Player Matchup

Anhur
Anhur
BigOrmes
Anhur
Level 26
God Stats
2W - 0L
1,717 SR
Queue Stats
3W - 3L
1,307 Elo+
Solo
Sun Wukong
Sun Wukong
DragonX1030
Sun Wukong
Level 12
God Stats
6W - 3L
1,465 SR
Queue Stats
10W - 7L
1,431 Elo+
Party 2
Chronos
Chronos
FarmnShiddrz
Chronos
Level 11
God Stats
6W - 2L
1,591 SR
Queue Stats
29W - 20L
1,293 Elo+
Solo
Jing Wei
Jing Wei
Jablinski420495
Jing Wei
Level 18
God Stats
38W - 24L
1,503 SR
Queue Stats
166W - 195L
1,418 Elo+
Party 2
Hades
Hades
jplaysd
Hades
Level 61
God Stats
13W - 15L
1,813 SR
Queue Stats
178W - 210L
1,478 Elo+
Party 2
Team Averages
Level 26
1,618 SR
1,385 Elo+

VS

Team Averages
Level 21
1,436 SR
1,372 Elo+
Olorun
Olorun
BelongingBoseck
Olorun
Level 23
God Stats
51W - 43L
1,823 SR
Queue Stats
294W - 293L
1,522 Elo+
Solo
Bellona
Bellona
KillWolfComback
Bellona
Level 23
God Stats
1W - 3L
1,177 SR
Queue Stats
20W - 20L
1,372 Elo+
Party 1
Cerberus
Cerberus
Lost_Lo0sr
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,419 Elo+
Solo
Anubis
Anubis
MrGatito_YT
Anubis
Level 16
God Stats
0W - 4L
1,205 SR
Queue Stats
37W - 39L
1,254 Elo+
Party 1
Nu Wa
Nu Wa
Spumoniiiii_
Nu Wa
Level 18
God Stats
26W - 17L
1,474 SR
Queue Stats
140W - 139L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigOrmes
Anhur
11
2 / 3 / 1
6,662
512
1,992
9,074
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
DragonX1030
Sun Wukong
11
5 / 4 / 2
6,881
529
4,338
8,305
2,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
FarmnShiddrz
Chronos
14
5 / 1 / 0
8,054
620
4,934
9,131
4,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
11
1 / 2 / 5
6,700
515
4,459
6,706
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
jplaysd
Hades
12
4 / 1 / 4
7,651
589
9,333
6,328
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
5,858
451
2,876
8,478
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 0 / 1
6,948
534
4,137
8,704
4,375
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Lost_Lo0sr
Cerberus
9
3 / 2 / 2
6,234
480
5,012
6,234
3,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
8
2 / 5 / 2
5,701
439
4,208
6,627
2,266
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 3
6,564
505
8,540
5,839
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
17
Kills
10
11
Deaths
17
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Anhur
BigOrmes
Anhur
2
3
1
0.83
W
Sun Wukong
DragonX1030
Sun Wukong
5
4
2
1.5
W
Chronos
FarmnShiddrz
Chronos
5
1
0
5
W
Jing Wei
1
2
5
1.75
L
3
0
1
3.5
L
Cerberus
Lost_Lo0sr
Cerberus
3
2
2
2
L
Anubis
2
5
2
0.6
L
2
4
3
0.88
W
Hades
jplaysd
Hades
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,056
Damage
24,773
39,544
Taken
35,882
13,595
Mitigated
13,924
12,376
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,876
1,285
77
1,721
8,478
2,577
862
6,070
1,948
27,940
0
W
Anhur
BigOrmes
Anhur
1,992
797
0
2,601
9,074
2,352
734
6,276
2,498
0
24,597
W
Sun Wukong
DragonX1030
Sun Wukong
4,338
887
0
2,507
8,305
2,641
353
4,286
3,907
0
19,283
W
Chronos
FarmnShiddrz
Chronos
4,934
1,916
0
3,140
9,131
4,639
2,046
2,143
6,948
52,681
6,315
W
Jing Wei
4,459
3,271
0
738
6,706
1,603
1,731
4,189
2,471
0
28,823
L
4,137
1,673
0
2,065
8,704
4,375
362
1,485
7,169
0
37,826
L
Cerberus
Lost_Lo0sr
Cerberus
5,012
175
0
1,656
6,234
3,088
0
1,517
4,687
9,230
0
L
Anubis
4,208
656
0
1,286
6,627
2,266
112
2,328
4,263
19,378
0
L
8,540
2,027
0
773
5,839
1,618
826
1,885
3,910
32,827
0
W
Hades
jplaysd
Hades
9,333
1,336
588
2,802
6,328
2,360
1,053
3,198
3,084
35,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,948
Gold Earned
31,305
293
Minions Killed
217
0
Camps Cleared
0
1,108,580
Distance Traveled
1,066,382
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,858
451
46
4
0
215,306
0
W
Anhur
6,662
512
39
3
0
168,662
1
W
Sun Wukong
6,881
529
25
2
0
270,161
0
W
Chronos
8,054
620
95
7
0
198,327
0
W
Jing Wei
6,700
515
62
5
0
235,082
3
L
Bellona
6,948
534
71
5
0
258,342
1
L
Cerberus
6,234
480
19
1
0
201,876
1
L
Anubis
5,701
439
37
3
0
190,169
3
L
Nu Wa
6,564
505
44
3
0
200,689
0
W
Hades
7,651
589
72
6
0
236,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role