Player Matchup

Rama
Rama
CanvasHatesThis
Rama
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,468 Elo+
Party 1
Izanami
Izanami
Cotomotrix
Izanami
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Dayng
Odin
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 24L
1,382 Elo+
Party 1
Cabrakan
Cabrakan
EspantalhoRJ
Cabrakan
Level 18
God Stats
8W - 5L
1,686 SR
Queue Stats
20W - 13L
1,697 Elo+
Solo
Zhong Kui
Zhong Kui
im1badson
Zhong Kui
Level 25
God Stats
1W - 2L
1,704 SR
Queue Stats
25W - 26L
1,371 Elo+
Party 1
Team Averages
Level 28
1,578 SR
1,484 Elo+

VS

Team Averages
Level 24
1,463 SR
1,548 Elo+
Eset
Eset
Brohine
Eset
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,369 Elo+
Solo
Nemesis
Nemesis
OGHollowed
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,650 Elo+
Solo
Danzaburou
Danzaburou
andresfelipe2009
Danzaburou
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,375 Elo+
Solo
Cabrakan
Cabrakan
crear1cuenta
Cabrakan
Level 26
God Stats
1W - 1L
1,315 SR
Queue Stats
75W - 60L
1,649 Elo+
Solo
The Morrigan
The Morrigan
enverde
The Morrigan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 4
9,137
415
9,109
10,974
2,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Izanami
Cotomotrix
Izanami
18
4 / 11 / 4
11,846
538
7,356
19,751
6,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
Dayng
Odin
16
5 / 5 / 5
10,530
479
8,529
16,102
6,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
EspantalhoRJ
Cabrakan
11
2 / 1 / 4
8,712
396
4,258
7,351
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Zhong Kui
im1badson
Zhong Kui
16
7 / 6 / 4
10,860
494
13,011
20,291
14,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Brohine
Eset
20
13 / 3 / 8
15,220
692
22,171
14,235
6,242
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
OGHollowed
Nemesis
20
16 / 1 / 1
15,246
693
15,789
20,893
15,176
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
andresfelipe2009
Danzaburou
15
0 / 5 / 7
10,651
484
5,355
12,206
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
crear1cuenta
Cabrakan
16
1 / 3 / 9
11,478
522
7,731
11,861
12,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
enverde
The Morrigan
15
0 / 11 / 5
10,756
489
5,821
14,197
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
60
22
Kills
30
30
Deaths
23
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Eset
Brohine
Eset
13
3
8
5.67
L
4
7
4
0.86
L
Izanami
Cotomotrix
Izanami
4
11
4
0.55
L
Odin
Dayng
Odin
5
5
5
1.5
L
Cabrakan
EspantalhoRJ
Cabrakan
2
1
4
4
W
Nemesis
OGHollowed
Nemesis
16
1
1
16.5
W
Danzaburou
andresfelipe2009
Danzaburou
0
5
7
0.7
W
Cabrakan
crear1cuenta
Cabrakan
1
3
9
1.83
W
The Morrigan
enverde
The Morrigan
0
11
5
0.23
L
Zhong Kui
im1badson
Zhong Kui
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,263
Damage
56,867
74,469
Taken
73,392
36,594
Mitigated
43,545
13,540
Healing
20,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Brohine
Eset
22,171
3,372
1,519
4,452
14,235
6,242
1,636
2,270
11,866
114,964
0
L
9,109
5,619
0
0
10,974
2,793
128
3,917
7,017
0
36,804
L
Izanami
Cotomotrix
Izanami
7,356
5,395
0
3,422
19,751
6,794
6,750
13,234
6,057
0
70,571
L
Odin
Dayng
Odin
8,529
1,182
0
3,550
16,102
6,924
0
5,510
10,498
0
66,800
L
Cabrakan
EspantalhoRJ
Cabrakan
4,258
786
0
1,699
7,351
5,729
0
3,504
3,817
21,022
0
W
Nemesis
OGHollowed
Nemesis
15,789
11,501
0
9,575
20,893
15,176
5,342
3,301
17,467
0
141,607
W
Danzaburou
andresfelipe2009
Danzaburou
5,355
2,531
0
3,076
12,206
4,090
1,914
3,526
8,605
0
39,581
W
Cabrakan
crear1cuenta
Cabrakan
7,731
1,026
0
900
11,861
12,515
834
2,845
8,992
44,239
0
W
The Morrigan
enverde
The Morrigan
5,821
1,050
0
1,093
14,197
5,522
3,143
4,625
9,193
43,552
1,354
L
Zhong Kui
im1badson
Zhong Kui
13,011
2,362
0
4,869
20,291
14,354
1,490
8,487
11,681
45,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,085
Gold Earned
63,351
419
Minions Killed
572
0
Camps Cleared
0
1,639,968
Distance Traveled
2,042,432
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
15,220
692
184
8
0
447,337
7
L
Rama
9,137
415
49
2
0
327,526
0
L
Izanami
11,846
538
153
7
0
350,315
0
L
Odin
10,530
479
103
5
0
399,416
2
L
Cabrakan
8,712
396
26
1
0
242,560
4
W
Nemesis
15,246
693
167
8
0
468,227
1
W
Danzaburou
10,651
484
57
3
0
367,922
0
W
Cabrakan
11,478
522
82
4
0
421,757
3
W
The Morrigan
10,756
489
82
4
0
337,189
1
L
Zhong Kui
10,860
494
88
4
0
320,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role