Player Matchup

Yemoja
Yemoja
Moosias
Yemoja
Level 29
God Stats
92W - 75L
1,747 SR
Queue Stats
497W - 482L
1,623 Elo+
Party 1
Danzaburou
Danzaburou
Yahhms
Danzaburou
Level 33
God Stats
57W - 35L
1,602 SR
Queue Stats
341W - 325L
1,517 Elo+
Party 1
Ne Zha
Ne Zha
shimera00
Ne Zha
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 24L
1,795 Elo+
Solo
Hades
Hades
xDarkneszx07
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,699 Elo+
Solo
Bellona
Bellona
zanshine03
Bellona
Level 18
God Stats
3W - 3L
1,304 SR
Queue Stats
83W - 82L
1,639 Elo+
Solo
Team Averages
Level 25
1,531 SR
1,655 Elo+

VS

Team Averages
Level 15
1,606 SR
1,579 Elo+
Tyr
Tyr
CorrosionVGC
Tyr
Level 7
God Stats
4W - 4L
1,495 SR
Queue Stats
18W - 23L
1,299 Elo+
Solo
Skadi
Skadi
M1LKDADDY
Skadi
Level 7
God Stats
8W - 9L
1,769 SR
Queue Stats
14W - 12L
1,826 Elo+
Solo
Khepri
Khepri
XxCoolHwipxX
Khepri
Level 18
God Stats
10W - 12L
1,575 SR
Queue Stats
314W - 289L
1,658 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yinsain
Tsukuyomi
Level 25
God Stats
12W - 6L
1,692 SR
Queue Stats
87W - 75L
1,593 Elo+
Solo
Chang'e
Chang'e
rockasha
Chang'e
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 26L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Moosias
Yemoja
11
1 / 0 / 4
6,863
572
3,388
3,829
1,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Yahhms
Danzaburou
11
0 / 2 / 1
5,782
482
1,768
6,819
1,900
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
shimera00
Ne Zha
12
3 / 1 / 1
7,296
608
2,686
6,004
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 1 / 3
7,620
635
7,785
7,684
4,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
zanshine03
Bellona
13
4 / 1 / 0
7,883
657
6,110
4,919
4,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
4,636
386
997
9,588
4,888
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Skadi
M1LKDADDY
Skadi
10
0 / 1 / 2
5,931
494
3,961
4,706
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
9
0 / 2 / 2
5,355
446
1,958
6,683
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Yinsain
Tsukuyomi
11
5 / 2 / 0
6,697
558
4,144
9,168
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
rockasha
Chang'e
8
0 / 2 / 0
4,596
383
1,281
3,853
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
5
5
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Skadi
M1LKDADDY
Skadi
0
1
2
1
W
Yemoja
Moosias
Yemoja
1
0
4
3
L
Khepri
0
2
2
0.5
W
Danzaburou
Yahhms
Danzaburou
0
2
1
0.25
L
Tsukuyomi
Yinsain
Tsukuyomi
5
2
0
2.5
L
Chang'e
rockasha
Chang'e
0
2
0
0
W
Ne Zha
shimera00
Ne Zha
3
1
1
3.5
W
5
1
3
6.5
W
Bellona
zanshine03
Bellona
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,737
Damage
12,341
29,255
Taken
33,998
14,216
Mitigated
14,943
14,205
Healing
11,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
997
581
0
1,386
9,588
4,888
0
2,670
6,918
0
12,765
L
Skadi
M1LKDADDY
Skadi
3,961
1,918
0
1,807
4,706
1,585
0
2,632
2,074
0
36,136
W
Yemoja
Moosias
Yemoja
3,388
270
651
1,543
3,829
1,622
522
156
3,673
21,690
0
L
Khepri
1,958
203
0
3,061
6,683
4,185
0
3,576
3,107
13,854
0
W
Danzaburou
Yahhms
Danzaburou
1,768
713
0
2,794
6,819
1,900
0
834
5,985
0
30,134
L
Tsukuyomi
Yinsain
Tsukuyomi
4,144
1,044
0
3,351
9,168
3,323
0
2,295
6,873
0
32,042
L
Chang'e
rockasha
Chang'e
1,281
306
0
1,601
3,853
962
0
0
3,853
13,422
0
W
Ne Zha
shimera00
Ne Zha
2,686
925
0
3,655
6,004
1,805
0
170
5,834
0
37,139
W
7,785
1,487
224
4,520
7,684
4,575
976
798
6,886
40,892
0
W
Bellona
zanshine03
Bellona
6,110
1,934
0
818
4,919
4,314
2,221
1,281
3,638
0
48,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,444
Gold Earned
27,215
368
Minions Killed
223
0
Camps Cleared
0
1,107,027
Distance Traveled
1,002,843
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,636
386
30
3
0
214,596
3
L
Skadi
5,931
494
87
7
0
210,085
1
W
Yemoja
6,863
572
28
2
0
206,469
1
L
Khepri
5,355
446
11
1
0
214,536
2
W
Danzaburou
5,782
482
64
5
0
194,625
4
L
Tsukuyomi
6,697
558
69
6
0
238,096
0
L
Chang'e
4,596
383
26
2
0
125,530
0
W
Ne Zha
7,296
608
74
6
0
264,775
3
W
Hades
7,620
635
76
6
0
194,891
1
W
Bellona
7,883
657
126
11
0
246,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role