Player Matchup

Ganesha
Ganesha
BIancο
Ganesha
Level 124
God Stats
5W - 3L
1,490 SR
Queue Stats
94W - 72L
1,510 Elo+
Party 1
Camazotz
Camazotz
Hiom
Camazotz
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,542 Elo+
Party 1
Discordia
Discordia
Porky
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Torchic
Cu Chulainn
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 34L
1,535 Elo+
Party 1
Rama
Rama
WuzupMyNinjas
Rama
Level 99
God Stats
1W - 0L
1,285 SR
Queue Stats
66W - 61L
1,277 Elo+
Party 1
Team Averages
Level 139
1,455 SR
1,473 Elo+

VS

Team Averages
Level 126
1,463 SR
1,578 Elo+
Skadi
Skadi
Dreddpoole
Skadi
Level 79
God Stats
13W - 9L
1,505 SR
Queue Stats
178W - 153L
1,599 Elo+
Solo
Apollo
Apollo
SanSabaSongBird
Apollo
Level 152
God Stats
12W - 13L
1,529 SR
Queue Stats
319W - 328L
1,577 Elo+
Party 2
Kukulkan
Kukulkan
Vicksnick
Kukulkan
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
362W - 366L
1,578 Elo+
Solo
Kuzenbo
Kuzenbo
alexcoy06
Kuzenbo
Level 160
God Stats
7W - 8L
1,279 SR
Queue Stats
692W - 658L
1,651 Elo+
Party 2
Ravana
Ravana
ztebemaster
Ravana
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BIancο
Ganesha
15
0 / 1 / 11
8,356
464
3,879
13,052
9,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
Hiom
Camazotz
16
4 / 6 / 3
9,666
537
5,804
18,289
8,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Porky
Discordia
18
6 / 3 / 5
10,678
593
13,083
9,855
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Torchic
Cu Chulainn
18
6 / 1 / 2
10,935
608
9,708
14,684
11,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 0 / 2
9,902
550
3,609
6,798
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
1 / 3 / 2
10,135
563
7,386
10,339
5,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 5 / 0
9,930
552
9,329
10,930
6,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Vicksnick
Kukulkan
15
3 / 5 / 1
9,300
517
8,858
11,561
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
alexcoy06
Kuzenbo
11
0 / 2 / 3
7,391
411
5,043
10,320
7,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
10
0 / 2 / 1
7,064
392
1,553
5,024
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
11
11
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BIancο
Ganesha
0
1
11
5.5
L
Skadi
1
3
2
0.67
W
Camazotz
Hiom
Camazotz
4
6
3
0.92
W
Discordia
Porky
Discordia
6
3
5
2.83
L
7
5
0
1.4
W
Cu Chulainn
Torchic
Cu Chulainn
6
1
2
7
L
Kukulkan
Vicksnick
Kukulkan
3
5
1
0.7
W
1
0
2
2
L
Kuzenbo
alexcoy06
Kuzenbo
0
2
3
0.75
L
Ravana
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,083
Damage
32,169
62,678
Taken
48,174
36,530
Mitigated
27,150
26,541
Healing
8,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BIancο
Ganesha
3,879
312
557
1,886
13,052
9,924
195
5,252
7,668
25,862
0
L
Skadi
7,386
3,563
0
1,160
10,339
5,434
0
945
9,394
0
73,926
W
Camazotz
Hiom
Camazotz
5,804
1,490
0
9,127
18,289
8,346
0
3,282
14,915
0
57,928
W
Discordia
Porky
Discordia
13,083
589
138
3,107
9,855
4,093
643
2,607
7,135
83,748
0
L
9,329
5,226
0
3,438
10,930
6,261
17
2,990
7,940
0
59,306
W
Cu Chulainn
Torchic
Cu Chulainn
9,708
2,226
0
6,264
14,684
11,641
1,004
2,228
12,425
190
72,194
L
Kukulkan
Vicksnick
Kukulkan
8,858
314
0
410
11,561
4,751
0
5,226
6,335
68,144
0
W
3,609
3,208
0
5,462
6,798
2,526
2,316
164
6,634
0
77,482
L
Kuzenbo
alexcoy06
Kuzenbo
5,043
1,885
0
1,325
10,320
7,796
26
6,381
3,939
22,241
0
L
Ravana
1,553
613
0
1,761
5,024
2,908
0
1,610
3,414
0
33,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,537
Gold Earned
43,820
603
Minions Killed
537
0
Camps Cleared
0
1,714,429
Distance Traveled
1,541,007
35
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,356
464
11
1
0
353,518
11
L
Skadi
10,135
563
151
8
0
292,782
2
W
Camazotz
9,666
537
109
6
0
338,990
4
W
Discordia
10,678
593
167
9
0
333,623
8
L
Apollo
9,930
552
128
7
0
333,649
1
W
Cu Chulainn
10,935
608
147
8
0
387,501
6
L
Kukulkan
9,300
517
153
9
0
318,753
4
W
Rama
9,902
550
169
9
0
300,797
6
L
Kuzenbo
7,391
411
34
2
0
357,376
0
L
Ravana
7,064
392
71
4
0
238,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role