
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 21L
1,293 Elo+
Party 1
Sobek
Sobek
MarcoJul
Sobek
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,273 Elo+
Party 1
Thor
Thor
Secteur456
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
iilmarinenn
Cu Chulainn
Level 29
God Stats
5W - 4L
1,600 SR
Queue Stats
44W - 47L
1,443 Elo+
Solo
Team Averages
Level 13
1,520 SR
1,402 Elo+

VS

Team Averages
Level 18
1,446 SR
1,453 Elo+
Pele
Pele
BOF100
Pele
Level 27
God Stats
2W - 1L
1,245 SR
Queue Stats
5W - 4L
1,444 Elo+
Party 2
Artemis
Artemis
CristalCarmesi
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 35L
1,267 Elo+
Solo
Sylvanus
Sylvanus
DrHummus
Sylvanus
Level 18
God Stats
4W - 0L
1,862 SR
Queue Stats
11W - 6L
1,557 Elo+
Party 2
Bellona
Bellona
MafiaGoose
Bellona
Level 5
God Stats
1W - 2L
1,271 SR
Queue Stats
2W - 3L
1,457 Elo+
Party 2
Anhur
Anhur
MemedxD
Anhur
Level 21
God Stats
1W - 1L
1,352 SR
Queue Stats
11W - 7L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AthenaThighs
Cernunnos
6
0 / 2 / 0
3,801
422
1,336
3,669
464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 4 / 1
4,778
531
3,718
5,142
1,241
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
MarcoJul
Sobek
3
0 / 9 / 0
3,461
385
878
8,860
1,741
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

5
1 / 5 / 0
4,172
464
1,044
6,020
1,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
iilmarinenn
Cu Chulainn
8
1 / 4 / 0
5,039
560
3,558
7,762
4,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BOF100
Pele
11
9 / 0 / 2
6,608
734
6,676
6,214
1,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 3 / 1
4,668
519
836
5,528
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
DrHummus
Sylvanus
8
2 / 0 / 8
5,887
654
2,262
3,796
2,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
MafiaGoose
Bellona
10
3 / 1 / 1
5,719
635
6,080
6,332
4,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
MemedxD
Anhur
10
8 / 0 / 2
6,190
688
7,201
5,244
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
4
Kills
22
24
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AthenaThighs
Cernunnos
0
2
0
0
W
Pele
BOF100
Pele
9
0
2
10
W
0
3
1
0.17
W
Sylvanus
DrHummus
Sylvanus
2
0
8
6
L
2
4
1
0.63
W
Bellona
MafiaGoose
Bellona
3
1
1
3.5
L
Sobek
MarcoJul
Sobek
0
9
0
0
W
Anhur
MemedxD
Anhur
8
0
2
9
L
1
5
0
0.2
L
Cu Chulainn
iilmarinenn
Cu Chulainn
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,534
Damage
23,055
31,453
Taken
27,114
9,070
Mitigated
12,128
4,925
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AthenaThighs
Cernunnos
1,336
504
0
1,289
3,669
464
0
1,173
2,496
0
10,620
W
Pele
BOF100
Pele
6,676
2,448
0
3,262
6,214
1,797
98
751
5,463
0
34,410
W
836
340
0
1,788
5,528
1,612
252
2,278
3,250
0
10,596
W
Sylvanus
DrHummus
Sylvanus
2,262
936
946
2,185
3,796
2,617
323
505
3,291
13,926
0
L
3,718
500
0
404
5,142
1,241
348
0
5,142
13,560
0
W
Bellona
MafiaGoose
Bellona
6,080
1,939
0
912
6,332
4,501
450
0
6,332
0
22,304
L
Sobek
MarcoJul
Sobek
878
270
0
134
8,860
1,741
22
1,089
7,771
2,150
0
W
Anhur
MemedxD
Anhur
7,201
4,755
0
2,242
5,244
1,601
153
1,062
4,182
0
31,210
L
1,044
550
0
928
6,020
1,270
0
0
6,020
0
12,580
L
Cu Chulainn
iilmarinenn
Cu Chulainn
3,558
940
0
2,170
7,762
4,354
0
0
7,400
0
18,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,251
Gold Earned
29,072
112
Minions Killed
247
0
Camps Cleared
0
727,078
Distance Traveled
765,285
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,801
422
20
2
0
113,769
0
W
Pele
6,608
734
72
8
0
186,528
0
W
Artemis
4,668
519
33
4
0
91,848
2
W
Sylvanus
5,887
654
27
3
0
151,505
0
L
Ra
4,778
531
24
3
0
133,182
0
W
Bellona
5,719
635
54
6
0
187,089
1
L
Sobek
3,461
385
1
0
0
150,430
3
W
Anhur
6,190
688
61
7
0
148,315
2
L
Thor
4,172
464
29
3
0
158,744
0
L
Cu Chulainn
5,039
560
38
4
0
170,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role