Player Matchup

Ymir
Ymir
JoaqoZ
Ymir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Merlin
Merlin
NBK PaPiLord
Merlin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 174L
1,446 Elo+
Solo
Achilles
Achilles
Shreepmeister
Achilles
Level 65
God Stats
17W - 15L
1,832 SR
Queue Stats
368W - 395L
1,434 Elo+
Solo
Izanami
Izanami
kanelsnurr o
Izanami
Level 110
God Stats
30W - 28L
1,468 SR
Queue Stats
530W - 587L
1,336 Elo+
Solo
Thanatos
Thanatos
x-BabyReaper-x
Thanatos
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 22L
1,475 Elo+
Solo
Team Averages
Level 107
1,560 SR
1,438 Elo+

VS

Team Averages
Level 88
1,550 SR
1,477 Elo+
Medusa
Medusa
 
Medusa
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Jesavi21
Nemesis
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
402W - 401L
1,542 Elo+
Solo
Chang'e
Chang'e
Mo_City_Antho
Chang'e
Level 119
God Stats
23W - 11L
1,373 SR
Queue Stats
112W - 107L
1,426 Elo+
Solo
Skadi
Skadi
REESEMONEY5
Skadi
Level 64
God Stats
27W - 20L
1,807 SR
Queue Stats
90W - 96L
1,486 Elo+
Solo
Kali
Kali
stevenjcsu
Kali
Level 98
God Stats
26W - 14L
1,568 SR
Queue Stats
62W - 59L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JoaqoZ
Ymir
8
0 / 5 / 3
5,303
482
2,742
9,079
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
7
0 / 2 / 0
4,670
425
695
2,330
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
Shreepmeister
Achilles
11
0 / 0 / 0
6,050
550
1,469
5,047
2,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
kanelsnurr o
Izanami
9
2 / 3 / 1
5,604
509
4,778
5,404
1,371
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
11
2 / 3 / 0
6,218
565
1,751
7,241
2,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 1 / 0
5,177
471
1,457
3,416
992
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Jesavi21
Nemesis
11
2 / 1 / 1
6,183
562
2,095
5,352
1,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chang'e
12
3 / 0 / 3
6,984
635
1,951
2,624
1,163
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 2 / 6
6,077
552
6,647
7,285
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 1 / 4
6,499
591
4,956
8,943
3,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
13
13
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
1
0
0
W
Nemesis
Jesavi21
Nemesis
2
1
1
2.5
L
Ymir
JoaqoZ
Ymir
0
5
3
0.3
W
Chang'e
3
0
3
4.5
L
Merlin
0
2
0
0
W
3
2
6
3
L
Achilles
Shreepmeister
Achilles
0
0
0
0
L
Izanami
kanelsnurr o
Izanami
2
3
1
0.83
W
5
1
4
7
L
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,435
Damage
17,106
29,101
Taken
27,620
10,895
Mitigated
8,889
12,872
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,457
498
0
393
3,416
992
1,161
0
3,216
0
24,398
W
Nemesis
Jesavi21
Nemesis
2,095
641
0
500
5,352
1,600
40
73
5,254
0
34,634
L
Ymir
JoaqoZ
Ymir
2,742
302
0
1,919
9,079
3,945
0
449
8,630
11,675
0
W
Chang'e
1,951
112
361
2,014
2,624
1,163
236
705
1,919
41,718
0
L
Merlin
695
0
0
460
2,330
673
0
1,061
1,269
18,133
0
W
6,647
3,652
369
2,608
7,285
2,070
0
1,326
5,959
0
30,436
L
Achilles
Shreepmeister
Achilles
1,469
0
0
2,171
5,047
2,595
0
0
5,047
0
29,542
L
Izanami
kanelsnurr o
Izanami
4,778
3,209
0
1,488
5,404
1,371
74
0
5,404
0
27,662
W
4,956
1,930
0
5,640
8,943
3,064
910
1,333
7,610
0
24,909
L
Thanatos
1,751
485
0
6,834
7,241
2,311
0
441
6,800
0
36,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,845
Gold Earned
30,920
265
Minions Killed
291
0
Camps Cleared
0
942,682
Distance Traveled
1,069,523
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,177
471
51
5
0
217,521
1
W
Nemesis
6,183
562
74
7
0
246,624
2
L
Ymir
5,303
482
16
1
0
205,038
0
W
Chang'e
6,984
635
83
8
0
206,301
1
L
Merlin
4,670
425
33
3
0
130,123
1
W
Skadi
6,077
552
40
4
0
172,392
1
L
Achilles
6,050
550
73
7
0
222,261
4
L
Izanami
5,604
509
62
6
0
184,790
2
W
Kali
6,499
591
43
4
0
226,685
0
L
Thanatos
6,218
565
81
7
0
200,470
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role