Player Matchup

Ao Kuang
Ao Kuang
Monye2603
Ao Kuang
Level 78
God Stats
12W - 11L
1,523 SR
Queue Stats
43W - 32L
1,603 Elo+
Party 3
Tyr
Tyr
OfficerDonut360
Tyr
Level 122
God Stats
2W - 3L
1,613 SR
Queue Stats
340W - 293L
1,618 Elo+
Party 3
Vulcan
Vulcan
Tech Stormzx
Vulcan
Level 115
God Stats
1W - 2L
1,322 SR
Queue Stats
68W - 48L
1,695 Elo+
Party 3
Ganesha
Ganesha
Xl SnAiLz lX
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
dogking1625
Jing Wei
Level 94
God Stats
1W - 4L
1,500 SR
Queue Stats
145W - 107L
1,641 Elo+
Party 3
Team Averages
Level 87
1,492 SR
1,612 Elo+

VS

Team Averages
Level 75
1,528 SR
1,520 Elo+
Ah Muzen Cab
Ah Muzen Cab
Badger6ix
Ah Muzen Cab
Level 18
God Stats
17W - 6L
1,853 SR
Queue Stats
24W - 12L
1,669 Elo+
Party 1
Ra
Ra
Serpent Of Nine
Ra
Level 135
God Stats
2W - 1L
1,284 SR
Queue Stats
121W - 114L
1,621 Elo+
Party 1
Ne Zha
Ne Zha
SlantikTOR
Ne Zha
Level 133
God Stats
1W - 2L
1,780 SR
Queue Stats
46W - 27L
1,530 Elo+
Party 1
Anubis
Anubis
XxShadowLaw11xX
Anubis
Level 59
God Stats
4W - 15L
1,479 SR
Queue Stats
143W - 159L
1,410 Elo+
Party 2
Set
Set
vPastoShakey
Set
Level 28
God Stats
2W - 3L
1,245 SR
Queue Stats
137W - 143L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Monye2603
Ao Kuang
17
4 / 6 / 2
10,354
471
9,444
21,807
6,794
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
2 / 3 / 1
11,117
505
8,683
19,113
13,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
17
1 / 4 / 0
10,846
493
9,266
10,268
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Xl SnAiLz lX
Ganesha
14
0 / 5 / 3
8,825
401
2,323
15,410
14,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
dogking1625
Jing Wei
18
1 / 2 / 1
10,632
483
7,642
16,624
8,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Badger6ix
Ah Muzen Cab
20
2 / 1 / 2
12,816
583
11,066
9,719
3,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 2 / 4
14,252
648
23,748
15,054
6,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
SlantikTOR
Ne Zha
19
6 / 0 / 11
12,099
550
14,206
17,570
12,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 4 / 6
11,381
517
7,427
11,826
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 1 / 6
10,440
475
1,519
14,401
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
8
Kills
20
20
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Badger6ix
Ah Muzen Cab
2
1
2
3
L
Ao Kuang
Monye2603
Ao Kuang
4
6
2
0.83
L
2
3
1
0.83
W
9
2
4
5.5
W
Ne Zha
SlantikTOR
Ne Zha
6
0
11
11.5
L
Vulcan
1
4
0
0.25
L
Ganesha
Xl SnAiLz lX
Ganesha
0
5
3
0.3
W
3
4
6
1.5
L
Jing Wei
dogking1625
Jing Wei
1
2
1
0.75
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,358
Damage
57,966
83,222
Taken
68,570
46,191
Mitigated
33,345
17,193
Healing
34,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Badger6ix
Ah Muzen Cab
11,066
5,303
0
4,161
9,719
3,612
3,988
555
9,164
0
110,581
L
Ao Kuang
Monye2603
Ao Kuang
9,444
1,423
0
3,512
21,807
6,794
0
10,937
10,760
70,034
0
L
8,683
921
0
8,392
19,113
13,096
0
10,383
8,730
0
78,408
W
23,748
1,351
2,763
7,742
15,054
6,637
2,310
5,347
9,707
114,042
0
W
Ne Zha
SlantikTOR
Ne Zha
14,206
4,545
590
5,100
17,570
12,459
310
4,076
13,421
0
77,243
L
Vulcan
9,266
5,041
0
651
10,268
3,606
0
3,072
6,788
79,532
0
L
Ganesha
Xl SnAiLz lX
Ganesha
2,323
165
0
1,066
15,410
14,377
0
4,304
10,928
19,962
0
W
7,427
126
376
5,363
11,826
4,409
1,123
8,073
3,523
62,462
0
L
Jing Wei
dogking1625
Jing Wei
7,642
5,396
0
3,572
16,624
8,318
33
1,746
14,841
0
96,494
W
1,519
518
0
7,996
14,401
6,228
527
2,641
11,722
0
67,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,774
Gold Earned
60,988
627
Minions Killed
728
0
Camps Cleared
0
2,173,465
Distance Traveled
2,223,595
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,816
583
186
8
0
450,696
0
L
Ao Kuang
10,354
471
121
6
0
409,808
1
L
Tyr
11,117
505
153
7
0
504,920
3
W
Ra
14,252
648
195
9
0
464,771
3
W
Ne Zha
12,099
550
89
4
0
484,594
10
L
Vulcan
10,846
493
161
7
0
414,121
8
L
Ganesha
8,825
401
13
1
0
409,838
0
W
Anubis
11,381
517
134
6
0
333,348
0
L
Jing Wei
10,632
483
179
8
0
434,778
0
W
Set
10,440
475
124
6
0
490,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role