Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
AmanDUH LaNae
Serqet
Level 123
God Stats
1W - 3L
1,285 SR
Queue Stats
639W - 568L
1,469 Elo+
Solo
Merlin
Merlin
KingThamp
Merlin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Sturdy_Mir27
The Morrigan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
TailFox27
Nemesis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 122
1,457 SR
1,494 Elo+

VS

Team Averages
Level 88
1,457 SR
1,482 Elo+
Sun Wukong
Sun Wukong
InvaderSkooge
Sun Wukong
Level 45
God Stats
1W - 1L
1,285 SR
Queue Stats
8W - 7L
1,543 Elo+
Solo
Zeus
Zeus
Lord_Xioshen
Zeus
Level 101
God Stats
5W - 4L
1,500 SR
Queue Stats
215W - 240L
1,411 Elo+
Solo
Artemis
Artemis
Machinewashable
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
soccerskill20
Sol
Level 70
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 84L
1,475 Elo+
Party 2
Ares
Ares
soccertwin2
Ares
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 85L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 4 / 3
7,188
799
4,164
8,483
6,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 1
7,135
793
4,416
8,864
4,788
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
KingThamp
Merlin
12
0 / 1 / 4
6,900
767
3,101
3,999
1,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
Sturdy_Mir27
The Morrigan
13
3 / 3 / 0
7,208
801
7,756
4,107
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
TailFox27
Nemesis
12
2 / 7 / 1
7,098
789
4,089
11,106
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
InvaderSkooge
Sun Wukong
15
4 / 1 / 10
8,606
956
3,889
6,488
3,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 2 / 11
8,533
948
6,556
3,899
1,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 1 / 9
9,011
1,001
7,292
5,812
2,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 10
8,519
947
6,449
5,362
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
2 / 2 / 12
8,633
959
5,051
7,324
5,866
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
7
Kills
20
20
Deaths
7
9
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
3
0.63
L
1
5
1
0.3
W
Sun Wukong
InvaderSkooge
Sun Wukong
4
1
10
9
L
Merlin
KingThamp
Merlin
0
1
4
2
W
4
2
11
4.75
W
6
1
9
10.5
L
The Morrigan
Sturdy_Mir27
The Morrigan
3
3
0
1
L
Nemesis
TailFox27
Nemesis
2
7
1
0.36
W
4
1
10
9
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,526
Damage
29,237
36,559
Taken
28,885
19,359
Mitigated
15,648
7,554
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,164
0
663
1,549
8,483
6,599
0
4,856
3,627
10,199
0
L
4,416
300
0
240
8,864
4,788
0
2,988
5,876
0
6,579
W
Sun Wukong
InvaderSkooge
Sun Wukong
3,889
1,386
1,485
2,231
6,488
3,630
687
3,290
2,759
0
10,345
L
Merlin
KingThamp
Merlin
3,101
27
0
2,118
3,999
1,722
0
1,569
2,430
16,273
0
W
6,556
326
1,789
927
3,899
1,391
667
2,633
1,216
19,450
0
W
7,292
3,034
700
1,135
5,812
2,498
790
3,119
2,251
0
17,040
L
The Morrigan
Sturdy_Mir27
The Morrigan
7,756
119
0
0
4,107
1,565
0
1,865
2,161
19,960
0
L
Nemesis
TailFox27
Nemesis
4,089
1,332
489
2,495
11,106
4,685
0
6,778
4,328
0
7,372
W
6,449
822
525
1,519
5,362
2,263
2,674
3,408
1,730
19,098
0
W
5,051
234
0
258
7,324
5,866
194
2,145
5,154
8,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,529
Gold Earned
43,302
94
Minions Killed
99
0
Camps Cleared
0
665,829
Distance Traveled
846,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,188
799
24
3
0
124,249
0
L
Serqet
7,135
793
14
2
0
140,562
0
W
Sun Wukong
8,606
956
19
2
0
189,217
0
L
Merlin
6,900
767
30
3
0
106,129
0
W
Zeus
8,533
948
30
3
0
165,678
0
W
Artemis
9,011
1,001
24
3
0
158,613
0
L
The Morrigan
7,208
801
15
2
0
144,386
0
L
Nemesis
7,098
789
11
1
0
150,503
0
W
Sol
8,519
947
22
2
0
163,866
0
W
Ares
8,633
959
4
0
0
169,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role