Player Matchup

Hercules
Hercules
 
Hercules
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DadSlapper69
Ra
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 16L
1,437 Elo+
Solo
Olorun
Olorun
Jvaldez001
Olorun
Level 27
God Stats
2W - 6L
1,611 SR
Queue Stats
41W - 33L
1,676 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PineappleAlien31
Kumbhakarna
Level 21
God Stats
2W - 3L
1,668 SR
Queue Stats
53W - 78L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Silence Hawk
Danzaburou
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 23L
1,709 Elo+
Party 1
Team Averages
Level 21
1,556 SR
1,569 Elo+

VS

Team Averages
Level 31
1,581 SR
1,558 Elo+
Vulcan
Vulcan
DontBlink0k
Vulcan
Level 103
God Stats
6W - 4L
1,742 SR
Queue Stats
262W - 259L
1,498 Elo+
Party 2
Yemoja
Yemoja
Jeffrot_
Yemoja
Level 6
God Stats
2W - 0L
1,321 SR
Queue Stats
4W - 1L
1,681 Elo+
Solo
Sun Wukong
Sun Wukong
PolishSoilder
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,426 Elo+
Party 2
Apollo
Apollo
SomeGuyDie
Apollo
Level 25
God Stats
70W - 77L
1,666 SR
Queue Stats
339W - 360L
1,603 Elo+
Solo
Scylla
Scylla
prosport99
Scylla
Level 18
God Stats
9W - 3L
1,678 SR
Queue Stats
39W - 34L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 1 / 3
10,618
885
3,622
6,341
3,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
10 / 10 / 3
14,555
1,213
23,590
17,340
6,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Jvaldez001
Olorun
18
1 / 8 / 7
11,536
961
9,935
24,743
9,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
PineappleAlien31
Kumbhakarna
17
0 / 14 / 6
10,780
898
5,231
33,149
29,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
Silence Hawk
Danzaburou
17
1 / 9 / 3
10,480
873
10,917
18,273
6,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
9 / 3 / 18
12,546
1,046
24,034
7,897
3,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Jeffrot_
Yemoja
19
2 / 4 / 24
12,832
1,069
6,233
10,165
9,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
PolishSoilder
Sun Wukong
19
6 / 4 / 23
12,331
1,028
20,260
18,692
16,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
SomeGuyDie
Apollo
19
15 / 2 / 12
13,560
1,130
22,249
15,217
5,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
prosport99
Scylla
19
10 / 2 / 20
12,588
1,049
19,134
8,334
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
139
15
Kills
42
42
Deaths
15
22
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
3
4.5
L
10
10
3
1.15
W
Vulcan
9
3
18
6
W
Yemoja
Jeffrot_
Yemoja
2
4
24
3.5
L
Olorun
Jvaldez001
Olorun
1
8
7
0.56
L
Kumbhakarna
PineappleAlien31
Kumbhakarna
0
14
6
0.21
W
Sun Wukong
PolishSoilder
Sun Wukong
6
4
23
4.38
L
Danzaburou
Silence Hawk
Danzaburou
1
9
3
0.28
W
Apollo
SomeGuyDie
Apollo
15
2
12
10.5
W
Scylla
prosport99
Scylla
10
2
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,295
Damage
91,910
99,846
Taken
60,305
56,793
Mitigated
38,059
11,984
Healing
12,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,622
1,318
123
938
6,341
3,628
0
2,979
3,298
0
10,675
L
23,590
1,009
1,073
2,062
17,340
6,992
0
8,556
8,648
48,523
0
W
Vulcan
24,034
6,257
0
0
7,897
3,246
0
4,551
3,202
38,937
0
W
Yemoja
Jeffrot_
Yemoja
6,233
1,634
2,692
828
10,165
9,786
0
4,977
5,034
27,400
0
L
Olorun
Jvaldez001
Olorun
9,935
4,300
268
6,177
24,743
9,413
0
11,012
13,555
29,447
0
L
Kumbhakarna
PineappleAlien31
Kumbhakarna
5,231
1,106
0
526
33,149
29,970
0
15,668
17,213
19,949
0
W
Sun Wukong
PolishSoilder
Sun Wukong
20,260
5,778
0
4,903
18,692
16,173
0
12,396
6,042
0
41,164
L
Danzaburou
Silence Hawk
Danzaburou
10,917
4,039
0
817
18,273
6,790
0
10,404
7,731
0
32,625
W
Apollo
SomeGuyDie
Apollo
22,249
17,223
0
2,753
15,217
5,812
0
9,896
5,029
0
38,638
W
Scylla
prosport99
Scylla
19,134
2,200
0
1,381
8,334
3,042
0
5,980
2,242
28,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,969
Gold Earned
63,857
197
Minions Killed
203
6
Camps Cleared
4
810,711
Distance Traveled
1,077,043
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,618
885
17
1
0
98,999
0
L
Ra
14,555
1,213
70
6
1
170,170
0
W
Vulcan
12,546
1,046
28
2
0
250,556
0
W
Yemoja
12,832
1,069
44
4
0
175,980
0
L
Olorun
11,536
961
35
3
4
197,600
1
L
Kumbhakarna
10,780
898
19
2
1
195,396
0
W
Sun Wukong
12,331
1,028
51
4
2
212,385
0
L
Danzaburou
10,480
873
56
5
0
148,546
0
W
Apollo
13,560
1,130
52
4
1
251,827
0
W
Scylla
12,588
1,049
28
2
1
186,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role