Player Matchup

Nemesis
Nemesis
CaptiveBlackman
Nemesis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,678 Elo+
Solo
Ganesha
Ganesha
Excellu
Ganesha
Level 19
God Stats
6W - 5L
1,471 SR
Queue Stats
33W - 23L
1,481 Elo+
Solo
Cerberus
Cerberus
JJJamison
Cerberus
Level 28
God Stats
6W - 7L
1,719 SR
Queue Stats
10W - 9L
1,592 Elo+
Solo
Achilles
Achilles
MrFher
Achilles
Level 24
God Stats
4W - 5L
1,500 SR
Queue Stats
6W - 7L
1,389 Elo+
Solo
Ares
Ares
x300WINGxMAG
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,538 SR
1,528 Elo+

VS

Team Averages
Level 22
1,567 SR
1,413 Elo+
Jormungandr
Jormungandr
BlackReignbow
Jormungandr
Level 28
God Stats
2W - 1L
1,754 SR
Queue Stats
9W - 11L
1,466 Elo+
Party 1
Amaterasu
Amaterasu
CN MistCrow
Amaterasu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,232 Elo+
Solo
Anhur
Anhur
Gudwald
Anhur
Level 27
God Stats
3W - 8L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Neith
Neith
MrMistyEy3
Neith
Level 6
God Stats
2W - 0L
1,700 SR
Queue Stats
2W - 1L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
aNewAgePeace
Nu Wa
Level 29
God Stats
2W - 0L
1,378 SR
Queue Stats
23W - 33L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 12 / 2
11,485
957
14,344
25,172
11,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
Excellu
Ganesha
18
0 / 9 / 5
11,608
967
9,300
30,488
17,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
JJJamison
Cerberus
17
1 / 4 / 2
10,750
896
12,770
27,282
22,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
MrFher
Achilles
17
2 / 3 / 3
11,204
934
8,563
24,921
28,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
0 / 9 / 0
9,403
784
2,354
16,239
8,928
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlackReignbow
Jormungandr
20
11 / 2 / 19
14,365
1,197
22,845
13,058
11,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
CN MistCrow
Amaterasu
18
1 / 1 / 20
11,076
923
10,147
15,581
9,292
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
Gudwald
Anhur
19
12 / 1 / 17
12,810
1,068
30,599
7,955
3,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
19
10 / 2 / 16
12,551
1,046
18,675
8,508
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 2 / 28
12,316
1,026
27,825
9,533
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
137
8
Kills
37
37
Deaths
8
12
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BlackReignbow
Jormungandr
11
2
19
10.25
W
Amaterasu
CN MistCrow
Amaterasu
1
1
20
11
L
5
12
2
0.5
L
Ganesha
Excellu
Ganesha
0
9
5
0.28
W
Anhur
Gudwald
Anhur
12
1
17
20.5
L
Cerberus
JJJamison
Cerberus
1
4
2
0.5
L
Achilles
MrFher
Achilles
2
3
3
1.17
W
Neith
10
2
16
9
W
3
2
28
8.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,331
Damage
110,091
124,102
Taken
54,635
89,198
Mitigated
30,569
10,686
Healing
18,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BlackReignbow
Jormungandr
22,845
5,824
436
4,756
13,058
11,501
0
5,956
6,503
47,554
0
W
Amaterasu
CN MistCrow
Amaterasu
10,147
5,563
0
3,827
15,581
9,292
0
9,431
5,595
546
24,638
L
14,344
8,166
0
2,846
25,172
11,964
0
11,644
13,528
301
27,000
L
Ganesha
Excellu
Ganesha
9,300
462
0
1,147
30,488
17,523
0
10,182
20,306
31,012
0
W
Anhur
Gudwald
Anhur
30,599
22,292
0
2,842
7,955
3,329
0
3,777
4,003
0
49,246
L
Cerberus
JJJamison
Cerberus
12,770
1,068
0
4,191
27,282
22,334
0
10,092
17,190
41,970
0
L
Achilles
MrFher
Achilles
8,563
2,168
183
1,995
24,921
28,449
0
12,472
12,449
0
36,238
W
Neith
18,675
13,458
0
2,227
8,508
3,325
0
2,690
5,693
0
31,217
W
27,825
11,416
1,190
2,789
9,533
3,122
0
2,871
6,368
48,581
0
L
2,354
430
0
324
16,239
8,928
0
6,709
9,530
9,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,450
Gold Earned
63,118
202
Minions Killed
222
2
Camps Cleared
9
902,032
Distance Traveled
953,348
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,365
1,197
61
5
0
203,024
0
W
Amaterasu
11,076
923
27
2
4
203,364
3
L
Nemesis
11,485
957
39
3
0
165,299
0
L
Ganesha
11,608
967
2
0
0
190,500
0
W
Anhur
12,810
1,068
50
4
5
185,135
0
L
Cerberus
10,750
896
78
7
1
209,131
2
L
Achilles
11,204
934
76
6
1
233,327
0
W
Neith
12,551
1,046
43
4
0
184,365
0
W
Nu Wa
12,316
1,026
41
3
0
177,460
0
L
Ares
9,403
784
7
1
0
103,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role