Player Matchup

Chang'e
Chang'e
CrossOut1
Chang'e
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 38L
1,760 Elo+
Party 1
Ymir
Ymir
Thicc-Choji
Ymir
Level 26
God Stats
5W - 0L
1,684 SR
Queue Stats
80W - 56L
1,603 Elo+
Party 1
Horus
Horus
malosi17242
Horus
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 78L
1,708 Elo+
Party 1
Team Averages
Level 93
1,561 SR
1,690 Elo+

VS

Team Averages
Level 59
1,433 SR
1,698 Elo+
Chaac
Chaac
AskelGM
Chaac
Level 26
God Stats
4W - 2L
1,855 SR
Queue Stats
6W - 4L
1,821 Elo+
Party 2
Raijin
Raijin
Peachy Keeng
Raijin
Level 123
God Stats
4W - 3L
1,337 SR
Queue Stats
63W - 65L
1,870 Elo+
Party 2
Erlang Shen
Erlang Shen
PossiblySharted
Erlang Shen
Level 29
God Stats
18W - 29L
1,106 SR
Queue Stats
533W - 655L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CrossOut1
Chang'e
11
6 / 2 / 6
8,633
785
10,827
8,474
2,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 9
7,593
690
4,421
6,437
2,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
8 / 0 / 7
9,222
838
9,416
8,577
8,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AskelGM
Chaac
10
1 / 4 / 3
7,034
639
4,964
11,183
8,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
10
2 / 3 / 2
7,294
663
6,025
7,505
2,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
PossiblySharted
Erlang Shen
9
1 / 8 / 1
7,228
657
5,596
11,474
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
15
Kills
4
4
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
AskelGM
Chaac
1
4
3
0.63
W
Chang'e
CrossOut1
Chang'e
6
2
6
4.5
L
Raijin
2
3
2
1
L
Erlang Shen
PossiblySharted
Erlang Shen
1
8
1
0.19
W
1
2
9
2.75
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,664
Damage
16,585
23,488
Taken
30,162
13,565
Mitigated
14,594
7,365
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AskelGM
Chaac
4,964
1,104
0
3,185
11,183
8,629
0
5,642
5,391
0
21,098
W
Chang'e
CrossOut1
Chang'e
10,827
1,054
1,049
2,219
8,474
2,795
362
1,772
6,702
36,548
0
L
Raijin
6,025
867
0
1,318
7,505
2,668
0
3,023
4,307
28,213
0
L
Erlang Shen
PossiblySharted
Erlang Shen
5,596
2,162
0
1,427
11,474
3,297
0
6,721
4,628
0
17,480
W
4,421
1,482
0
0
6,437
2,615
62
2,007
4,430
21,812
0
W
9,416
5,203
556
3,541
8,577
8,155
0
2,392
6,185
0
23,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,448
Gold Earned
21,556
102
Minions Killed
102
0
Camps Cleared
0
551,963
Distance Traveled
546,689
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,034
639
33
3
0
209,229
3
W
Chang'e
8,633
785
36
3
0
170,701
4
L
Raijin
7,294
663
44
4
0
158,137
2
L
Erlang Shen
7,228
657
25
2
0
179,323
1
W
Ymir
7,593
690
37
3
0
175,268
0
W
Horus
9,222
838
29
3
0
205,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role