Player Matchup

Olorun
Olorun
Hellooomotto
Olorun
Level 25
God Stats
7W - 2L
1,193 SR
Queue Stats
231W - 134L
1,553 Elo+
Party 2
Geb
Geb
Måverick
Geb
Level 148
God Stats
3W - 0L
1,770 SR
Queue Stats
14W - 13L
1,251 Elo+
Party 3
Neith
Neith
SadTris10
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
rhythums
Scylla
Level 120
God Stats
1W - 1L
1,553 SR
Queue Stats
33W - 36L
1,637 Elo+
Party 2
Artemis
Artemis
spookyghost81
Artemis
Level 5
God Stats
3W - 1L
1,580 SR
Queue Stats
6W - 5L
1,531 Elo+
Party 2
Team Averages
Level 60
1,519 SR
1,494 Elo+

VS

Team Averages
Level 12
1,533 SR
1,506 Elo+
Cu Chulainn
Cu Chulainn
United ex 007
Cu Chulainn
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 17L
1,633 Elo+
Party 1
Yemoja
Yemoja
hyuying
Yemoja
Level 16
God Stats
1W - 3L
1,420 SR
Queue Stats
89W - 100L
1,468 Elo+
Party 1
Sun Wukong
Sun Wukong
nDolinho
Sun Wukong
Level 7
God Stats
3W - 3L
1,572 SR
Queue Stats
10W - 11L
1,638 Elo+
Party 1
Skadi
Skadi
nemeesys
Skadi
Level 29
God Stats
2W - 5L
1,673 SR
Queue Stats
32W - 38L
1,479 Elo+
Solo
Ra
Ra
zoomdxd
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
13 / 1 / 24
11,925
1,325
25,350
10,638
5,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
2 / 1 / 37
11,538
1,282
8,204
9,840
10,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
SadTris10
Neith
17
4 / 2 / 24
9,986
1,110
10,020
7,255
3,198
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
rhythums
Scylla
19
21 / 1 / 20
13,607
1,512
34,611
8,892
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
17
6 / 3 / 25
11,118
1,235
10,223
11,093
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
United ex 007
Cu Chulainn
16
0 / 12 / 6
9,028
1,003
6,367
23,972
19,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
hyuying
Yemoja
15
1 / 3 / 4
8,968
996
8,972
16,018
5,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
nDolinho
Sun Wukong
15
1 / 11 / 6
9,165
1,018
12,350
23,531
15,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
nemeesys
Skadi
14
2 / 10 / 2
9,146
1,016
6,424
14,933
4,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 10 / 3
10,143
1,127
9,355
15,420
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
29
46
Kills
8
8
Deaths
46
130
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
13
1
24
25
W
2
1
37
20.5
W
Neith
SadTris10
Neith
4
2
24
8
L
Cu Chulainn
United ex 007
Cu Chulainn
0
12
6
0.25
L
Yemoja
hyuying
Yemoja
1
3
4
1
L
Sun Wukong
nDolinho
Sun Wukong
1
11
6
0.36
L
Skadi
nemeesys
Skadi
2
10
2
0.3
W
Scylla
rhythums
Scylla
21
1
20
31
W
Artemis
6
3
25
6.17
L
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,408
Damage
43,468
47,718
Taken
93,874
27,279
Mitigated
52,227
20,493
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
25,350
16,501
1,385
6,816
10,638
5,015
0
3,697
6,482
46,182
0
W
8,204
1,486
0
2,583
9,840
10,366
0
3,356
5,871
13,767
0
W
Neith
SadTris10
Neith
10,020
4,571
0
2,991
7,255
3,198
0
3,707
3,233
0
19,488
L
Cu Chulainn
United ex 007
Cu Chulainn
6,367
1,017
0
429
23,972
19,708
0
15,916
7,712
0
18,048
L
Yemoja
hyuying
Yemoja
8,972
562
3,908
790
16,018
5,710
0
12,452
3,402
14,045
0
L
Sun Wukong
nDolinho
Sun Wukong
12,350
3,522
0
2,251
23,531
15,754
0
16,409
6,884
247
21,849
L
Skadi
nemeesys
Skadi
6,424
2,936
0
0
14,933
4,857
0
10,828
3,929
0
17,402
W
Scylla
rhythums
Scylla
34,611
3,840
0
2,729
8,892
3,966
0
2,862
5,666
52,629
0
W
Artemis
10,223
7,506
0
3,989
11,093
4,734
0
3,581
6,951
0
26,024
L
9,355
573
1,701
1,465
15,420
6,198
0
11,434
3,782
29,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,174
Gold Earned
46,450
157
Minions Killed
143
5
Camps Cleared
3
817,901
Distance Traveled
790,376
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,925
1,325
46
5
3
152,891
2
W
Geb
11,538
1,282
2
0
1
198,383
0
W
Neith
9,986
1,110
18
2
0
138,795
0
L
Cu Chulainn
9,028
1,003
25
3
0
171,504
0
L
Yemoja
8,968
996
22
2
1
161,670
0
L
Sun Wukong
9,165
1,018
19
2
0
167,058
1
L
Skadi
9,146
1,016
26
3
1
127,680
0
W
Scylla
13,607
1,512
45
5
1
177,481
2
W
Artemis
11,118
1,235
46
5
0
150,351
0
L
Ra
10,143
1,127
51
6
1
162,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role