Player Matchup

Thor
Thor
Gdcvfjhy
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Heiven11
Neith
Level 27
God Stats
10W - 6L
1,583 SR
Queue Stats
19W - 15L
1,428 Elo+
Solo
Danzaburou
Danzaburou
Krazy SQU1RR3l
Danzaburou
Level 16
God Stats
15W - 11L
1,276 SR
Queue Stats
21W - 20L
1,276 Elo+
Solo
Camazotz
Camazotz
PrincessSarah78
Camazotz
Level 27
God Stats
2W - 10L
1,500 SR
Queue Stats
140W - 632L
1,294 Elo+
Solo
Olorun
Olorun
WillofOdin4147
Olorun
Level 17
God Stats
0W - 2L
1,305 SR
Queue Stats
9W - 9L
1,472 Elo+
Solo
Team Averages
Level 18
1,433 SR
1,394 Elo+

VS

Team Averages
Level 24
1,599 SR
1,492 Elo+
Hachiman
Hachiman
EricaE89
Hachiman
Level 27
God Stats
53W - 57L
1,603 SR
Queue Stats
90W - 105L
1,324 Elo+
Solo
Poseidon
Poseidon
NariIronside
Poseidon
Level 27
God Stats
9W - 7L
1,699 SR
Queue Stats
43W - 45L
1,354 Elo+
Solo
Serqet
Serqet
P2wicky
Serqet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 75L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Skully_13_
Cthulhu
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,836 Elo+
Solo
Bellona
Bellona
jlaguiarh
Bellona
Level 30
God Stats
56W - 39L
1,693 SR
Queue Stats
728W - 804L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
0 / 3 / 1
11,796
737
1,306
5,500
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Heiven11
Neith
20
8 / 4 / 7
16,536
1,034
31,028
27,167
11,189
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Krazy SQU1RR3l
Danzaburou
20
7 / 4 / 6
16,360
1,023
32,736
18,683
7,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
17
0 / 10 / 2
12,148
759
1,562
10,728
3,715
20
4 / 7 / 11
15,930
996
23,660
35,745
18,618
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EricaE89
Hachiman
20
3 / 3 / 12
13,904
869
13,283
14,958
7,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
NariIronside
Poseidon
20
6 / 5 / 16
15,745
984
27,312
16,379
8,678
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
P2wicky
Serqet
19
5 / 7 / 10
14,196
887
12,062
19,669
14,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
Skully_13_
Cthulhu
20
11 / 3 / 11
16,464
1,029
24,016
27,311
42,755
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
jlaguiarh
Bellona
20
3 / 1 / 19
14,421
901
11,342
21,469
35,829
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
96
19
Kills
28
28
Deaths
19
27
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hachiman
EricaE89
Hachiman
3
3
12
3
L
Thor
0
3
1
0.17
L
Neith
Heiven11
Neith
8
4
7
2.88
L
Danzaburou
Krazy SQU1RR3l
Danzaburou
7
4
6
2.5
W
Poseidon
NariIronside
Poseidon
6
5
16
2.8
W
Serqet
P2wicky
Serqet
5
7
10
1.43
L
Camazotz
0
10
2
0.1
W
Cthulhu
Skully_13_
Cthulhu
11
3
11
5.5
L
4
7
11
1.36
W
Bellona
jlaguiarh
Bellona
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,292
Damage
88,015
97,823
Taken
99,786
43,188
Mitigated
108,890
17,172
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
EricaE89
Hachiman
13,283
10,219
0
3,780
14,958
7,157
0
4,258
10,700
0
35,190
L
Thor
1,306
206
0
260
5,500
1,925
0
2,399
2,976
0
6,240
L
Neith
Heiven11
Neith
31,028
19,338
0
1,352
27,167
11,189
0
17,793
8,824
0
60,471
L
Danzaburou
Krazy SQU1RR3l
Danzaburou
32,736
16,174
0
2,814
18,683
7,741
0
9,906
7,899
0
56,960
W
Poseidon
NariIronside
Poseidon
27,312
3,773
0
0
16,379
8,678
0
3,004
13,375
71,345
0
W
Serqet
P2wicky
Serqet
12,062
3,058
0
704
19,669
14,471
0
5,624
14,045
0
16,667
L
Camazotz
1,562
640
0
613
10,728
3,715
0
3,796
6,554
0
4,844
W
Cthulhu
Skully_13_
Cthulhu
24,016
259
1,747
894
27,311
42,755
0
8,491
18,820
48,770
0
L
23,660
10,775
651
11,482
35,745
18,618
0
16,409
16,753
54,996
0
W
Bellona
jlaguiarh
Bellona
11,342
1,414
521
2,014
21,469
35,829
0
2,283
19,186
0
18,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,770
Gold Earned
74,730
217
Minions Killed
258
3
Camps Cleared
4
910,987
Distance Traveled
1,376,709
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,904
869
55
3
0
211,748
0
L
Thor
11,796
737
7
0
0
94,346
0
L
Neith
16,536
1,034
74
5
2
247,581
0
L
Danzaburou
16,360
1,023
56
4
1
248,310
0
W
Poseidon
15,745
984
110
7
1
280,480
1
W
Serqet
14,196
887
18
1
2
265,393
3
L
Camazotz
12,148
759
5
0
0
82,941
0
W
Cthulhu
16,464
1,029
65
4
1
330,926
3
L
Olorun
15,930
996
75
5
0
237,809
0
W
Bellona
14,421
901
10
1
0
288,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role