Player Matchup

Zeus
Zeus
AyyoNice
Zeus
Level 90
God Stats
11W - 5L
1,500 SR
Queue Stats
99W - 89L
1,386 Elo+
Party 2
Chang'e
Chang'e
Teamate
Chang'e
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,414 Elo+
Party 3
Hachiman
Hachiman
ayeebaaby
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,347 Elo+
Party 3
King Arthur
King Arthur
iKissMyHomies
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,384 Elo+
Party 3
Bellona
Bellona
sayinkid
Bellona
Level 5
God Stats
25W - 11L
1,554 SR
Queue Stats
26W - 19L
1,332 Elo+
Party 2
Team Averages
Level 33
1,511 SR
1,372 Elo+

VS

Team Averages
Level 23
1,569 SR
1,496 Elo+
Aphrodite
Aphrodite
BudEnbyGayming
Aphrodite
Level 16
God Stats
4W - 1L
1,785 SR
Queue Stats
33W - 46L
1,344 Elo+
Party 4
Vamana
Vamana
KennSmileyFace
Vamana
Level 46
God Stats
12W - 6L
1,737 SR
Queue Stats
19W - 11L
1,594 Elo+
Party 1
Ratatoskr
Ratatoskr
Pronce
Ratatoskr
Level 22
God Stats
0W - 1L
1,260 SR
Queue Stats
22W - 26L
1,388 Elo+
Party 4
Geb
Geb
SecretPilgrim
Geb
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,561 Elo+
Solo
Izanami
Izanami
WeeWeeBaguette
Izanami
Level 6
God Stats
13W - 15L
1,562 SR
Queue Stats
17W - 16L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
13 / 0 / 21
16,175
1,155
62,504
10,262
4,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Teamate
Chang'e
20
10 / 6 / 25
15,520
1,109
30,343
22,870
10,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ayeebaaby
Hachiman
20
5 / 9 / 19
13,697
978
18,420
17,480
8,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
iKissMyHomies
King Arthur
20
6 / 2 / 31
14,239
1,017
14,908
31,431
37,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
sayinkid
Bellona
20
6 / 6 / 27
14,024
1,002
18,180
29,883
35,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

72

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BudEnbyGayming
Aphrodite
19
3 / 2 / 12
13,199
943
19,396
19,037
14,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 10 / 9
14,876
1,063
29,130
44,177
57,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
Pronce
Ratatoskr
18
3 / 10 / 9
12,662
904
13,739
25,048
11,266
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
1 / 10 / 17
14,239
1,017
18,942
43,218
61,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 8 / 10
14,004
1,000
24,708
21,185
9,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
80
40
Kills
23
23
Deaths
40
123
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Zeus
13
0
21
23.5
L
Aphrodite
BudEnbyGayming
Aphrodite
3
2
12
4.5
L
10
10
9
1.45
L
Ratatoskr
Pronce
Ratatoskr
3
10
9
0.75
L
1
10
17
0.95
W
Chang'e
Teamate
Chang'e
10
6
25
3.75
L
6
8
10
1.38
W
Hachiman
ayeebaaby
Hachiman
5
9
19
1.61
W
King Arthur
iKissMyHomies
King Arthur
6
2
31
10.75
W
Bellona
sayinkid
Bellona
6
6
27
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,355
Damage
105,915
111,926
Taken
152,665
96,148
Mitigated
154,045
31,580
Healing
27,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
62,504
4,347
0
560
10,262
4,449
0
4,021
6,141
95,796
0
L
Aphrodite
BudEnbyGayming
Aphrodite
19,396
2,614
8,788
6,645
19,037
14,918
0
14,061
4,765
48,097
0
L
29,130
14,726
0
7,497
44,177
57,446
0
24,054
18,719
0
49,259
L
Ratatoskr
Pronce
Ratatoskr
13,739
3,734
0
918
25,048
11,266
0
14,187
10,357
0
29,003
L
18,942
2,261
0
1,422
43,218
61,071
0
24,321
17,910
44,629
0
W
Chang'e
Teamate
Chang'e
30,343
1,465
11,711
8,454
22,870
10,687
0
9,193
13,402
60,685
0
L
24,708
17,358
0
1,917
21,185
9,344
0
14,814
5,971
0
59,801
W
Hachiman
ayeebaaby
Hachiman
18,420
10,618
0
0
17,480
8,364
0
4,271
13,109
0
42,760
W
King Arthur
iKissMyHomies
King Arthur
14,908
2,490
0
9,555
31,431
37,200
0
10,981
20,206
57
23,598
W
Bellona
sayinkid
Bellona
18,180
6,307
0
1,300
29,883
35,448
0
9,872
19,814
0
34,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,655
Gold Earned
68,980
277
Minions Killed
274
4
Camps Cleared
4
1,235,641
Distance Traveled
1,279,128
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,175
1,155
74
5
0
253,199
2
L
Aphrodite
13,199
943
66
5
1
267,476
0
L
Vamana
14,876
1,063
39
3
1
267,041
0
L
Ratatoskr
12,662
904
26
2
1
287,561
0
L
Geb
14,239
1,017
51
4
0
252,796
0
W
Chang'e
15,520
1,109
84
6
2
239,288
0
L
Izanami
14,004
1,000
92
7
1
204,254
0
W
Hachiman
13,697
978
60
4
1
205,257
4
W
King Arthur
14,239
1,017
15
1
0
267,335
0
W
Bellona
14,024
1,002
44
3
1
270,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role