Player Matchup

The Morrigan
The Morrigan
Darkness_238
The Morrigan
Level 18
God Stats
62W - 60L
1,443 SR
Queue Stats
235W - 214L
1,529 Elo+
Solo
Sylvanus
Sylvanus
Hung Wukong
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,835 Elo+
Party 2
Mercury
Mercury
LincolnBark
Mercury
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 20L
1,615 Elo+
Party 2
Skadi
Skadi
losarius
Skadi
Level 8
God Stats
0W - 3L
1,284 SR
Queue Stats
5W - 11L
1,520 Elo+
Solo
Discordia
Discordia
luc_spen_8
Discordia
Level 7
God Stats
2W - 6L
1,428 SR
Queue Stats
2W - 6L
1,342 Elo+
Solo
Team Averages
Level 11
1,431 SR
1,568 Elo+

VS

Team Averages
Level 41
1,533 SR
1,493 Elo+
Hou Yi
Hou Yi
GhostsRPeople2
Hou Yi
Level 27
God Stats
15W - 7L
1,607 SR
Queue Stats
18W - 10L
1,676 Elo+
Solo
King Arthur
King Arthur
Im_Thavage
King Arthur
Level 8
God Stats
7W - 6L
1,380 SR
Queue Stats
26W - 25L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
Mikecostagames12
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,288 Elo+
Solo
Heimdallr
Heimdallr
coletrain1129
Heimdallr
Level 28
God Stats
23W - 18L
1,677 SR
Queue Stats
88W - 108L
1,567 Elo+
Solo
Pele
Pele
quinn-l45
Pele
Level 125
God Stats
5W - 4L
1,500 SR
Queue Stats
443W - 435L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Darkness_238
The Morrigan
17
3 / 5 / 4
10,529
479
7,736
9,135
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Hung Wukong
Sylvanus
14
1 / 6 / 0
9,159
416
10,133
13,906
9,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
LincolnBark
Mercury
20
11 / 7 / 3
12,817
583
17,538
20,936
9,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
losarius
Skadi
3
0 / 1 / 0
5,987
272
438
1,609
204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
luc_spen_8
Discordia
13
3 / 14 / 0
9,051
411
6,178
14,383
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 10
13,549
616
7,852
15,117
6,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Im_Thavage
King Arthur
15
0 / 3 / 6
10,010
455
1,913
9,533
7,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Mikecostagames12
Danzaburou
18
3 / 4 / 4
12,851
584
5,751
14,530
5,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
coletrain1129
Heimdallr
18
5 / 5 / 1
12,026
547
7,744
15,344
6,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
20
20 / 2 / 3
15,296
695
18,776
20,275
8,713
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
18
Kills
33
33
Deaths
18
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Darkness_238
The Morrigan
3
5
4
1
W
5
4
10
2.5
L
Sylvanus
Hung Wukong
Sylvanus
1
6
0
0.17
W
King Arthur
Im_Thavage
King Arthur
0
3
6
1
L
Mercury
LincolnBark
Mercury
11
7
3
1.79
W
Danzaburou
Mikecostagames12
Danzaburou
3
4
4
1.25
W
Heimdallr
coletrain1129
Heimdallr
5
5
1
1.1
L
Skadi
losarius
Skadi
0
1
0
0
L
Discordia
luc_spen_8
Discordia
3
14
0
0.21
W
Pele
20
2
3
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,023
Damage
42,036
59,969
Taken
74,799
25,548
Mitigated
34,773
7,851
Healing
26,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Darkness_238
The Morrigan
7,736
623
0
193
9,135
3,000
296
0
8,903
42,578
6,063
W
7,852
4,000
0
3,970
15,117
6,455
2,603
3,780
11,277
0
75,730
L
Sylvanus
Hung Wukong
Sylvanus
10,133
3,102
224
3,867
13,906
9,430
441
0
13,906
43,620
5,362
W
King Arthur
Im_Thavage
King Arthur
1,913
295
0
844
9,533
7,039
0
766
8,749
0
50,066
L
Mercury
LincolnBark
Mercury
17,538
7,350
0
3,442
20,936
9,287
0
0
20,856
0
84,625
W
Danzaburou
Mikecostagames12
Danzaburou
5,751
2,144
11
3,382
14,530
5,728
3,281
8,524
5,966
0
66,232
W
Heimdallr
coletrain1129
Heimdallr
7,744
3,441
0
5,642
15,344
6,838
2,308
2,443
12,693
0
83,521
L
Skadi
losarius
Skadi
438
267
0
125
1,609
204
0
0
1,609
0
2,526
L
Discordia
luc_spen_8
Discordia
6,178
948
0
0
14,383
3,627
105
0
14,383
37,531
0
W
Pele
18,776
5,657
0
12,599
20,275
8,713
0
4,868
15,315
0
125,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,543
Gold Earned
63,732
373
Minions Killed
621
0
Camps Cleared
0
1,532,029
Distance Traveled
1,885,311
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,529
479
78
4
0
364,951
3
W
Hou Yi
13,549
616
137
6
0
380,201
1
L
Sylvanus
9,159
416
85
4
0
232,147
3
W
King Arthur
10,010
455
65
3
0
292,776
2
L
Mercury
12,817
583
143
7
0
511,638
1
W
Danzaburou
12,851
584
141
6
0
383,403
0
W
Heimdallr
12,026
547
116
5
0
304,565
1
L
Skadi
5,987
272
5
0
0
56,893
0
L
Discordia
9,051
411
62
3
0
366,400
0
W
Pele
15,296
695
162
7
0
524,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role