Player Matchup

Heimdallr
Heimdallr
Nasty NQQDS
Heimdallr
Level 25
God Stats
5W - 2L
1,700 SR
Queue Stats
370W - 380L
1,397 Elo+
Party 1
Ares
Ares
Sircapalot9575
Ares
Level 26
God Stats
24W - 13L
1,869 SR
Queue Stats
324W - 370L
1,378 Elo+
Party 1
Awilix
Awilix
lilwickdothashi
Awilix
Level 27
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 4L
1,476 Elo+
Solo
Team Averages
Level 26
1,616 SR
1,417 Elo+

VS

Team Averages
Level 20
1,623 SR
1,417 Elo+
Danzaburou
Danzaburou
IGotWorms1313
Danzaburou
Level 19
God Stats
2W - 1L
1,148 SR
Queue Stats
2W - 1L
1,537 Elo+
Solo
Arachne
Arachne
MrAlphaAce_TTV
Arachne
Level 25
God Stats
6W - 5L
1,765 SR
Queue Stats
104W - 128L
1,432 Elo+
Solo
Chaac
Chaac
SLoMKiD RT
Chaac
Level 16
God Stats
2W - 0L
1,955 SR
Queue Stats
6W - 12L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Nasty NQQDS
Heimdallr
16
7 / 7 / 8
12,605
700
19,279
16,289
6,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 7 / 9
11,315
629
10,383
20,615
27,523
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
7 / 3 / 5
11,459
637
8,103
8,870
3,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IGotWorms1313
Danzaburou
15
3 / 6 / 6
11,924
662
7,832
15,065
4,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 7 / 7
13,204
734
17,092
19,279
6,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
16
6 / 3 / 7
12,262
681
13,185
20,346
16,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
16
Kills
17
17
Deaths
16
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
IGotWorms1313
Danzaburou
3
6
6
1
W
8
7
7
1.64
L
Heimdallr
Nasty NQQDS
Heimdallr
7
7
8
1.57
W
Chaac
6
3
7
3.17
L
2
7
9
0.93
L
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,765
Damage
38,109
45,774
Taken
54,690
37,739
Mitigated
28,056
4,874
Healing
18,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
IGotWorms1313
Danzaburou
7,832
2,319
0
1,961
15,065
4,994
768
2,846
12,216
0
39,668
W
17,092
12,298
0
6,032
19,279
6,953
2,420
3,050
16,229
0
69,213
L
Heimdallr
Nasty NQQDS
Heimdallr
19,279
7,728
395
903
16,289
6,839
518
0
15,939
0
71,536
W
Chaac
13,185
2,631
0
10,313
20,346
16,109
350
5,707
14,639
0
43,092
L
10,383
814
783
1,293
20,615
27,523
0
804
19,436
24,224
0
L
8,103
2,303
330
1,170
8,870
3,377
429
0
8,645
0
32,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,379
Gold Earned
37,390
177
Minions Killed
169
0
Camps Cleared
0
860,090
Distance Traveled
1,089,233
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,924
662
57
3
0
319,000
0
W
Arachne
13,204
734
73
4
0
356,450
2
L
Heimdallr
12,605
700
107
6
0
288,347
0
W
Chaac
12,262
681
39
2
0
413,783
0
L
Ares
11,315
629
17
1
0
318,650
0
L
Awilix
11,459
637
53
3
0
253,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role