Player Matchup

Cthulhu
Cthulhu
CenturianD
Cthulhu
Level 42
God Stats
1W - 2L
1,612 SR
Queue Stats
4W - 3L
1,436 Elo+
Solo
Izanami
Izanami
DeadlySiren43
Izanami
Level 44
God Stats
24W - 21L
1,458 SR
Queue Stats
600W - 697L
1,408 Elo+
Solo
Apollo
Apollo
NinjaKiller100
Apollo
Level 32
God Stats
20W - 20L
1,654 SR
Queue Stats
160W - 134L
1,494 Elo+
Solo
Geb
Geb
StudentloansXD
Geb
Level 47
God Stats
9W - 5L
1,537 SR
Queue Stats
349W - 357L
1,522 Elo+
Party 2
Anubis
Anubis
fardeenie
Anubis
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 213L
1,542 Elo+
Party 2
Team Averages
Level 50
1,552 SR
1,480 Elo+

VS

Team Averages
Level 68
1,573 SR
1,572 Elo+
Artemis
Artemis
ItssMiguel
Artemis
Level 29
God Stats
13W - 5L
1,844 SR
Queue Stats
71W - 48L
1,682 Elo+
Party 1
Scylla
Scylla
ShadowSlayer56
Scylla
Level 16
God Stats
3W - 1L
1,663 SR
Queue Stats
26W - 11L
1,671 Elo+
Party 1
Thanatos
Thanatos
batmanbeyond298
Thanatos
Level 108
God Stats
4W - 3L
1,550 SR
Queue Stats
26W - 24L
1,703 Elo+
Party 1
Osiris
Osiris
cocoman545
Osiris
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 68L
1,680 Elo+
Party 1
Ymir
Ymir
danypigschwein
Ymir
Level 56
God Stats
1W - 1L
1,306 SR
Queue Stats
4W - 6L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CenturianD
Cthulhu
9
0 / 5 / 0
5,640
403
5,404
10,737
8,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Izanami
12
1 / 2 / 1
6,825
488
3,626
7,851
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 4 / 1
7,398
528
4,350
10,129
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 5 / 3
6,732
481
3,116
11,475
4,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
fardeenie
Anubis
13
1 / 5 / 0
7,609
544
3,783
8,923
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ItssMiguel
Artemis
14
9 / 0 / 4
8,502
607
10,694
5,840
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 2 / 5
8,219
587
4,180
5,159
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
13
2 / 3 / 7
7,512
537
6,542
10,330
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
cocoman545
Osiris
16
6 / 0 / 1
9,535
681
10,030
11,285
8,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 0 / 5
6,964
497
1,750
7,454
3,356
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
21
21
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CenturianD
Cthulhu
0
5
0
0
L
Izanami
1
2
1
0.75
W
Artemis
ItssMiguel
Artemis
9
0
4
11
L
3
4
1
0.88
W
4
2
5
3.25
L
0
5
3
0.3
W
Thanatos
2
3
7
1.83
W
Osiris
cocoman545
Osiris
6
0
1
6.5
W
0
0
5
2.5
L
Anubis
fardeenie
Anubis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,279
Damage
33,196
49,115
Taken
40,068
23,261
Mitigated
18,581
15,819
Healing
21,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CenturianD
Cthulhu
5,404
1,098
0
2,659
10,737
8,599
0
65
10,672
23,508
0
L
Izanami
3,626
2,023
0
3,288
7,851
2,266
0
1,356
6,483
0
44,775
W
Artemis
ItssMiguel
Artemis
10,694
6,527
0
2,713
5,840
1,889
618
1,845
3,977
0
49,201
L
4,350
2,289
0
4,157
10,129
3,419
0
392
9,721
0
33,347
W
4,180
56
0
1,307
5,159
1,511
265
2,035
2,952
48,916
0
L
3,116
187
0
2,868
11,475
4,976
0
2,120
9,299
23,998
0
W
Thanatos
6,542
1,997
0
8,993
10,330
3,258
117
2,120
8,109
0
39,099
W
Osiris
cocoman545
Osiris
10,030
3,787
0
5,807
11,285
8,567
0
4,615
6,230
0
65,823
W
1,750
443
405
2,331
7,454
3,356
621
957
6,497
30,705
0
L
Anubis
fardeenie
Anubis
3,783
138
0
2,847
8,923
4,001
632
1,779
7,010
48,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,204
Gold Earned
40,732
334
Minions Killed
450
0
Camps Cleared
0
1,264,501
Distance Traveled
1,326,321
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,640
403
33
2
0
260,098
3
L
Izanami
6,825
488
94
7
0
260,077
2
W
Artemis
8,502
607
86
6
0
260,946
1
L
Apollo
7,398
528
62
4
0
254,604
0
W
Scylla
8,219
587
101
7
0
253,801
0
L
Geb
6,732
481
31
2
0
254,995
5
W
Thanatos
7,512
537
67
5
0
306,007
0
W
Osiris
9,535
681
138
10
0
269,067
3
W
Ymir
6,964
497
58
4
0
236,500
5
L
Anubis
7,609
544
114
8
0
234,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role