Player Matchup

Anubis
Anubis
Ingrownchain
Anubis
Level 23
God Stats
35W - 18L
1,750 SR
Queue Stats
168W - 150L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
Lesauzage
Cthulhu
Level 27
God Stats
32W - 12L
1,622 SR
Queue Stats
185W - 157L
1,611 Elo+
Party 1
Artemis
Artemis
iiPaDDyWagOnz
Artemis
Level 88
God Stats
32W - 13L
1,789 SR
Queue Stats
156W - 108L
1,638 Elo+
Party 1
Team Averages
Level 46
1,720 SR
1,602 Elo+

VS

Team Averages
Level 45
1,574 SR
1,643 Elo+
Artio
Artio
 
Artio
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
LallieSpamsL2
Janus
Level 82
God Stats
1W - 7L
1,336 SR
Queue Stats
48W - 43L
1,583 Elo+
Party 2
Tyr
Tyr
SoNoThroat
Tyr
Level 6
God Stats
4W - 5L
1,886 SR
Queue Stats
15W - 13L
1,846 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 4 / 6
10,543
620
3,600
9,457
3,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Lesauzage
Cthulhu
11
1 / 5 / 8
9,990
588
8,634
17,742
13,906
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
14
7 / 2 / 2
11,429
672
15,902
10,878
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 2 / 5
8,650
509
544
4,221
1,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 2 / 7
11,556
680
13,829
11,729
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 6 / 4
11,682
687
8,487
17,792
9,154
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
10
Kills
9
11
Deaths
10
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
5
1.25
W
Anubis
2
4
6
1.25
L
3
2
7
3.25
W
Cthulhu
Lesauzage
Cthulhu
1
5
8
1
L
6
6
4
1.33
W
Artemis
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,136
Damage
22,860
38,077
Taken
33,742
21,398
Mitigated
13,678
7,401
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
544
0
128
1,308
4,221
1,402
0
1,495
2,726
4,909
0
W
Anubis
3,600
333
230
2,133
9,457
3,600
725
3,869
5,336
31,233
0
L
13,829
292
0
4,331
11,729
3,122
35
3,493
8,236
80,964
0
W
Cthulhu
Lesauzage
Cthulhu
8,634
56
323
978
17,742
13,906
407
3,835
13,582
34,053
0
L
8,487
1,622
231
2,893
17,792
9,154
0
7,306
10,486
0
34,805
W
Artemis
15,902
7,734
978
2,759
10,878
3,892
2,543
5,857
4,754
0
47,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,962
Gold Earned
31,888
151
Minions Killed
171
0
Camps Cleared
0
863,755
Distance Traveled
673,928
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,650
509
7
0
0
81,691
1
W
Anubis
10,543
620
56
3
0
294,335
2
L
Janus
11,556
680
116
7
0
294,113
6
W
Cthulhu
9,990
588
37
2
0
289,432
5
L
Tyr
11,682
687
48
3
0
298,124
1
W
Artemis
11,429
672
58
3
0
279,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role