Player Matchup

Mercury
Mercury
DsM Chxnce
Mercury
Level 105
God Stats
3W - 7L
1,311 SR
Queue Stats
66W - 63L
1,520 Elo+
Party 1
Horus
Horus
GoddSent
Horus
Level 25
God Stats
7W - 5L
1,609 SR
Queue Stats
100W - 107L
1,571 Elo+
Party 1
Scylla
Scylla
VaporwayV
Scylla
Level 25
God Stats
4W - 3L
1,270 SR
Queue Stats
104W - 101L
1,452 Elo+
Party 1
Bacchus
Bacchus
iiSLAPnijs
Bacchus
Level 13
God Stats
7W - 7L
1,497 SR
Queue Stats
76W - 65L
1,591 Elo+
Party 1
Hades
Hades
lDiior
Hades
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 63L
1,401 Elo+
Party 1
Team Averages
Level 37
1,437 SR
1,507 Elo+

VS

Team Averages
Level 6
1,647 SR
1,500 Elo+
Cthulhu
Cthulhu
Gustavo_brumana
Cthulhu
Level 4
God Stats
0W - 1L
1,772 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
NucomaMaonoBolso
Bacchus
Level 5
God Stats
0W - 1L
1,745 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Paulo_VPAD
Merlin
Level 8
God Stats
0W - 1L
1,621 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
RafaZsul
Fenrir
Level 7
God Stats
0W - 1L
1,577 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
renato_gabriel9
Chronos
Level 4
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DsM Chxnce
Mercury
15
16 / 3 / 1
9,728
649
10,472
13,504
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
GoddSent
Horus
14
2 / 0 / 5
8,638
576
4,949
8,862
7,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
VaporwayV
Scylla
13
2 / 0 / 6
8,258
551
7,623
3,779
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
iiSLAPnijs
Bacchus
12
1 / 1 / 6
7,907
527
3,452
9,807
8,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hades
lDiior
Hades
12
5 / 2 / 1
7,654
510
5,473
8,029
4,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,760
451
4,342
8,555
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 0
6,397
426
2,018
6,077
4,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Paulo_VPAD
Merlin
10
3 / 5 / 1
6,832
455
5,259
6,575
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
RafaZsul
Fenrir
8
0 / 10 / 1
5,080
339
1,461
10,817
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 7 / 1
5,070
338
1,968
7,779
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
26
Kills
5
6
Deaths
26
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
DsM Chxnce
Mercury
16
3
1
5.5
W
Horus
GoddSent
Horus
2
0
5
4.5
L
1
3
2
0.67
L
1
1
0
1
L
Merlin
Paulo_VPAD
Merlin
3
5
1
0.7
L
Fenrir
RafaZsul
Fenrir
0
10
1
0.05
W
Scylla
VaporwayV
Scylla
2
0
6
5
W
Bacchus
iiSLAPnijs
Bacchus
1
1
6
4
W
Hades
lDiior
Hades
5
2
1
2.75
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,969
Damage
15,048
43,981
Taken
39,803
27,093
Mitigated
16,182
17,236
Healing
1,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DsM Chxnce
Mercury
10,472
6,359
0
5,899
13,504
5,410
0
2,606
10,898
0
56,937
W
Horus
GoddSent
Horus
4,949
2,609
1,046
4,960
8,862
7,721
2,129
2,289
6,573
0
37,227
L
4,342
217
0
546
8,555
3,928
60
5,820
2,559
16,926
0
L
2,018
256
0
0
6,077
4,098
0
784
4,984
14,698
0
L
Merlin
Paulo_VPAD
Merlin
5,259
415
0
0
6,575
2,178
660
2,990
3,433
27,298
0
L
Fenrir
RafaZsul
Fenrir
1,461
169
0
619
10,817
3,573
305
3,478
6,967
0
10,196
W
Scylla
VaporwayV
Scylla
7,623
409
277
1,433
3,779
1,255
1,891
1,525
2,254
41,414
0
W
Bacchus
iiSLAPnijs
Bacchus
3,452
441
0
840
9,807
8,591
989
3,898
5,909
15,708
0
W
Hades
lDiior
Hades
5,473
235
71
2,710
8,029
4,116
1,375
3,269
4,760
30,653
0
L
1,968
1,048
0
178
7,779
2,405
105
2,686
4,978
9,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,185
Gold Earned
30,139
336
Minions Killed
113
0
Camps Cleared
0
1,264,255
Distance Traveled
1,324,836
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,728
649
81
5
0
325,912
0
W
Horus
8,638
576
82
5
0
228,682
1
L
Cthulhu
6,760
451
25
2
0
254,226
0
L
Bacchus
6,397
426
22
1
0
267,207
1
L
Merlin
6,832
455
42
3
0
232,737
1
L
Fenrir
5,080
339
16
1
0
283,228
1
W
Scylla
8,258
551
83
6
0
235,300
0
W
Bacchus
7,907
527
21
1
0
249,025
0
W
Hades
7,654
510
69
5
0
225,336
0
L
Chronos
5,070
338
8
1
0
287,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role