Player Matchup

Mulan
Mulan
DJD5671
Mulan
Level 15
God Stats
17W - 12L
1,255 SR
Queue Stats
27W - 40L
1,312 Elo+
Party 1
Sobek
Sobek
Deucalion1296
Sobek
Level 65
God Stats
3W - 2L
1,707 SR
Queue Stats
161W - 193L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
Granny Hunter77
Cthulhu
Level 28
God Stats
3W - 4L
1,237 SR
Queue Stats
72W - 62L
1,414 Elo+
Solo
Loki
Loki
HaraKiriSensei
Loki
Level 24
God Stats
10W - 12L
1,197 SR
Queue Stats
93W - 100L
1,350 Elo+
Solo
Izanami
Izanami
TheOneTheOnlyRey
Izanami
Level 15
God Stats
8W - 7L
1,377 SR
Queue Stats
47W - 64L
1,363 Elo+
Party 1
Team Averages
Level 29
1,355 SR
1,367 Elo+

VS

Team Averages
Level 10
1,464 SR
1,442 Elo+
Ah Puch
Ah Puch
Chuckyclaps
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Jramiro10
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Manceraa_77
Bakasura
Level 26
God Stats
9W - 7L
1,318 SR
Queue Stats
87W - 106L
1,383 Elo+
Solo
Olorun
Olorun
PROTOTYPE 463
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Purpleblade5257
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DJD5671
Mulan
13
2 / 2 / 3
8,027
502
3,691
6,833
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 0 / 3
8,408
526
1,831
8,650
6,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 1 / 1
9,030
564
8,621
12,260
7,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 5
7,379
461
3,075
7,138
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
5 / 3 / 0
8,112
507
8,287
9,332
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chuckyclaps
Ah Puch
7
0 / 5 / 2
5,597
350
2,382
8,209
2,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Jramiro10
Artemis
6
0 / 3 / 0
5,065
317
1,841
4,259
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
Manceraa_77
Bakasura
13
6 / 5 / 0
7,801
488
6,102
14,398
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

3
0 / 2 / 0
4,686
293
403
1,907
453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 2 / 1
6,782
424
7,439
9,741
7,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
16
Kills
8
8
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Chuckyclaps
Ah Puch
0
5
2
0.2
W
Mulan
DJD5671
Mulan
2
2
3
1.75
W
1
0
3
2.5
W
7
1
1
7.5
W
1
2
5
1.75
L
Artemis
Jramiro10
Artemis
0
3
0
0
L
Bakasura
Manceraa_77
Bakasura
6
5
0
1.2
L
0
2
0
0
L
2
2
1
1.25
W
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,505
Damage
18,167
44,213
Taken
38,514
23,465
Mitigated
17,855
15,742
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Chuckyclaps
Ah Puch
2,382
318
0
1,266
8,209
2,650
25
1,755
6,429
14,834
0
W
Mulan
DJD5671
Mulan
3,691
356
0
2,139
6,833
4,135
1,028
374
6,319
0
26,386
W
1,831
245
0
3,214
8,650
6,278
1,558
264
8,386
24,547
0
W
8,621
989
438
4,236
12,260
7,681
297
1,186
11,074
47,800
0
W
3,075
940
0
1,573
7,138
2,048
0
108
7,020
0
26,213
L
Artemis
Jramiro10
Artemis
1,841
888
0
1,022
4,259
1,281
0
1,485
2,724
0
7,440
L
Bakasura
Manceraa_77
Bakasura
6,102
4,849
0
2,751
14,398
6,026
0
3,785
10,588
323
20,396
L
403
403
0
337
1,907
453
0
779
1,128
2,786
0
L
7,439
2,499
0
2,409
9,741
7,445
138
2,648
6,829
0
24,773
W
8,287
5,428
0
4,142
9,332
3,323
5,533
1,105
8,017
0
50,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,956
Gold Earned
29,931
330
Minions Killed
142
0
Camps Cleared
0
1,502,114
Distance Traveled
1,006,792
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,597
350
20
1
0
225,603
0
W
Mulan
8,027
502
59
4
0
316,832
2
W
Sobek
8,408
526
51
3
0
326,372
1
W
Cthulhu
9,030
564
79
5
0
302,756
2
W
Loki
7,379
461
50
3
0
309,752
0
L
Artemis
5,065
317
18
1
0
115,529
1
L
Bakasura
7,801
488
55
3
0
308,469
0
L
Olorun
4,686
293
4
0
0
73,093
3
L
Bellona
6,782
424
45
3
0
284,098
0
W
Izanami
8,112
507
91
6
0
246,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role