Player Matchup

Izanami
Izanami
AURITE21
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,543 Elo+
Solo
Ymir
Ymir
BreslDyer78
Ymir
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ID3athz
Mercury
Level 26
God Stats
4W - 2L
1,748 SR
Queue Stats
146W - 111L
1,716 Elo+
Party 1
Kukulkan
Kukulkan
Nathandagr8
Kukulkan
Level 17
God Stats
10W - 8L
1,476 SR
Queue Stats
39W - 31L
1,568 Elo+
Solo
King Arthur
King Arthur
ZeroDrippydub
King Arthur
Level 28
God Stats
19W - 18L
1,581 SR
Queue Stats
162W - 131L
1,692 Elo+
Party 1
Team Averages
Level 17
1,561 SR
1,604 Elo+

VS

Team Averages
Level 26
1,423 SR
1,481 Elo+
Hel
Hel
LordWegs
Hel
Level 34
God Stats
6W - 6L
1,568 SR
Queue Stats
76W - 75L
1,393 Elo+
Party 2
Amaterasu
Amaterasu
Parzivlu
Amaterasu
Level 27
God Stats
15W - 19L
1,346 SR
Queue Stats
93W - 98L
1,323 Elo+
Party 2
Medusa
Medusa
YeRm Trauma
Medusa
Level 60
God Stats
0W - 3L
1,203 SR
Queue Stats
26W - 28L
1,456 Elo+
Party 2
Loki
Loki
mpasampe
Loki
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,730 Elo+
Solo
Kukulkan
Kukulkan
stepbro zr
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AURITE21
Izanami
17
5 / 2 / 12
10,882
1,088
13,163
6,133
2,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 4 / 20
11,638
1,164
13,063
16,839
24,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
ID3athz
Mercury
19
13 / 3 / 16
13,089
1,309
18,939
10,362
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Nathandagr8
Kukulkan
18
6 / 1 / 17
11,436
1,144
24,777
7,410
2,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ZeroDrippydub
King Arthur
18
9 / 1 / 17
11,311
1,131
17,415
16,619
16,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
9,858
986
11,243
18,401
7,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Parzivlu
Amaterasu
16
2 / 3 / 5
10,226
1,023
9,013
19,100
15,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
15
2 / 9 / 4
10,117
1,012
13,869
19,709
8,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
16
4 / 7 / 2
10,544
1,054
7,383
16,227
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
stepbro zr
Kukulkan
16
0 / 15 / 7
9,610
961
5,076
19,639
8,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
32
38
Kills
11
11
Deaths
38
82
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
AURITE21
Izanami
5
2
12
5.5
W
5
4
20
3.75
W
Mercury
ID3athz
Mercury
13
3
16
7
L
3
4
3
1.13
W
Kukulkan
Nathandagr8
Kukulkan
6
1
17
14.5
L
Amaterasu
Parzivlu
Amaterasu
2
3
5
1.5
L
Medusa
2
9
4
0.44
W
King Arthur
ZeroDrippydub
King Arthur
9
1
17
17.5
L
Loki
4
7
2
0.71
L
Kukulkan
stepbro zr
Kukulkan
0
15
7
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,357
Damage
46,584
57,363
Taken
93,076
51,831
Mitigated
45,787
7,985
Healing
9,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AURITE21
Izanami
13,163
10,587
573
1,608
6,133
2,460
0
1,923
4,210
0
34,665
W
13,063
1,830
0
708
16,839
24,990
0
5,809
11,030
20,694
0
W
Mercury
ID3athz
Mercury
18,939
11,599
0
1,181
10,362
4,623
0
2,539
7,823
0
32,714
L
11,243
1,043
3,219
4,230
18,401
7,298
0
9,058
9,218
26,679
0
W
Kukulkan
Nathandagr8
Kukulkan
24,777
1,626
0
0
7,410
2,956
0
1,286
6,124
51,036
0
L
Amaterasu
Parzivlu
Amaterasu
9,013
4,095
0
1,428
19,100
15,069
0
7,593
11,365
140
21,835
L
Medusa
13,869
6,518
0
0
19,709
8,248
0
8,278
11,207
0
28,232
W
King Arthur
ZeroDrippydub
King Arthur
17,415
1,990
0
3,915
16,619
16,802
0
4,902
11,717
168
30,674
L
Loki
7,383
1,459
0
754
16,227
6,697
0
4,821
11,263
0
21,398
L
Kukulkan
stepbro zr
Kukulkan
5,076
1,232
0
165
19,639
8,475
0
8,208
11,306
13,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,356
Gold Earned
50,355
210
Minions Killed
145
11
Camps Cleared
5
1,022,303
Distance Traveled
878,056
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,882
1,088
57
6
3
172,990
2
W
Ymir
11,638
1,164
19
2
0
167,628
0
W
Mercury
13,089
1,309
37
4
4
235,995
0
L
Hel
9,858
986
43
4
0
191,697
0
W
Kukulkan
11,436
1,144
79
8
2
214,901
1
L
Amaterasu
10,226
1,023
37
4
0
184,575
0
L
Medusa
10,117
1,012
25
3
3
155,421
0
W
King Arthur
11,311
1,131
18
2
2
230,789
0
L
Loki
10,544
1,054
24
2
2
216,397
1
L
Kukulkan
9,610
961
16
2
0
129,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role