Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
ITZ_Crikafero_o
Bakasura
Level 60
God Stats
30W - 52L
1,302 SR
Queue Stats
141W - 237L
1,308 Elo+
Party 1
Janus
Janus
PolarFlame67928
Janus
Level 79
God Stats
4W - 4L
1,500 SR
Queue Stats
133W - 125L
1,685 Elo+
Solo
Jormungandr
Jormungandr
iclapttvbtw69
Jormungandr
Level 29
God Stats
3W - 2L
1,579 SR
Queue Stats
24W - 63L
1,210 Elo+
Party 1
Team Averages
Level 56
1,476 SR
1,441 Elo+

VS

Team Averages
Level 77
1,549 SR
1,643 Elo+
Skadi
Skadi
Diana Zombie
Skadi
Level 25
God Stats
7W - 0L
1,711 SR
Queue Stats
44W - 34L
1,661 Elo+
Party 2
Achilles
Achilles
MystNotIdeal
Achilles
Level 29
God Stats
1W - 0L
1,722 SR
Queue Stats
4W - 1L
1,849 Elo+
Party 3
Aphrodite
Aphrodite
N5PokeMaster
Aphrodite
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 84L
1,758 Elo+
Party 3
Ne Zha
Ne Zha
PingSpoofer
Ne Zha
Level 65
God Stats
3W - 6L
1,169 SR
Queue Stats
56W - 66L
1,381 Elo+
Party 2
Anubis
Anubis
xlBLaCKgUylx
Anubis
Level 136
God Stats
22W - 17L
1,641 SR
Queue Stats
468W - 428L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
5 / 5 / 0
6,212
518
6,955
9,804
3,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
 
Rama
9
0 / 2 / 0
5,425
452
2,609
6,290
1,754
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
9
3 / 1 / 1
5,866
489
3,467
6,289
3,709
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 5 / 1
6,324
527
3,925
7,000
1,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
iclapttvbtw69
Jormungandr
8
0 / 2 / 1
5,033
419
797
5,973
2,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,037
503
3,747
4,293
1,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
MystNotIdeal
Achilles
11
3 / 3 / 1
6,207
517
5,898
9,643
4,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
N5PokeMaster
Aphrodite
12
4 / 0 / 1
6,951
579
5,293
6,878
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
9
1 / 5 / 5
5,838
487
2,884
7,134
2,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Anubis
12
4 / 0 / 1
7,052
588
3,646
5,151
2,620
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
8
Kills
13
15
Deaths
8
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
5
0
1
L
Rama
 
Rama
0
2
0
0
W
1
0
2
2
L
Bakasura
3
1
1
3.5
W
Achilles
MystNotIdeal
Achilles
3
3
1
1.17
W
Aphrodite
N5PokeMaster
Aphrodite
4
0
1
4.5
W
Ne Zha
1
5
5
0.7
L
0
5
1
0.1
L
Jormungandr
iclapttvbtw69
Jormungandr
0
2
1
0.25
W
Anubis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,753
Damage
21,468
35,356
Taken
33,099
13,425
Mitigated
12,872
5,950
Healing
12,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,955
2,046
0
1,967
9,804
3,842
0
291
9,513
0
18,078
L
Rama
 
Rama
2,609
1,276
0
1,193
6,290
1,754
44
2,091
4,199
0
27,957
W
3,747
1,316
0
738
4,293
1,314
1,589
182
4,111
0
25,879
L
Bakasura
3,467
2,631
0
1,283
6,289
3,709
0
524
5,765
0
14,771
W
Achilles
MystNotIdeal
Achilles
5,898
1,583
0
1,705
9,643
4,746
45
265
9,039
0
21,580
W
Aphrodite
N5PokeMaster
Aphrodite
5,293
902
1,279
5,887
6,878
2,163
1,219
942
5,926
46,662
0
W
Ne Zha
2,884
1,641
0
592
7,134
2,029
201
446
6,668
0
21,173
L
3,925
403
0
847
7,000
1,656
0
4,792
2,208
42,340
0
L
Jormungandr
iclapttvbtw69
Jormungandr
797
219
0
660
5,973
2,464
0
1,241
4,732
11,802
0
W
Anubis
3,646
124
0
2,649
5,151
2,620
287
2,887
2,264
32,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,860
Gold Earned
32,085
226
Minions Killed
267
0
Camps Cleared
0
1,073,344
Distance Traveled
1,028,600
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,212
518
20
2
0
209,479
0
L
Rama
5,425
452
62
5
0
192,240
2
W
Skadi
6,037
503
46
4
0
205,932
2
L
Bakasura
5,866
489
41
3
0
261,436
0
W
Achilles
6,207
517
36
3
0
224,353
0
W
Aphrodite
6,951
579
77
6
0
197,607
1
W
Ne Zha
5,838
487
37
3
0
208,009
0
L
Janus
6,324
527
87
7
0
206,706
4
L
Jormungandr
5,033
419
16
1
0
203,483
0
W
Anubis
7,052
588
71
6
0
192,699
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role