Player Matchup

Neith
Neith
 
Neith
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
bruhkin
Vulcan
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 16L
1,802 Elo+
Solo
Fafnir
Fafnir
overlod9870
Fafnir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,312 Elo+
Solo
Team Averages
Level 37
1,500 SR
1,538 Elo+

VS

Team Averages
Level 64
1,500 SR
1,333 Elo+
Hel
Hel
Comidon
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,292 Elo+
Solo
He Bo
He Bo
Fidín
He Bo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,425 Elo+
Party 1
Artemis
Artemis
SaoFen
Artemis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 2 / 11
9,549
796
10,675
11,198
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
bruhkin
Vulcan
14
12 / 2 / 6
10,429
869
14,073
6,601
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
13
2 / 2 / 17
10,179
848
4,206
10,837
11,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
2 / 6 / 3
7,640
637
5,166
10,521
3,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
Fidín
He Bo
10
1 / 7 / 3
7,481
623
5,586
9,842
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
SaoFen
Artemis
11
3 / 6 / 3
8,289
691
9,970
12,449
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
19
Kills
6
6
Deaths
19
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
11
5.25
L
Hel
2
6
3
0.58
L
He Bo
Fidín
He Bo
1
7
3
0.36
L
Artemis
SaoFen
Artemis
3
6
3
0.75
W
Vulcan
bruhkin
Vulcan
12
2
6
7.5
W
Fafnir
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,954
Damage
20,722
28,636
Taken
32,812
17,410
Mitigated
10,912
11,756
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,675
4,142
0
7,623
11,198
3,744
1,992
4,801
6,397
0
46,244
L
Hel
5,166
416
1,626
3,195
10,521
3,881
0
5,637
4,627
15,507
0
L
He Bo
Fidín
He Bo
5,586
186
0
250
9,842
3,087
0
5,064
4,464
29,765
0
L
Artemis
SaoFen
Artemis
9,970
5,472
0
1,394
12,449
3,944
0
6,743
5,414
0
35,908
W
Vulcan
bruhkin
Vulcan
14,073
1,927
0
1,217
6,601
2,417
522
989
5,612
39,048
0
W
Fafnir
4,206
1,090
0
2,916
10,837
11,249
235
4,994
5,843
14,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,157
Gold Earned
23,410
143
Minions Killed
121
0
Camps Cleared
0
653,570
Distance Traveled
550,582
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,549
796
64
5
0
186,364
1
L
Hel
7,640
637
25
2
0
165,280
0
L
He Bo
7,481
623
40
3
0
198,417
3
L
Artemis
8,289
691
56
5
0
186,885
2
W
Vulcan
10,429
869
57
5
0
249,456
2
W
Fafnir
10,179
848
22
2
0
217,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role