Player Matchup

Freya
Freya
Alakaja
Freya
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,387 Elo+
Party 1
Thanatos
Thanatos
Cobukiller
Thanatos
Level 57
God Stats
5W - 2L
1,877 SR
Queue Stats
54W - 41L
1,559 Elo+
Party 2
Fafnir
Fafnir
Kimteehee
Fafnir
Level 64
God Stats
2W - 2L
1,857 SR
Queue Stats
7W - 10L
1,429 Elo+
Party 1
Anubis
Anubis
VASOXBOJANIX
Anubis
Level 46
God Stats
2W - 6L
1,371 SR
Queue Stats
5W - 9L
1,389 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ZaneFalcon
Cu Chulainn
Level 124
God Stats
8W - 10L
1,151 SR
Queue Stats
623W - 656L
1,487 Elo+
Solo
Team Averages
Level 71
1,551 SR
1,450 Elo+

VS

Team Averages
Level 68
1,557 SR
1,474 Elo+
Mercury
Mercury
JDDJ
Mercury
Level 80
God Stats
18W - 18L
1,547 SR
Queue Stats
363W - 385L
1,366 Elo+
Party 3
Cthulhu
Cthulhu
colosus6363
Cthulhu
Level 124
God Stats
5W - 2L
1,775 SR
Queue Stats
359W - 386L
1,494 Elo+
Party 3
Chernobog
Chernobog
dmoreira73
Chernobog
Level 65
God Stats
14W - 13L
1,431 SR
Queue Stats
262W - 275L
1,422 Elo+
Party 3
Chronos
Chronos
libe12
Chronos
Level 47
God Stats
8W - 10L
1,454 SR
Queue Stats
58W - 61L
1,560 Elo+
Party 3
Nike
Nike
serrginhho
Nike
Level 24
God Stats
6W - 5L
1,579 SR
Queue Stats
336W - 332L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Alakaja
Freya
6
0 / 5 / 0
4,216
422
2,027
5,567
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Cobukiller
Thanatos
8
0 / 3 / 0
4,827
483
2,950
7,129
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
Kimteehee
Fafnir
7
0 / 1 / 0
4,808
481
2,197
4,637
3,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
7
0 / 3 / 0
4,425
443
2,069
3,851
1,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
ZaneFalcon
Cu Chulainn
10
0 / 2 / 0
5,443
544
3,430
6,846
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JDDJ
Mercury
9
3 / 0 / 2
5,405
541
1,085
5,204
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
colosus6363
Cthulhu
9
2 / 0 / 6
5,951
595
4,042
5,602
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
dmoreira73
Chernobog
9
4 / 0 / 3
5,805
581
4,784
4,352
1,163
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
libe12
Chronos
11
3 / 0 / 1
6,236
624
3,173
4,452
995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 0 / 0
6,332
633
4,864
5,683
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
14
14
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
Alakaja
Freya
0
5
0
0
L
Thanatos
Cobukiller
Thanatos
0
3
0
0
W
Mercury
JDDJ
Mercury
3
0
2
4
L
Fafnir
Kimteehee
Fafnir
0
1
0
0
L
Anubis
0
3
0
0
L
Cu Chulainn
ZaneFalcon
Cu Chulainn
0
2
0
0
W
Cthulhu
colosus6363
Cthulhu
2
0
6
5
W
Chernobog
dmoreira73
Chernobog
4
0
3
5.5
W
Chronos
libe12
Chronos
3
0
1
3.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,673
Damage
17,948
28,030
Taken
25,293
12,328
Mitigated
9,484
11,956
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Alakaja
Freya
2,027
969
0
1,164
5,567
1,321
0
1,799
3,768
13,170
0
L
Thanatos
Cobukiller
Thanatos
2,950
363
0
4,846
7,129
2,154
0
2,085
5,044
0
22,117
W
Mercury
JDDJ
Mercury
1,085
165
0
2,010
5,204
1,318
0
62
5,142
0
20,999
L
Fafnir
Kimteehee
Fafnir
2,197
270
0
2,050
4,637
3,063
0
1,067
3,570
13,112
0
L
Anubis
2,069
202
0
1,096
3,851
1,783
0
2,264
1,587
18,525
0
L
Cu Chulainn
ZaneFalcon
Cu Chulainn
3,430
1,320
0
2,800
6,846
4,007
0
0
6,846
0
33,239
W
Cthulhu
colosus6363
Cthulhu
4,042
394
120
2,614
5,602
2,168
0
2,161
3,441
19,129
0
W
Chernobog
dmoreira73
Chernobog
4,784
2,779
0
2,039
4,352
1,163
832
2,063
2,289
0
25,544
W
Chronos
libe12
Chronos
3,173
1,307
0
1,681
4,452
995
522
2,007
2,445
32,650
0
W
4,864
1,763
0
2,085
5,683
3,840
0
0
5,683
0
37,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,719
Gold Earned
29,729
191
Minions Killed
290
0
Camps Cleared
0
837,544
Distance Traveled
945,666
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,216
422
36
4
0
160,535
1
L
Thanatos
4,827
483
43
4
0
187,757
4
W
Mercury
5,405
541
38
4
0
217,618
2
L
Fafnir
4,808
481
14
1
0
193,755
1
L
Anubis
4,425
443
25
3
0
120,811
0
L
Cu Chulainn
5,443
544
73
7
0
174,686
2
W
Cthulhu
5,951
595
25
3
0
178,649
1
W
Chernobog
5,805
581
58
6
0
183,241
1
W
Chronos
6,236
624
71
7
0
195,173
2
W
Nike
6,332
633
98
10
0
170,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role