Player Matchup

Achilles
Achilles
L3ks1
Achilles
Level 29
God Stats
0W - 4L
1,291 SR
Queue Stats
76W - 81L
1,508 Elo+
Solo
Ares
Ares
SWFsniper
Ares
Level 25
God Stats
8W - 14L
1,777 SR
Queue Stats
60W - 64L
1,679 Elo+
Party 1
Anhur
Anhur
So1ac3
Anhur
Level 31
God Stats
1W - 2L
1,853 SR
Queue Stats
63W - 78L
1,560 Elo+
Party 1
Olorun
Olorun
lJumbol
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 2
Arachne
Arachne
leonarjond
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,453 Elo+
Party 2
Team Averages
Level 23
1,584 SR
1,477 Elo+

VS

Team Averages
Level 19
1,551 SR
1,422 Elo+
Chang'e
Chang'e
Aelo1s
Chang'e
Level 28
God Stats
1W - 0L
1,699 SR
Queue Stats
1W - 1L
1,028 Elo+
Solo
Chronos
Chronos
KerseUK
Chronos
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 49L
1,678 Elo+
Solo
Set
Set
Nonchalantus
Set
Level 13
God Stats
13W - 10L
1,618 SR
Queue Stats
32W - 25L
1,570 Elo+
Solo
Da Ji
Da Ji
Son1cc
Da Ji
Level 29
God Stats
7W - 9L
1,480 SR
Queue Stats
156W - 153L
1,590 Elo+
Solo
Heimdallr
Heimdallr
godlydarky
Heimdallr
Level 8
God Stats
1W - 2L
1,461 SR
Queue Stats
6W - 5L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
L3ks1
Achilles
10
1 / 6 / 2
6,970
436
4,124
11,756
8,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
12
4 / 5 / 3
8,311
519
6,415
12,192
9,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
So1ac3
Anhur
11
1 / 8 / 5
6,962
435
5,437
11,217
3,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
lJumbol
Olorun
10
1 / 12 / 3
6,366
398
5,208
14,253
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
leonarjond
Arachne
12
3 / 7 / 2
8,117
507
5,591
13,724
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aelo1s
Chang'e
13
5 / 3 / 13
8,082
505
7,182
8,220
2,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
KerseUK
Chronos
15
8 / 1 / 9
9,648
603
11,100
7,027
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 2 / 7
9,932
621
8,620
8,494
6,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
Son1cc
Da Ji
14
7 / 2 / 8
8,998
562
12,302
12,189
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
godlydarky
Heimdallr
15
10 / 2 / 8
9,886
618
11,709
9,830
3,523
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
83
10
Kills
38
38
Deaths
10
15
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aelo1s
Chang'e
5
3
13
3.83
W
Chronos
KerseUK
Chronos
8
1
9
12.5
L
Achilles
L3ks1
Achilles
1
6
2
0.33
W
8
2
7
5.75
L
Ares
4
5
3
1.1
L
Anhur
So1ac3
Anhur
1
8
5
0.44
W
Da Ji
Son1cc
Da Ji
7
2
8
5.5
W
Heimdallr
godlydarky
Heimdallr
10
2
8
7
L
Olorun
lJumbol
Olorun
1
12
3
0.21
L
Arachne
leonarjond
Arachne
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,775
Damage
50,913
63,142
Taken
45,760
30,683
Mitigated
20,643
8,685
Healing
20,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aelo1s
Chang'e
7,182
1,033
2,507
3,421
8,220
2,282
1,487
2,479
5,666
17,840
0
W
Chronos
KerseUK
Chronos
11,100
2,622
0
4,098
7,027
2,603
1,958
2,812
4,165
59,772
0
L
Achilles
L3ks1
Achilles
4,124
1,069
195
1,233
11,756
8,372
0
4,322
7,344
0
21,358
W
8,620
4,847
25
1,477
8,494
6,549
504
1,647
6,671
0
58,846
L
Ares
6,415
734
0
674
12,192
9,466
0
3,549
8,487
23,004
0
L
Anhur
So1ac3
Anhur
5,437
2,407
0
1,037
11,217
3,375
0
2,038
9,139
0
26,042
W
Da Ji
Son1cc
Da Ji
12,302
4,657
0
4,536
12,189
5,686
452
1,372
10,792
0
54,845
W
Heimdallr
godlydarky
Heimdallr
11,709
4,363
0
4,798
9,830
3,523
1,893
3,313
6,517
0
55,268
L
Olorun
lJumbol
Olorun
5,208
2,315
252
2,151
14,253
4,935
0
5,470
8,763
22,844
0
L
Arachne
leonarjond
Arachne
5,591
3,943
0
3,143
13,724
4,535
0
2,553
11,127
0
25,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,726
Gold Earned
46,546
210
Minions Killed
431
0
Camps Cleared
0
1,553,500
Distance Traveled
1,603,051
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,082
505
25
2
0
314,242
1
W
Chronos
9,648
603
104
7
0
334,904
11
L
Achilles
6,970
436
45
3
0
330,338
5
W
Set
9,932
621
112
7
0
319,637
3
L
Ares
8,311
519
34
2
0
336,367
3
L
Anhur
6,962
435
48
3
0
269,962
2
W
Da Ji
8,998
562
90
6
0
333,990
4
W
Heimdallr
9,886
618
100
6
0
300,278
1
L
Olorun
6,366
398
35
2
0
284,843
3
L
Arachne
8,117
507
48
3
0
331,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role