Player Matchup

Bacchus
Bacchus
Aoimyy
Bacchus
Level 36
God Stats
1W - 2L
1,398 SR
Queue Stats
81W - 94L
1,431 Elo+
Party 3
Anhur
Anhur
Asclepiades77
Anhur
Level 127
God Stats
3W - 3L
1,343 SR
Queue Stats
94W - 88L
1,559 Elo+
Party 3
Bellona
Bellona
MrHero2694
Bellona
Level 47
God Stats
18W - 16L
1,693 SR
Queue Stats
312W - 292L
1,648 Elo+
Party 2
Pele
Pele
TORO--SKR
Pele
Level 16
God Stats
6W - 6L
1,754 SR
Queue Stats
46W - 34L
1,633 Elo+
Party 3
Scylla
Scylla
yodog93
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 51
1,538 SR
1,554 Elo+

VS

Team Averages
Level 56
1,673 SR
1,587 Elo+
Ah Muzen Cab
Ah Muzen Cab
Badger6ix
Ah Muzen Cab
Level 18
God Stats
17W - 6L
1,884 SR
Queue Stats
24W - 12L
1,709 Elo+
Party 1
Cabrakan
Cabrakan
Bonchas253
Cabrakan
Level 47
God Stats
4W - 3L
1,684 SR
Queue Stats
142W - 146L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
Serpent Of Nine
Sun Wukong
Level 135
God Stats
2W - 1L
1,749 SR
Queue Stats
121W - 114L
1,640 Elo+
Party 1
Danzaburou
Danzaburou
TashayFord
Danzaburou
Level 47
God Stats
96W - 81L
1,537 SR
Queue Stats
104W - 90L
1,492 Elo+
Solo
Persephone
Persephone
TwoPrettyBFs456
Persephone
Level 33
God Stats
39W - 42L
1,510 SR
Queue Stats
39W - 42L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aoimyy
Bacchus
13
2 / 5 / 2
9,100
433
4,154
15,250
11,520
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 6 / 3
9,355
445
12,632
20,902
6,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MrHero2694
Bellona
16
1 / 3 / 2
10,069
479
12,827
15,963
12,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
18
4 / 3 / 2
10,518
501
11,754
17,208
7,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
yodog93
Scylla
15
1 / 3 / 0
9,451
450
4,892
9,363
4,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Badger6ix
Ah Muzen Cab
16
6 / 4 / 5
10,382
494
16,504
12,303
3,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
Bonchas253
Cabrakan
15
3 / 2 / 9
10,199
486
8,160
17,205
18,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Serpent Of Nine
Sun Wukong
20
7 / 2 / 1
12,504
595
21,060
24,950
14,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
TashayFord
Danzaburou
19
3 / 2 / 6
12,119
577
9,967
15,031
5,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
TwoPrettyBFs456
Persephone
15
0 / 0 / 2
9,397
447
3,423
3,668
1,357
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
10
Kills
19
20
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aoimyy
Bacchus
2
5
2
0.6
L
2
6
3
0.58
W
Ah Muzen Cab
Badger6ix
Ah Muzen Cab
6
4
5
2.13
W
Cabrakan
Bonchas253
Cabrakan
3
2
9
3.75
L
Bellona
MrHero2694
Bellona
1
3
2
0.67
W
Sun Wukong
Serpent Of Nine
Sun Wukong
7
2
1
3.75
L
Pele
4
3
2
1.67
W
Danzaburou
TashayFord
Danzaburou
3
2
6
3
W
Persephone
TwoPrettyBFs456
Persephone
0
0
2
1
L
Scylla
yodog93
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,259
Damage
59,114
78,686
Taken
73,157
42,962
Mitigated
43,933
24,145
Healing
27,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aoimyy
Bacchus
4,154
427
0
2,009
15,250
11,520
566
2,714
12,536
17,381
0
L
12,632
7,844
0
9,945
20,902
6,953
1,566
2,997
17,905
0
71,651
W
Ah Muzen Cab
Badger6ix
Ah Muzen Cab
16,504
6,121
0
2,769
12,303
3,705
635
1,599
10,704
0
67,210
W
Cabrakan
Bonchas253
Cabrakan
8,160
1,780
479
6,001
17,205
18,591
503
3,913
13,292
22,276
0
L
Bellona
MrHero2694
Bellona
12,827
4,735
0
4,023
15,963
12,909
292
243
15,720
9,038
56,938
W
Sun Wukong
Serpent Of Nine
Sun Wukong
21,060
3,344
0
11,433
24,950
14,644
1,249
3,869
21,081
0
95,348
L
Pele
11,754
2,455
0
6,447
17,208
7,290
594
2,864
14,344
0
87,597
W
Danzaburou
TashayFord
Danzaburou
9,967
5,768
0
6,250
15,031
5,636
2,526
868
14,163
0
95,730
W
Persephone
TwoPrettyBFs456
Persephone
3,423
33
0
386
3,668
1,357
260
902
2,766
47,886
0
L
Scylla
yodog93
Scylla
4,892
789
0
1,721
9,363
4,290
826
2,765
6,598
43,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,493
Gold Earned
54,601
554
Minions Killed
550
0
Camps Cleared
0
1,871,231
Distance Traveled
1,908,329
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,100
433
30
1
0
379,222
0
L
Anhur
9,355
445
146
7
0
307,929
1
W
Ah Muzen Cab
10,382
494
96
5
0
349,367
0
W
Cabrakan
10,199
486
29
1
0
395,315
6
L
Bellona
10,069
479
140
7
0
398,897
0
W
Sun Wukong
12,504
595
176
8
0
438,735
3
L
Pele
10,518
501
127
6
0
444,625
1
W
Danzaburou
12,119
577
162
8
0
335,774
0
W
Persephone
9,397
447
87
4
0
389,138
0
L
Scylla
9,451
450
111
5
0
340,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role