Player Matchup

Cerberus
Cerberus
HaydenAlfonzo
Cerberus
Level 17
God Stats
0W - 2L
1,494 SR
Queue Stats
28W - 39L
1,292 Elo+
Solo
Thor
Thor
JuJuBeees
Thor
Level 8
God Stats
1W - 1L
1,587 SR
Queue Stats
1W - 3L
1,419 Elo+
Solo
King Arthur
King Arthur
Kyujuro
King Arthur
Level 13
God Stats
1W - 1L
1,726 SR
Queue Stats
54W - 28L
1,555 Elo+
Solo
Neith
Neith
Lampsebas
Neith
Level 18
God Stats
3W - 6L
1,510 SR
Queue Stats
87W - 87L
1,433 Elo+
Solo
Kukulkan
Kukulkan
Marcous10101
Kukulkan
Level 9
God Stats
1W - 3L
1,726 SR
Queue Stats
1W - 11L
1,164 Elo+
Solo
Team Averages
Level 13
1,609 SR
1,373 Elo+

VS

Team Averages
Level 19
1,499 SR
1,404 Elo+
Mulan
Mulan
Drandolph
Mulan
Level 18
God Stats
11W - 8L
1,577 SR
Queue Stats
15W - 22L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
GemRha
Nu Wa
Level 25
God Stats
5W - 4L
1,445 SR
Queue Stats
32W - 25L
1,427 Elo+
Solo
Ganesha
Ganesha
RandytheCasual
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,407 Elo+
Solo
Neith
Neith
SaintMolli222
Neith
Level 17
God Stats
27W - 19L
1,500 SR
Queue Stats
159W - 201L
1,305 Elo+
Party 1
Nemesis
Nemesis
Tesnus
Nemesis
Level 25
God Stats
34W - 35L
1,471 SR
Queue Stats
46W - 48L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HaydenAlfonzo
Cerberus
11
1 / 7 / 1
6,654
475
2,421
11,153
8,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
9
1 / 6 / 0
6,034
431
3,725
10,847
2,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Kyujuro
King Arthur
12
2 / 2 / 0
7,202
514
8,697
15,499
9,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Lampsebas
Neith
10
1 / 4 / 1
6,352
454
3,917
6,116
1,406
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Marcous10101
Kukulkan
10
1 / 4 / 0
6,361
454
1,733
8,031
2,181
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Drandolph
Mulan
13
2 / 1 / 2
7,573
541
6,061
7,931
4,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
GemRha
Nu Wa
13
7 / 3 / 0
7,951
568
9,129
5,835
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 13
8,153
582
5,346
7,659
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
8 / 2 / 2
8,276
591
10,839
7,621
2,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Tesnus
Nemesis
11
4 / 0 / 2
7,156
511
5,744
6,075
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
6
Kills
23
23
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mulan
Drandolph
Mulan
2
1
2
3
W
Nu Wa
GemRha
Nu Wa
7
3
0
2.33
L
Cerberus
HaydenAlfonzo
Cerberus
1
7
1
0.21
L
Thor
1
6
0
0.17
L
King Arthur
Kyujuro
King Arthur
2
2
0
1
L
Neith
Lampsebas
Neith
1
4
1
0.38
L
Kukulkan
Marcous10101
Kukulkan
1
4
0
0.25
W
2
0
13
8.5
W
8
2
2
4.5
W
Nemesis
Tesnus
Nemesis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,493
Damage
37,119
51,646
Taken
35,121
24,243
Mitigated
19,172
10,229
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Drandolph
Mulan
6,061
1,439
0
3,356
7,931
4,630
622
0
7,706
0
44,641
W
Nu Wa
GemRha
Nu Wa
9,129
3,156
0
892
5,835
1,807
732
929
4,831
42,251
0
L
Cerberus
HaydenAlfonzo
Cerberus
2,421
172
0
933
11,153
8,150
400
1,469
9,684
27,565
0
L
Thor
3,725
1,534
0
1,280
10,847
2,988
0
2,162
8,635
0
30,805
L
King Arthur
Kyujuro
King Arthur
8,697
1,282
0
5,618
15,499
9,518
0
4,140
11,115
0
40,314
L
Neith
Lampsebas
Neith
3,917
1,163
0
1,048
6,116
1,406
0
1,771
4,345
0
20,395
L
Kukulkan
Marcous10101
Kukulkan
1,733
251
0
1,350
8,031
2,181
723
4,933
3,098
32,379
0
W
5,346
876
0
1,950
7,659
5,707
0
1,484
6,100
24,957
0
W
10,839
5,757
0
2,438
7,621
2,633
459
1,540
6,081
0
55,498
W
Nemesis
Tesnus
Nemesis
5,744
3,406
0
401
6,075
4,395
0
201
5,786
0
43,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,603
Gold Earned
39,109
284
Minions Killed
354
0
Camps Cleared
0
1,187,602
Distance Traveled
1,287,830
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,573
541
98
7
0
254,803
2
W
Nu Wa
7,951
568
79
6
0
232,476
2
L
Cerberus
6,654
475
62
4
0
257,677
2
L
Thor
6,034
431
60
4
0
245,032
0
L
King Arthur
7,202
514
60
4
0
258,198
2
L
Neith
6,352
454
35
3
0
247,956
1
L
Kukulkan
6,361
454
67
5
0
178,739
0
W
Ganesha
8,153
582
18
1
0
291,037
6
W
Neith
8,276
591
92
7
0
236,035
4
W
Nemesis
7,156
511
67
5
0
273,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role