Player Matchup

Athena
Athena
Altheas
Athena
Level 46
God Stats
2W - 3L
1,490 SR
Queue Stats
15W - 19L
1,497 Elo+
Party 1
Arachne
Arachne
HunkenPunken
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,520 Elo+
Party 1
Set
Set
Nonchalantus
Set
Level 13
God Stats
13W - 10L
1,697 SR
Queue Stats
32W - 25L
1,609 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Spolar
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,558 Elo+
Party 1
Nu Wa
Nu Wa
Weavíle
Nu Wa
Level 28
God Stats
1W - 1L
1,683 SR
Queue Stats
14W - 16L
1,542 Elo+
Party 1
Team Averages
Level 26
1,574 SR
1,545 Elo+

VS

Team Averages
Level 26
1,551 SR
1,530 Elo+
Serqet
Serqet
DANCHIKMALCHIK
Serqet
Level 26
God Stats
2W - 0L
1,683 SR
Queue Stats
47W - 57L
1,464 Elo+
Solo
Chiron
Chiron
DJSams13
Chiron
Level 18
God Stats
1W - 1L
1,284 SR
Queue Stats
89W - 82L
1,423 Elo+
Party 2
Kuzenbo
Kuzenbo
Mrktsxp
Kuzenbo
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 13L
1,359 Elo+
Party 2
Agni
Agni
ShadowLordYT
Agni
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,894 Elo+
Party 2
Cerberus
Cerberus
Yandrake44
Cerberus
Level 62
God Stats
2W - 0L
1,787 SR
Queue Stats
23W - 22L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Altheas
Athena
11
2 / 7 / 7
7,753
456
5,769
17,044
11,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
HunkenPunken
Arachne
12
4 / 8 / 4
8,092
476
5,658
15,456
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 3 / 2
9,313
548
7,497
9,465
5,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Spolar
Ah Muzen Cab
13
3 / 4 / 1
8,791
517
7,933
9,281
2,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Weavíle
Nu Wa
13
3 / 7 / 6
8,640
508
12,274
12,786
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 7
8,404
494
5,252
13,307
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
DJSams13
Chiron
14
7 / 2 / 5
8,692
511
9,110
10,845
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
Mrktsxp
Kuzenbo
12
1 / 1 / 12
8,196
482
5,346
10,543
7,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
17 / 5 / 6
11,108
653
21,866
11,551
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Yandrake44
Cerberus
13
1 / 3 / 11
8,044
473
8,368
14,015
10,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
16
Kills
29
29
Deaths
16
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Athena
Altheas
Athena
2
7
7
0.79
W
3
5
7
1.3
W
Chiron
DJSams13
Chiron
7
2
5
4.75
L
Arachne
HunkenPunken
Arachne
4
8
4
0.75
W
Kuzenbo
Mrktsxp
Kuzenbo
1
1
12
7
L
4
3
2
1.67
W
17
5
6
4
L
Ah Muzen Cab
Spolar
Ah Muzen Cab
3
4
1
0.88
L
Nu Wa
Weavíle
Nu Wa
3
7
6
0.86
W
Cerberus
Yandrake44
Cerberus
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,131
Damage
49,942
64,032
Taken
60,261
29,318
Mitigated
31,136
11,736
Healing
17,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Altheas
Athena
5,769
1,981
0
1,417
17,044
11,729
28
9,833
6,949
15,453
0
W
5,252
2,121
0
2,973
13,307
4,701
0
2,929
10,378
33
45,976
W
Chiron
DJSams13
Chiron
9,110
4,307
991
4,691
10,845
3,691
1,449
4,292
6,553
0
54,435
L
Arachne
HunkenPunken
Arachne
5,658
4,388
0
4,015
15,456
4,990
9
6,497
8,859
0
32,404
W
Kuzenbo
Mrktsxp
Kuzenbo
5,346
1,861
0
1,684
10,543
7,688
397
3,403
7,140
13,325
0
L
7,497
3,349
0
1,225
9,465
5,723
304
4,686
4,405
0
53,850
W
21,866
2,666
422
2,739
11,551
4,675
92
3,828
7,723
79,181
0
L
Ah Muzen Cab
Spolar
Ah Muzen Cab
7,933
3,686
0
2,643
9,281
2,900
187
5,472
3,559
0
46,665
L
Nu Wa
Weavíle
Nu Wa
12,274
2,505
283
2,153
12,786
3,976
334
8,684
3,776
42,780
0
W
Cerberus
Yandrake44
Cerberus
8,368
579
0
4,158
14,015
10,381
628
3,591
10,424
38,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,589
Gold Earned
44,444
319
Minions Killed
391
0
Camps Cleared
0
1,533,331
Distance Traveled
1,666,359
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,753
456
20
1
0
328,165
3
W
Serqet
8,404
494
75
4
0
357,353
1
W
Chiron
8,692
511
101
6
0
329,547
2
L
Arachne
8,092
476
56
3
0
301,730
0
W
Kuzenbo
8,196
482
14
1
0
332,656
3
L
Set
9,313
548
97
6
0
316,231
3
W
Agni
11,108
653
125
7
0
330,530
1
L
Ah Muzen Cab
8,791
517
88
5
0
275,150
0
L
Nu Wa
8,640
508
58
3
0
312,055
2
W
Cerberus
8,044
473
76
4
0
316,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role