Player Matchup

Sun Wukong
Sun Wukong
DsNutsBDragin
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 55L
1,781 Elo+
Party 1
Sylvanus
Sylvanus
FartPhysics
Sylvanus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 7L
1,821 Elo+
Party 1
Cupid
Cupid
KeeblerElf64
Cupid
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Niwn
Chang'e
Level 26
God Stats
3W - 0L
1,746 SR
Queue Stats
55W - 48L
1,655 Elo+
Solo
Awilix
Awilix
SwoleSalami
Awilix
Level 61
God Stats
2W - 1L
1,715 SR
Queue Stats
22W - 12L
1,764 Elo+
Party 1
Team Averages
Level 30
1,592 SR
1,704 Elo+

VS

Team Averages
Level 22
1,414 SR
1,363 Elo+
Artio
Artio
Artiosblossom
Artio
Level 27
God Stats
12W - 13L
1,574 SR
Queue Stats
32W - 34L
1,543 Elo+
Solo
Fenrir
Fenrir
MaxARTEMYZ
Fenrir
Level 18
God Stats
0W - 5L
1,352 SR
Queue Stats
2W - 25L
934 Elo+
Party 2
Ares
Ares
RANGARVK
Ares
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ghxstlyy
Kukulkan
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
180W - 61L
1,944 Elo+
Solo
Jing Wei
Jing Wei
gollo el huno
Jing Wei
Level 29
God Stats
0W - 7L
1,144 SR
Queue Stats
2W - 29L
892 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DsNutsBDragin
Sun Wukong
15
6 / 2 / 17
9,932
621
15,111
15,082
8,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
FartPhysics
Sylvanus
13
5 / 0 / 19
9,697
606
4,629
6,512
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 1 / 4
11,124
695
7,682
9,852
4,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Niwn
Chang'e
15
10 / 1 / 16
10,022
626
12,438
11,638
4,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
15
29 / 1 / 10
11,433
715
22,778
10,003
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 11 / 3
6,725
420
4,400
19,422
11,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
MaxARTEMYZ
Fenrir
10
3 / 15 / 1
7,594
475
3,623
16,824
4,896
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
9
1 / 10 / 1
6,383
399
2,647
20,081
15,088
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
ghxstlyy
Kukulkan
10
0 / 7 / 2
6,488
406
6,716
8,387
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
gollo el huno
Jing Wei
11
0 / 13 / 3
7,047
440
3,997
14,194
3,882
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
15
54
Kills
5
5
Deaths
56
66
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
W
Sun Wukong
DsNutsBDragin
Sun Wukong
6
2
17
7.25
W
Sylvanus
FartPhysics
Sylvanus
5
0
19
14.5
W
4
1
4
6
L
Fenrir
MaxARTEMYZ
Fenrir
3
15
1
0.23
W
Chang'e
Niwn
Chang'e
10
1
16
18
L
Ares
1
10
1
0.15
W
Awilix
29
1
10
34
L
Kukulkan
ghxstlyy
Kukulkan
0
7
2
0.14
L
Jing Wei
gollo el huno
Jing Wei
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,638
Damage
21,383
53,087
Taken
78,908
25,727
Mitigated
37,298
28,778
Healing
3,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,400
550
311
1,842
19,422
11,215
0
5,256
13,775
23,121
0
W
Sun Wukong
DsNutsBDragin
Sun Wukong
15,111
4,473
0
5,691
15,082
8,957
2,896
2,993
11,359
0
61,025
W
Sylvanus
FartPhysics
Sylvanus
4,629
1,751
3,364
3,661
6,512
4,372
1,367
1,658
4,854
21,546
0
W
7,682
4,540
53
5,709
9,852
4,026
2,809
3,228
6,624
0
75,347
L
Fenrir
MaxARTEMYZ
Fenrir
3,623
342
141
471
16,824
4,896
44
2,201
14,440
0
10,766
W
Chang'e
Niwn
Chang'e
12,438
1,886
3,803
4,763
11,638
4,546
2,457
2,943
8,695
58,031
0
L
Ares
2,647
670
0
0
20,081
15,088
0
4,110
15,571
19,475
0
W
Awilix
22,778
9,571
0
1,734
10,003
3,826
1,641
2,941
6,944
0
47,389
L
Kukulkan
ghxstlyy
Kukulkan
6,716
0
0
310
8,387
2,217
893
864
7,403
32,678
0
L
Jing Wei
gollo el huno
Jing Wei
3,997
3,708
0
0
14,194
3,882
893
3,846
9,948
0
34,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,208
Gold Earned
34,237
450
Minions Killed
170
0
Camps Cleared
0
1,532,699
Distance Traveled
1,127,721
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,725
420
29
2
0
210,671
0
W
Sun Wukong
9,932
621
107
7
0
291,363
0
W
Sylvanus
9,697
606
37
2
0
306,436
3
W
Cupid
11,124
695
150
9
0
235,096
0
L
Fenrir
7,594
475
10
1
0
236,538
1
W
Chang'e
10,022
626
103
6
0
313,652
1
L
Ares
6,383
399
23
1
0
215,411
1
W
Awilix
11,433
715
53
3
0
386,152
1
L
Kukulkan
6,488
406
41
3
0
206,481
2
L
Jing Wei
7,047
440
67
4
0
258,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role