Player Matchup

Tyr
Tyr
BuckedSpace3339
Tyr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 1
Sol
Sol
Hellsbells2468
Sol
Level 3
God Stats
6W - 5L
1,500 SR
Queue Stats
102W - 110L
1,500 Elo+
Party 1
Hachiman
Hachiman
MaccaKage
Hachiman
Level 8
God Stats
5W - 8L
1,238 SR
Queue Stats
7W - 8L
1,179 Elo+
Solo
Raijin
Raijin
snazzy_shrimpz
Raijin
Level 20
God Stats
25W - 7L
1,690 SR
Queue Stats
380W - 350L
1,459 Elo+
Solo
Chang'e
Chang'e
xzonc
Chang'e
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 19L
1,500 Elo+
Party 1
Team Averages
Level 35
1,486 SR
1,428 Elo+

VS

Team Averages
Level 22
1,380 SR
1,478 Elo+
Danzaburou
Danzaburou
CorvidQueen
Danzaburou
Level 22
God Stats
44W - 45L
1,429 SR
Queue Stats
225W - 223L
1,399 Elo+
Solo
Bellona
Bellona
DROID VORTEX
Bellona
Level 23
God Stats
14W - 14L
1,556 SR
Queue Stats
27W - 34L
1,501 Elo+
Party 2
Scylla
Scylla
Mondai88
Scylla
Level 17
God Stats
1W - 4L
1,219 SR
Queue Stats
29W - 35L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
Number1Ace
Sun Wukong
Level 22
God Stats
11W - 11L
1,150 SR
Queue Stats
257W - 259L
1,466 Elo+
Solo
Ah Puch
Ah Puch
b-illi23
Ah Puch
Level 27
God Stats
11W - 13L
1,546 SR
Queue Stats
72W - 90L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 13
15,686
980
23,991
31,559
39,226
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
7 / 7 / 16
16,504
1,032
24,600
27,147
9,200
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
MaccaKage
Hachiman
20
1 / 3 / 17
13,762
860
20,166
18,057
8,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
8 / 2 / 17
16,256
1,016
23,728
17,044
10,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
xzonc
Chang'e
20
5 / 9 / 16
14,945
934
19,656
26,100
15,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

53

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CorvidQueen
Danzaburou
20
11 / 6 / 9
17,132
1,071
39,072
29,875
14,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
DROID VORTEX
Bellona
20
10 / 7 / 10
16,212
1,013
26,340
31,441
30,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Mondai88
Scylla
20
2 / 8 / 8
14,103
881
12,451
17,789
7,825
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Number1Ace
Sun Wukong
20
1 / 6 / 13
14,059
879
21,426
24,679
16,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
b-illi23
Ah Puch
20
2 / 4 / 10
13,804
863
13,886
18,200
11,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
76
31
Kills
26
26
Deaths
31
79
Assists
50
Player
Kills
Deaths
Assists
KDA
W
10
5
13
3.3
L
Danzaburou
CorvidQueen
Danzaburou
11
6
9
2.58
L
Bellona
DROID VORTEX
Bellona
10
7
10
2.14
W
7
7
16
2.14
W
Hachiman
MaccaKage
Hachiman
1
3
17
3.17
L
Scylla
Mondai88
Scylla
2
8
8
0.75
L
Sun Wukong
Number1Ace
Sun Wukong
1
6
13
1.25
L
Ah Puch
b-illi23
Ah Puch
2
4
10
1.75
W
8
2
17
8.25
W
Chang'e
xzonc
Chang'e
5
9
16
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,141
Damage
113,175
119,907
Taken
121,984
83,348
Mitigated
80,601
36,450
Healing
12,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,991
3,792
1,250
6,970
31,559
39,226
0
3,868
27,691
0
37,552
L
Danzaburou
CorvidQueen
Danzaburou
39,072
22,844
0
8,384
29,875
14,419
0
14,104
15,364
0
82,332
L
Bellona
DROID VORTEX
Bellona
26,340
8,501
0
472
31,441
30,577
0
18,874
11,847
58
32,775
W
24,600
8,520
0
13,468
27,147
9,200
0
9,388
17,759
72,165
0
W
Hachiman
MaccaKage
Hachiman
20,166
16,164
0
3,606
18,057
8,544
0
4,394
13,663
0
51,621
L
Scylla
Mondai88
Scylla
12,451
4,189
0
0
17,789
7,825
0
10,050
7,509
31,924
0
L
Sun Wukong
Number1Ace
Sun Wukong
21,426
5,195
0
658
24,679
16,457
0
12,653
11,791
0
48,461
L
Ah Puch
b-illi23
Ah Puch
13,886
1,199
1,198
1,807
18,200
11,323
0
12,303
5,822
42,207
0
W
23,728
2,687
0
1,324
17,044
10,985
0
3,045
13,999
51,480
0
W
Chang'e
xzonc
Chang'e
19,656
2,768
4,560
5,272
26,100
15,393
0
5,694
20,406
41,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,153
Gold Earned
75,310
380
Minions Killed
277
10
Camps Cleared
4
1,379,263
Distance Traveled
1,425,990
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,686
980
27
2
2
314,919
0
L
Danzaburou
17,132
1,071
98
6
0
262,373
0
L
Bellona
16,212
1,013
9
1
2
315,978
0
W
Sol
16,504
1,032
139
9
1
267,854
0
W
Hachiman
13,762
860
70
4
0
251,052
0
L
Scylla
14,103
881
41
3
1
247,351
0
L
Sun Wukong
14,059
879
72
5
1
334,412
2
L
Ah Puch
13,804
863
57
4
0
265,876
0
W
Raijin
16,256
1,016
81
5
5
277,729
1
W
Chang'e
14,945
934
63
4
2
267,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role