Player Matchup

Camazotz
Camazotz
K1Y0CH1
Camazotz
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 164L
1,084 Elo+
Party 1
Rama
Rama
PBastS
Rama
Level 7
God Stats
2W - 1L
1,505 SR
Queue Stats
5W - 6L
1,851 Elo+
Party 3
King Arthur
King Arthur
jcourbis16
King Arthur
Level 63
God Stats
0W - 4L
1,202 SR
Queue Stats
142W - 145L
1,502 Elo+
Party 3
The Morrigan
The Morrigan
jcourbiss
The Morrigan
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 131L
1,606 Elo+
Party 3
Khepri
Khepri
vainner
Khepri
Level 84
God Stats
10W - 13L
1,528 SR
Queue Stats
225W - 231L
1,101 Elo+
Party 1
Team Averages
Level 55
1,447 SR
1,429 Elo+

VS

Team Averages
Level 56
1,621 SR
1,622 Elo+
Khepri
Khepri
AelinHime
Khepri
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Bolazor
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
EaBrunaKRL
Rama
Level 35
God Stats
3W - 1L
1,490 SR
Queue Stats
44W - 30L
1,615 Elo+
Solo
Bellona
Bellona
Raenion
Bellona
Level 26
God Stats
12W - 2L
1,869 SR
Queue Stats
34W - 8L
1,842 Elo+
Party 2
Fenrir
Fenrir
Shodiloni
Fenrir
Level 29
God Stats
5W - 0L
1,745 SR
Queue Stats
23W - 11L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
K1Y0CH1
Camazotz
7
0 / 5 / 0
4,255
426
2,068
7,257
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
PBastS
Rama
6
0 / 6 / 1
4,117
412
2,935
6,369
1,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
jcourbis16
King Arthur
10
1 / 5 / 0
5,002
500
3,529
9,767
6,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
jcourbiss
The Morrigan
6
0 / 8 / 1
4,333
433
4,153
6,812
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
vainner
Khepri
6
0 / 5 / 0
4,190
419
1,078
8,434
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AelinHime
Khepri
9
2 / 1 / 9
5,742
574
2,499
4,964
2,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Bolazor
Vulcan
11
5 / 1 / 10
6,829
683
6,058
4,662
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
9 / 0 / 3
7,165
717
7,560
4,063
1,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Raenion
Bellona
13
6 / 0 / 2
7,229
723
6,492
6,814
5,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Shodiloni
Fenrir
11
7 / 0 / 9
6,947
695
7,374
5,845
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
62
1
Kills
29
29
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Khepri
AelinHime
Khepri
2
1
9
6.5
W
Vulcan
Bolazor
Vulcan
5
1
10
10
W
9
0
3
10.5
L
Camazotz
K1Y0CH1
Camazotz
0
5
0
0
L
Rama
PBastS
Rama
0
6
1
0.08
W
Bellona
Raenion
Bellona
6
0
2
7
W
Fenrir
Shodiloni
Fenrir
7
0
9
11.5
L
King Arthur
jcourbis16
King Arthur
1
5
0
0.2
L
The Morrigan
jcourbiss
The Morrigan
0
8
1
0.06
L
Khepri
vainner
Khepri
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,763
Damage
29,983
38,639
Taken
26,348
14,626
Mitigated
13,344
7,056
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AelinHime
Khepri
2,499
331
0
596
4,964
2,536
0
2,054
2,847
10,853
0
W
Vulcan
Bolazor
Vulcan
6,058
2,849
0
659
4,662
1,467
190
1,845
2,519
33,582
0
W
7,560
6,325
0
2,424
4,063
1,279
0
557
3,466
0
45,130
L
Camazotz
K1Y0CH1
Camazotz
2,068
625
0
2,562
7,257
1,677
0
2,005
5,148
0
14,823
L
Rama
PBastS
Rama
2,935
2,263
0
946
6,369
1,382
0
1,308
5,053
0
12,523
W
Bellona
Raenion
Bellona
6,492
3,128
0
2,943
6,814
5,986
0
0
6,484
0
40,263
W
Fenrir
Shodiloni
Fenrir
7,374
2,400
0
2,839
5,845
2,076
0
958
4,728
0
33,379
L
King Arthur
jcourbis16
King Arthur
3,529
441
0
2,158
9,767
6,473
0
0
9,767
0
21,731
L
The Morrigan
jcourbiss
The Morrigan
4,153
479
0
520
6,812
1,843
0
2,778
3,914
16,099
0
L
Khepri
vainner
Khepri
1,078
66
0
870
8,434
3,251
0
2,180
6,200
10,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,897
Gold Earned
33,912
153
Minions Killed
325
0
Camps Cleared
0
875,256
Distance Traveled
1,037,111
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,742
574
21
2
0
196,255
2
W
Vulcan
6,829
683
73
7
0
225,616
2
W
Rama
7,165
717
80
8
0
171,455
2
L
Camazotz
4,255
426
39
4
0
222,065
5
L
Rama
4,117
412
24
2
0
149,845
0
W
Bellona
7,229
723
89
9
0
209,400
0
W
Fenrir
6,947
695
62
6
0
234,385
3
L
King Arthur
5,002
500
42
4
0
177,357
0
L
The Morrigan
4,333
433
33
3
0
165,562
0
L
Khepri
4,190
419
15
2
0
160,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role