Player Matchup

Erlang Shen
Erlang Shen
Ianaragon
Erlang Shen
Level 32
God Stats
3W - 1L
1,655 SR
Queue Stats
7W - 6L
1,466 Elo+
Party 3
Hun Batz
Hun Batz
VamanaPlayer69
Hun Batz
Level 93
God Stats
3W - 1L
1,536 SR
Queue Stats
152W - 139L
1,553 Elo+
Party 3
Heimdallr
Heimdallr
guimags
Heimdallr
Level 38
God Stats
18W - 17L
1,676 SR
Queue Stats
69W - 79L
1,504 Elo+
Solo
Ymir
Ymir
merryfatcat
Ymir
Level 143
God Stats
4W - 1L
1,722 SR
Queue Stats
275W - 187L
1,701 Elo+
Party 1
Persephone
Persephone
yungluverboiii
Persephone
Level 44
God Stats
1W - 1L
1,270 SR
Queue Stats
93W - 47L
1,780 Elo+
Party 1
Team Averages
Level 70
1,572 SR
1,601 Elo+

VS

Team Averages
Level 110
1,563 SR
1,611 Elo+
Hel
Hel
Mørrígän
Hel
Level 160
God Stats
3W - 1L
1,771 SR
Queue Stats
323W - 297L
1,629 Elo+
Party 2
Apollo
Apollo
PoggersFish
Apollo
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 81L
1,544 Elo+
Party 2
Erlang Shen
Erlang Shen
SignalsJammed
Erlang Shen
Level 157
God Stats
11W - 11L
1,714 SR
Queue Stats
149W - 140L
1,620 Elo+
Party 2
Thor
Thor
Vazoryzal
Thor
Level 39
God Stats
7W - 9L
1,564 SR
Queue Stats
14W - 15L
1,684 Elo+
Solo
He Bo
He Bo
Xanderpitz
He Bo
Level 148
God Stats
0W - 2L
1,267 SR
Queue Stats
688W - 662L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ianaragon
Erlang Shen
9
1 / 4 / 2
5,169
574
3,421
4,846
3,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Hun Batz
9
1 / 1 / 2
5,280
587
2,804
4,838
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
guimags
Heimdallr
9
0 / 2 / 1
4,919
547
645
4,197
1,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
5 / 0 / 2
6,096
677
4,129
4,239
1,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
yungluverboiii
Persephone
9
2 / 0 / 4
5,754
639
2,958
2,725
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,309
479
1,452
3,577
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
1
0 / 0 / 0
1,752
195
0
0
0
Erlang Shen
SignalsJammed
Erlang Shen
9
3 / 3 / 1
5,423
603
3,373
7,374
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
8
3 / 2 / 0
4,956
551
2,719
4,927
1,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

He Bo
9
1 / 2 / 2
5,486
610
2,622
4,466
1,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
9
Kills
7
7
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Ianaragon
Erlang Shen
1
4
2
0.5
L
0
2
0
0
L
Apollo
0
0
0
0
L
Erlang Shen
SignalsJammed
Erlang Shen
3
3
1
1.17
W
Hun Batz
1
1
2
2
L
Thor
3
2
0
1.5
L
He Bo
1
2
2
1
W
Heimdallr
guimags
Heimdallr
0
2
1
0.25
W
5
0
2
6
W
Persephone
yungluverboiii
Persephone
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,957
Damage
10,166
20,845
Taken
20,344
9,273
Mitigated
9,509
7,022
Healing
7,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Ianaragon
Erlang Shen
3,421
1,764
0
562
4,846
3,511
710
335
4,511
0
16,740
L
1,452
57
197
1,192
3,577
1,251
0
2,457
990
11,776
0
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
SignalsJammed
Erlang Shen
3,373
1,569
0
2,050
7,374
5,775
0
520
6,854
0
19,721
W
Hun Batz
2,804
1,479
0
2,034
4,838
1,471
0
696
4,104
0
29,933
L
Thor
2,719
870
0
1,735
4,927
1,268
0
1,756
3,095
0
16,034
L
He Bo
2,622
285
0
1,842
4,466
1,215
0
2,078
2,318
30,192
0
W
Heimdallr
guimags
Heimdallr
645
404
0
693
4,197
1,821
376
0
4,197
0
19,780
W
4,129
1,965
0
2,112
4,239
1,820
0
1,928
2,279
17,606
0
W
Persephone
yungluverboiii
Persephone
2,958
300
0
1,621
2,725
650
602
920
1,680
24,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,218
Gold Earned
21,926
218
Minions Killed
174
0
Camps Cleared
0
899,356
Distance Traveled
623,977
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,169
574
35
4
0
148,405
0
L
Hel
4,309
479
29
3
0
117,926
2
L
Apollo
1,752
195
0
0
0
0
0
L
Erlang Shen
5,423
603
45
5
0
169,212
1
W
Hun Batz
5,280
587
63
7
0
219,474
3
L
Thor
4,956
551
32
4
0
166,930
1
L
He Bo
5,486
610
68
8
0
169,909
2
W
Heimdallr
4,919
547
39
4
0
166,340
2
W
Ymir
6,096
677
24
3
0
201,724
2
W
Persephone
5,754
639
57
6
0
163,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role