Player Matchup

Chronos
Chronos
I StayFr0sty I
Chronos
Level 61
God Stats
2W - 0L
1,730 SR
Queue Stats
7W - 4L
1,665 Elo+
Party 2
Bellona
Bellona
Oxazii
Bellona
Level 28
God Stats
4W - 3L
1,578 SR
Queue Stats
5W - 7L
1,385 Elo+
Party 2
Heimdallr
Heimdallr
Torgii
Heimdallr
Level 49
God Stats
1W - 1L
1,501 SR
Queue Stats
10W - 12L
1,446 Elo+
Party 2
Team Averages
Level 46
1,603 SR
1,499 Elo+

VS

Team Averages
Level 76
1,605 SR
1,420 Elo+
Arachne
Arachne
CatWoman 7481
Arachne
Level 137
God Stats
6W - 7L
1,726 SR
Queue Stats
351W - 442L
1,406 Elo+
Party 1
Discordia
Discordia
MCBarlos
Discordia
Level 84
God Stats
21W - 30L
1,590 SR
Queue Stats
285W - 347L
1,393 Elo+
Party 1
Chaac
Chaac
everlong157
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 7
10,028
771
13,353
10,224
3,505
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Oxazii
Bellona
13
6 / 2 / 10
9,733
749
9,772
11,659
10,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Torgii
Heimdallr
11
4 / 5 / 7
8,788
676
9,228
10,575
4,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
7 / 7 / 3
10,227
787
4,827
14,209
7,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
MCBarlos
Discordia
12
3 / 3 / 5
8,762
674
8,041
10,498
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 7 / 8
7,984
614
5,822
14,849
10,683

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
17
Kills
10
10
Deaths
17
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
7
7
3
1.21
W
7
3
7
3.5
L
Discordia
MCBarlos
Discordia
3
3
5
1.83
W
Bellona
Oxazii
Bellona
6
2
10
5.5
W
Heimdallr
Torgii
Heimdallr
4
5
7
1.5
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,353
Damage
18,690
32,458
Taken
39,556
18,125
Mitigated
21,418
9,236
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
4,827
3,451
0
1,212
14,209
7,620
0
4,699
9,510
0
19,852
W
13,353
4,806
739
1,827
10,224
3,505
1,149
2,895
7,021
31,734
0
L
Discordia
MCBarlos
Discordia
8,041
742
535
2,385
10,498
3,115
0
2,691
7,807
26,077
0
W
Bellona
Oxazii
Bellona
9,772
1,419
1,005
3,875
11,659
10,573
285
1,483
9,992
5,335
26,051
W
Heimdallr
Torgii
Heimdallr
9,228
3,800
327
1,463
10,575
4,047
695
2,875
7,346
0
35,798
L
5,822
991
0
2,444
14,849
10,683
0
7,713
7,136
0
16,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,549
Gold Earned
26,973
137
Minions Killed
75
0
Camps Cleared
0
677,293
Distance Traveled
702,452
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,227
787
28
2
0
297,169
0
W
Chronos
10,028
771
44
3
0
224,581
0
L
Discordia
8,762
674
28
2
0
213,188
0
W
Bellona
9,733
749
41
3
0
244,634
2
W
Heimdallr
8,788
676
52
4
0
208,078
0
L
Chaac
7,984
614
19
1
0
192,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role