Player Matchup

Bellona
Bellona
Exotic-Alpha86
Bellona
Level 5
God Stats
11W - 9L
1,364 SR
Queue Stats
13W - 10L
1,353 Elo+
Party 2
Nemesis
Nemesis
Hippymess
Nemesis
Level 15
God Stats
1W - 3L
1,405 SR
Queue Stats
137W - 164L
1,365 Elo+
Solo
Danzaburou
Danzaburou
ProAmes
Danzaburou
Level 6
God Stats
12W - 9L
1,404 SR
Queue Stats
14W - 11L
1,416 Elo+
Party 2
Vulcan
Vulcan
Schankaneck
Vulcan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,710 Elo+
Party 2
Thor
Thor
sder456yu7
Thor
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 11
1,435 SR
1,469 Elo+

VS

Team Averages
Level 17
1,479 SR
1,483 Elo+
Kukulkan
Kukulkan
G4mersrise
Kukulkan
Level 25
God Stats
13W - 8L
1,512 SR
Queue Stats
82W - 53L
1,630 Elo+
Party 1
Cthulhu
Cthulhu
Gunslinger137
Cthulhu
Level 4
God Stats
9W - 7L
1,399 SR
Queue Stats
11W - 11L
1,422 Elo+
Party 1
Skadi
Skadi
TheRadComrade
Skadi
Level 25
God Stats
30W - 15L
1,482 SR
Queue Stats
102W - 76L
1,562 Elo+
Party 1
Zeus
Zeus
ZayGenix
Zeus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,556 Elo+
Solo
Odin
Odin
junior87756
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 4
9,606
961
10,067
21,733
19,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Hippymess
Nemesis
15
1 / 11 / 2
8,970
897
3,840
19,444
7,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ProAmes
Danzaburou
14
1 / 10 / 3
9,041
904
10,695
15,089
5,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
15
2 / 11 / 3
9,631
963
7,477
15,541
6,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 10 / 2
8,331
833
440
13,530
4,833
Team 1 Tickets

0

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
G4mersrise
Kukulkan
19
16 / 0 / 22
12,899
1,290
22,270
5,336
2,867
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
18
5 / 0 / 30
11,516
1,152
10,742
9,367
10,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
16 / 0 / 24
12,518
1,252
25,543
9,173
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
18
9 / 2 / 23
11,167
1,117
15,732
6,620
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 4 / 17
9,846
985
5,331
8,005
7,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
165
6
Kills
49
49
Deaths
6
14
Assists
116
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Kukulkan
G4mersrise
Kukulkan
16
0
22
27
W
Cthulhu
5
0
30
20
L
Nemesis
Hippymess
Nemesis
1
11
2
0.18
L
Danzaburou
ProAmes
Danzaburou
1
10
3
0.25
L
Vulcan
2
11
3
0.32
W
16
0
24
28
W
Zeus
9
2
23
10.25
W
3
4
17
2.88
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,519
Damage
79,618
85,337
Taken
38,501
44,137
Mitigated
28,455
2,691
Healing
5,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,067
3,649
0
836
21,733
19,923
0
14,197
6,771
449
24,876
W
Kukulkan
G4mersrise
Kukulkan
22,270
3,056
0
0
5,336
2,867
0
666
4,595
35,541
0
W
Cthulhu
10,742
587
0
600
9,367
10,839
0
2,252
6,870
24,218
0
L
Nemesis
Hippymess
Nemesis
3,840
1,228
0
1,123
19,444
7,642
0
8,057
11,030
0
9,810
L
Danzaburou
ProAmes
Danzaburou
10,695
4,286
0
732
15,089
5,556
0
10,522
4,225
0
26,618
L
Vulcan
7,477
2,483
0
0
15,541
6,183
0
5,754
9,456
25,476
0
W
25,543
17,266
0
3,007
9,173
4,322
0
1,853
7,270
0
45,720
W
Zeus
15,732
3,971
0
1,569
6,620
2,676
0
1,158
5,387
27,448
0
W
5,331
1,764
0
350
8,005
7,751
0
1,976
5,854
0
8,407
L
440
266
0
0
13,530
4,833
0
8,523
4,660
0
2,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,579
Gold Earned
57,946
128
Minions Killed
169
2
Camps Cleared
5
772,112
Distance Traveled
970,739
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,606
961
31
3
0
189,259
2
W
Kukulkan
12,899
1,290
50
5
2
214,388
1
W
Cthulhu
11,516
1,152
33
3
1
217,672
1
L
Nemesis
8,970
897
13
1
1
155,312
0
L
Danzaburou
9,041
904
39
4
0
155,701
1
L
Vulcan
9,631
963
45
5
1
160,629
0
W
Skadi
12,518
1,252
43
4
2
203,772
2
W
Zeus
11,167
1,117
40
4
0
163,449
1
W
Odin
9,846
985
3
0
0
171,458
1
L
Thor
8,331
833
0
0
0
111,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role