Player Matchup

Aphrodite
Aphrodite
CarMen_MKM
Aphrodite
Level 3
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Cerberus
Cerberus
CountLiftula
Cerberus
Level 16
God Stats
6W - 8L
1,583 SR
Queue Stats
16W - 19L
1,420 Elo+
Solo
Fenrir
Fenrir
DBAScottBot16
Fenrir
Level 29
God Stats
3W - 9L
1,142 SR
Queue Stats
18W - 24L
1,094 Elo+
Solo
Bakasura
Bakasura
YeetUs1517
Bakasura
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Solo
Nike
Nike
x L E W I S x C
Nike
Level 24
God Stats
12W - 20L
1,310 SR
Queue Stats
276W - 283L
1,348 Elo+
Solo
Team Averages
Level 15
1,407 SR
1,373 Elo+

VS

Team Averages
Level 22
1,529 SR
1,427 Elo+
Fafnir
Fafnir
JosefBoclive
Fafnir
Level 15
God Stats
3W - 1L
1,736 SR
Queue Stats
71W - 76L
1,292 Elo+
Party 1
Izanami
Izanami
MetoEscobar
Izanami
Level 27
God Stats
25W - 24L
1,655 SR
Queue Stats
98W - 121L
1,487 Elo+
Party 2
Cupid
Cupid
Noobz27
Cupid
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Novrt25
Nemesis
Level 23
God Stats
7W - 4L
1,414 SR
Queue Stats
104W - 88L
1,520 Elo+
Party 1
Bellona
Bellona
rkt77clm
Bellona
Level 23
God Stats
39W - 52L
1,339 SR
Queue Stats
66W - 98L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CarMen_MKM
Aphrodite
14
3 / 7 / 6
9,335
424
10,118
14,474
7,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
CountLiftula
Cerberus
14
1 / 4 / 9
9,856
448
8,690
22,868
20,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
9 / 8 / 0
11,621
528
14,151
18,589
7,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
YeetUs1517
Bakasura
14
2 / 12 / 2
8,990
409
4,125
14,879
6,227
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 4
9,528
433
11,143
19,904
15,686
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
2 / 4 / 12
11,914
542
4,934
12,522
10,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
MetoEscobar
Izanami
20
19 / 2 / 10
14,472
658
30,611
16,208
6,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Noobz27
Cupid
16
3 / 4 / 9
11,475
522
8,448
10,034
2,892
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Novrt25
Nemesis
18
10 / 5 / 10
12,834
583
14,770
18,744
6,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
rkt77clm
Bellona
18
2 / 3 / 9
12,582
572
5,362
12,496
13,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
86
18
Kills
36
37
Deaths
18
21
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CarMen_MKM
Aphrodite
3
7
6
0.86
L
Cerberus
CountLiftula
Cerberus
1
4
9
1.38
L
9
8
0
1.13
W
Fafnir
2
4
12
2
W
Izanami
MetoEscobar
Izanami
19
2
10
12
W
Cupid
Noobz27
Cupid
3
4
9
1.88
W
Nemesis
Novrt25
Nemesis
10
5
10
3
L
Bakasura
YeetUs1517
Bakasura
2
12
2
0.25
W
Bellona
rkt77clm
Bellona
2
3
9
2.17
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,227
Damage
64,125
90,714
Taken
70,004
57,725
Mitigated
39,714
20,741
Healing
19,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CarMen_MKM
Aphrodite
10,118
1,876
6,779
5,232
14,474
7,877
286
1,035
13,439
41,966
0
L
Cerberus
CountLiftula
Cerberus
8,690
702
0
4,579
22,868
20,319
135
2,338
20,530
33,798
0
L
14,151
3,767
0
4,126
18,589
7,616
0
102
18,487
0
76,280
W
Fafnir
4,934
936
0
2,351
12,522
10,388
670
5,413
7,109
22,227
0
W
Izanami
MetoEscobar
Izanami
30,611
21,862
280
5,630
16,208
6,592
6,064
3,796
12,213
0
98,929
W
Cupid
Noobz27
Cupid
8,448
3,925
35
629
10,034
2,892
2,007
4,489
5,545
0
43,777
W
Nemesis
Novrt25
Nemesis
14,770
10,570
0
7,333
18,744
6,688
695
3,345
14,829
0
72,089
L
Bakasura
YeetUs1517
Bakasura
4,125
2,764
0
25
14,879
6,227
632
1,029
13,850
0
24,682
W
Bellona
rkt77clm
Bellona
5,362
2,374
223
2,525
12,496
13,154
4,718
1,765
10,731
0
66,660
L
11,143
3,794
0
0
19,904
15,686
809
430
19,474
0
60,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,330
Gold Earned
63,277
384
Minions Killed
497
0
Camps Cleared
0
1,776,336
Distance Traveled
2,102,943
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,335
424
49
2
0
340,437
0
L
Cerberus
9,856
448
60
3
0
374,674
0
L
Fenrir
11,621
528
119
5
0
385,590
0
W
Fafnir
11,914
542
24
1
0
423,700
2
W
Izanami
14,472
658
139
6
0
438,260
0
W
Cupid
11,475
522
93
4
0
380,168
1
W
Nemesis
12,834
583
91
4
0
443,728
0
L
Bakasura
8,990
409
48
2
0
336,417
2
W
Bellona
12,582
572
150
7
0
417,087
1
L
Nike
9,528
433
108
5
0
339,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role