Player Matchup

Hun Batz
Hun Batz
CardLocket-_-
Hun Batz
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,669 Elo+
Party 2
Anubis
Anubis
DetestedChunk57
Anubis
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 6L
1,512 Elo+
Solo
King Arthur
King Arthur
JayL2hands
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,517 Elo+
Solo
Cthulhu
Cthulhu
Not-Real-Me5432
Cthulhu
Level 7
God Stats
3W - 3L
1,722 SR
Queue Stats
11W - 6L
1,586 Elo+
Party 2
Neith
Neith
ccgallegoe
Neith
Level 7
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Team Averages
Level 8
1,502 SR
1,514 Elo+

VS

Team Averages
Level 11
1,569 SR
1,626 Elo+
Chaac
Chaac
AXanDeRx
Chaac
Level 5
God Stats
2W - 0L
1,702 SR
Queue Stats
4W - 4L
1,723 Elo+
Party 1
Camazotz
Camazotz
BungPoo
Camazotz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,638 Elo+
Solo
Tsukuyomi
Tsukuyomi
FadeZHypeShot
Tsukuyomi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,799 Elo+
Party 1
Neith
Neith
NaomiTheQueen
Neith
Level 12
God Stats
17W - 8L
1,643 SR
Queue Stats
71W - 61L
1,493 Elo+
Party 1
Skadi
Skadi
kinghead75
Skadi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CardLocket-_-
Hun Batz
18
1 / 8 / 6
11,299
942
8,228
12,046
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
8,980
748
0
0
0
King Arthur
JayL2hands
King Arthur
18
3 / 10 / 5
11,669
972
16,457
30,692
39,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 7 / 3
13,587
1,132
22,956
26,468
19,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
17
1 / 6 / 6
10,851
904
10,169
17,110
7,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AXanDeRx
Chaac
19
2 / 2 / 15
11,706
976
14,127
15,585
16,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
BungPoo
Camazotz
18
13 / 1 / 9
13,687
1,141
19,204
15,291
9,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
FadeZHypeShot
Tsukuyomi
18
1 / 1 / 17
11,572
964
9,784
13,587
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
7 / 6 / 14
12,521
1,043
19,260
13,216
5,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
19
8 / 2 / 11
12,790
1,066
18,773
9,279
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
12
Kills
31
31
Deaths
12
20
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Chaac
AXanDeRx
Chaac
2
2
15
4.75
W
Camazotz
BungPoo
Camazotz
13
1
9
17.5
L
Hun Batz
CardLocket-_-
Hun Batz
1
8
6
0.5
L
0
0
0
0
W
Tsukuyomi
FadeZHypeShot
Tsukuyomi
1
1
17
9.5
L
King Arthur
JayL2hands
King Arthur
3
10
5
0.55
W
7
6
14
2.33
L
7
7
3
1.21
L
Neith
1
6
6
0.67
W
Skadi
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,810
Damage
81,148
86,316
Taken
66,958
71,539
Mitigated
41,909
6,874
Healing
19,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AXanDeRx
Chaac
14,127
3,074
0
3,792
15,585
16,824
0
6,782
8,803
0
27,905
W
Camazotz
BungPoo
Camazotz
19,204
8,107
0
5,509
15,291
9,568
0
3,641
11,650
0
28,374
L
Hun Batz
CardLocket-_-
Hun Batz
8,228
3,844
0
589
12,046
5,051
0
0
11,771
0
12,148
L
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
FadeZHypeShot
Tsukuyomi
9,784
2,106
0
3,912
13,587
6,175
0
4,255
9,332
0
32,574
L
King Arthur
JayL2hands
King Arthur
16,457
2,352
0
3,537
30,692
39,930
0
0
30,207
0
32,856
W
19,260
12,044
0
3,536
13,216
5,590
0
4,489
8,727
0
37,784
L
22,956
2,349
358
638
26,468
19,380
0
0
26,011
40,059
0
L
Neith
10,169
4,279
0
1,752
17,110
7,178
0
0
16,835
0
22,850
W
Skadi
18,773
10,759
0
2,647
9,279
3,752
0
3,789
5,490
0
39,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,386
Gold Earned
62,276
128
Minions Killed
220
2
Camps Cleared
5
706,697
Distance Traveled
1,082,950
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,706
976
33
3
0
253,988
0
W
Camazotz
13,687
1,141
23
2
2
245,397
1
L
Hun Batz
11,299
942
10
1
2
126,816
0
L
Anubis
8,980
748
0
0
0
0
0
W
Tsukuyomi
11,572
964
66
6
0
246,262
0
L
King Arthur
11,669
972
34
3
0
191,500
2
W
Neith
12,521
1,043
53
4
1
148,111
0
L
Cthulhu
13,587
1,132
47
4
0
190,608
0
L
Neith
10,851
904
37
3
0
197,773
0
W
Skadi
12,790
1,066
45
4
2
189,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role