Player Matchup

Cthulhu
Cthulhu
ChikenFinder
Cthulhu
Level 26
God Stats
5W - 5L
1,649 SR
Queue Stats
132W - 110L
1,495 Elo+
Solo
Odin
Odin
GoyuzOne
Odin
Level 14
God Stats
2W - 0L
1,711 SR
Queue Stats
3W - 3L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
Razorrito
Danzaburou
Level 26
God Stats
39W - 28L
1,645 SR
Queue Stats
101W - 93L
1,621 Elo+
Solo
Da Ji
Da Ji
Xayrah
Da Ji
Level 28
God Stats
12W - 9L
1,680 SR
Queue Stats
27W - 24L
1,621 Elo+
Solo
Bacchus
Bacchus
ballaBulan
Bacchus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,602 Elo+
Party 1
Team Averages
Level 24
1,637 SR
1,572 Elo+

VS

Team Averages
Level 26
1,599 SR
1,620 Elo+
Kukulkan
Kukulkan
Lucymarie182161
Kukulkan
Level 29
God Stats
17W - 19L
1,562 SR
Queue Stats
44W - 37L
1,550 Elo+
Solo
Hachiman
Hachiman
TKMV17
Hachiman
Level 27
God Stats
12W - 12L
1,540 SR
Queue Stats
38W - 25L
1,584 Elo+
Solo
Cerberus
Cerberus
bilson1003
Cerberus
Level 21
God Stats
9W - 13L
1,692 SR
Queue Stats
53W - 48L
1,660 Elo+
Party 2
Tsukuyomi
Tsukuyomi
drinne
Tsukuyomi
Level 28
God Stats
13W - 10L
1,699 SR
Queue Stats
76W - 66L
1,688 Elo+
Party 2
Hel
Hel
mickeyp17
Hel
Level 23
God Stats
25W - 30L
1,500 SR
Queue Stats
66W - 67L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChikenFinder
Cthulhu
20
6 / 0 / 18
13,928
1,071
26,827
18,395
23,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
20
1 / 5 / 17
12,597
969
5,528
14,323
13,194
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Razorrito
Danzaburou
20
10 / 3 / 12
15,504
1,193
29,151
17,629
7,222
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Xayrah
Da Ji
20
14 / 6 / 14
15,673
1,206
25,942
17,148
8,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
ballaBulan
Bacchus
19
7 / 5 / 16
13,635
1,049
21,005
20,632
15,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
5 / 7 / 8
13,330
1,025
17,752
18,482
7,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
TKMV17
Hachiman
19
3 / 7 / 11
12,953
996
16,590
25,827
9,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
bilson1003
Cerberus
20
4 / 6 / 14
13,279
1,021
15,324
27,676
25,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
drinne
Tsukuyomi
19
6 / 10 / 8
13,079
1,006
23,121
24,117
9,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 8 / 10
11,713
901
7,173
20,207
7,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
70
38
Kills
19
19
Deaths
38
77
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChikenFinder
Cthulhu
6
0
18
15
W
Odin
1
5
17
1.9
L
Kukulkan
5
7
8
1.29
W
Danzaburou
Razorrito
Danzaburou
10
3
12
5.33
L
Hachiman
TKMV17
Hachiman
3
7
11
1.21
W
Da Ji
Xayrah
Da Ji
14
6
14
3.5
W
Bacchus
ballaBulan
Bacchus
7
5
16
3
L
Cerberus
bilson1003
Cerberus
4
6
14
1.83
L
Tsukuyomi
drinne
Tsukuyomi
6
10
8
1
L
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,453
Damage
79,960
88,127
Taken
116,309
67,936
Mitigated
59,643
7,578
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChikenFinder
Cthulhu
26,827
1,898
861
811
18,395
23,283
0
7,261
11,134
51,504
0
W
Odin
5,528
1,376
0
0
14,323
13,194
0
6,482
7,841
0
17,249
L
Kukulkan
17,752
617
0
0
18,482
7,772
0
9,212
9,145
52,226
0
W
Danzaburou
Razorrito
Danzaburou
29,151
15,940
0
4,547
17,629
7,222
0
10,048
7,581
0
65,330
L
Hachiman
TKMV17
Hachiman
16,590
10,654
0
2,905
25,827
9,611
0
11,361
14,166
0
45,047
W
Da Ji
Xayrah
Da Ji
25,942
7,148
0
1,094
17,148
8,728
0
6,084
11,064
0
45,368
W
Bacchus
ballaBulan
Bacchus
21,005
1,772
0
265
20,632
15,509
0
10,374
10,258
32,249
0
L
Cerberus
bilson1003
Cerberus
15,324
1,691
0
2,483
27,676
25,476
0
9,626
17,700
22,173
0
L
Tsukuyomi
drinne
Tsukuyomi
23,121
7,110
0
198
24,117
9,102
0
8,920
14,997
0
39,952
L
7,173
2,294
3,424
2,112
20,207
7,682
0
7,638
12,469
16,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,337
Gold Earned
64,354
234
Minions Killed
214
11
Camps Cleared
3
1,174,541
Distance Traveled
1,316,152
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,928
1,071
59
5
0
273,926
0
W
Odin
12,597
969
25
2
5
217,040
4
L
Kukulkan
13,330
1,025
87
7
1
257,406
0
W
Danzaburou
15,504
1,193
77
6
4
234,520
0
L
Hachiman
12,953
996
61
5
0
232,250
0
W
Da Ji
15,673
1,206
54
4
1
242,996
1
W
Bacchus
13,635
1,049
19
1
1
206,059
0
L
Cerberus
13,279
1,021
20
2
1
274,523
0
L
Tsukuyomi
13,079
1,006
26
2
1
292,985
0
L
Hel
11,713
901
20
2
0
258,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role