Player Matchup

Susano
Susano
GoneRogue34
Susano
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 46L
1,560 Elo+
Solo
Ymir
Ymir
Korbeaux
Ymir
Level 20
God Stats
3W - 4L
1,477 SR
Queue Stats
90W - 91L
1,422 Elo+
Party 1
Bellona
Bellona
Zephros1224
Bellona
Level 28
God Stats
3W - 7L
1,315 SR
Queue Stats
99W - 123L
1,419 Elo+
Party 1
Artemis
Artemis
heavenrsim
Artemis
Level 3
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 2L
1,646 Elo+
Solo
Tsukuyomi
Tsukuyomi
raphael13br
Tsukuyomi
Level 5
God Stats
3W - 2L
1,750 SR
Queue Stats
4W - 2L
1,770 Elo+
Solo
Team Averages
Level 17
1,546 SR
1,563 Elo+

VS

Team Averages
Level 20
1,522 SR
1,490 Elo+
Danzaburou
Danzaburou
ACrowMan
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HandleBarFarm
Ymir
Level 20
God Stats
7W - 6L
1,275 SR
Queue Stats
134W - 133L
1,390 Elo+
Solo
Odin
Odin
Nikiliguli
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
galmhd81
Bakasura
Level 15
God Stats
7W - 2L
1,837 SR
Queue Stats
95W - 79L
1,503 Elo+
Solo
Merlin
Merlin
pakizzle
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 42L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
6 / 7 / 6
8,869
554
8,254
13,175
6,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
13
2 / 4 / 6
8,101
506
6,411
15,400
9,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Zephros1224
Bellona
15
6 / 5 / 3
9,324
583
10,796
13,620
10,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
heavenrsim
Artemis
4
0 / 6 / 0
5,027
314
532
5,457
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
raphael13br
Tsukuyomi
12
1 / 6 / 2
7,433
465
2,041
13,423
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ACrowMan
Danzaburou
16
7 / 2 / 7
11,052
691
14,671
9,798
4,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 2 / 7
9,685
605
6,840
8,965
7,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 4 / 3
8,680
543
7,119
11,142
8,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
galmhd81
Bakasura
13
5 / 2 / 2
8,527
533
4,028
11,217
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
pakizzle
Merlin
14
5 / 5 / 4
9,093
568
12,847
9,278
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
15
Kills
28
28
Deaths
15
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ACrowMan
Danzaburou
7
2
7
5.25
L
Susano
6
7
6
1.29
W
6
2
7
4.75
L
Ymir
2
4
6
1.25
W
5
4
3
1.63
L
Bellona
Zephros1224
Bellona
6
5
3
1.5
W
Bakasura
galmhd81
Bakasura
5
2
2
3
L
Artemis
heavenrsim
Artemis
0
6
0
0
W
Merlin
pakizzle
Merlin
5
5
4
1.4
L
Tsukuyomi
raphael13br
Tsukuyomi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,034
Damage
45,505
61,075
Taken
50,400
31,495
Mitigated
27,254
10,068
Healing
14,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ACrowMan
Danzaburou
14,671
9,658
0
4,482
9,798
4,186
5,255
1,754
7,969
0
74,919
L
Susano
8,254
2,369
0
1,155
13,175
6,259
0
4,672
7,743
0
28,222
W
6,840
1,714
0
785
8,965
7,209
313
2,255
6,689
16,393
0
L
Ymir
6,411
409
0
1,683
15,400
9,641
0
5,019
9,776
26,673
0
W
7,119
2,906
0
3,193
11,142
8,233
1,080
1,131
9,961
0
31,985
L
Bellona
Zephros1224
Bellona
10,796
3,191
0
1,296
13,620
10,179
368
3,884
9,321
0
41,926
W
Bakasura
galmhd81
Bakasura
4,028
2,787
0
4,647
11,217
4,486
1,307
605
10,562
0
30,050
L
Artemis
heavenrsim
Artemis
532
532
0
637
5,457
1,093
0
2,523
2,684
0
4,793
W
Merlin
pakizzle
Merlin
12,847
1,091
34
1,537
9,278
3,140
1,010
666
8,344
55,736
0
L
Tsukuyomi
raphael13br
Tsukuyomi
2,041
318
0
5,297
13,423
4,323
0
2,772
10,429
0
39,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,754
Gold Earned
47,037
266
Minions Killed
388
0
Camps Cleared
0
1,268,508
Distance Traveled
1,358,436
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,052
691
139
9
0
274,431
3
L
Susano
8,869
554
46
3
0
287,574
2
W
Ymir
9,685
605
20
1
0
291,655
4
L
Ymir
8,101
506
47
3
0
271,687
3
W
Odin
8,680
543
47
3
0
272,624
2
L
Bellona
9,324
583
81
5
0
301,506
0
W
Bakasura
8,527
533
85
5
0
278,092
2
L
Artemis
5,027
314
9
1
0
138,127
0
W
Merlin
9,093
568
97
6
0
241,634
0
L
Tsukuyomi
7,433
465
83
5
0
269,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role