Player Matchup

Olorun
Olorun
MHerreraG13
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 142L
1,393 Elo+
Party 2
Bakasura
Bakasura
Peña710
Bakasura
Level 15
God Stats
7W - 12L
1,303 SR
Queue Stats
112W - 151L
1,475 Elo+
Party 2
Sun Wukong
Sun Wukong
ivanr9i9
Sun Wukong
Level 23
God Stats
2W - 5L
1,479 SR
Queue Stats
3W - 8L
1,479 Elo+
Party 2
Hachiman
Hachiman
josedelicado_22
Hachiman
Level 54
God Stats
6W - 15L
1,099 SR
Queue Stats
250W - 314L
1,361 Elo+
Party 2
Baron Samedi
Baron Samedi
juancagg
Baron Samedi
Level 102
God Stats
5W - 7L
1,423 SR
Queue Stats
303W - 393L
1,377 Elo+
Party 2
Team Averages
Level 42
1,361 SR
1,417 Elo+

VS

Team Averages
Level 26
1,431 SR
1,596 Elo+
Ne Zha
Ne Zha
L3ks1
Ne Zha
Level 29
God Stats
2W - 2L
1,355 SR
Queue Stats
76W - 81L
1,498 Elo+
Solo
Artio
Artio
Lordritesh
Artio
Level 14
God Stats
1W - 1L
1,310 SR
Queue Stats
46W - 34L
1,698 Elo+
Solo
Hel
Hel
MaxPikachu
Hel
Level 28
God Stats
1W - 1L
1,532 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Son1cc
Nu Wa
Level 29
God Stats
18W - 14L
1,677 SR
Queue Stats
156W - 153L
1,584 Elo+
Solo
Neith
Neith
Vulcrum
Neith
Level 29
God Stats
2W - 0L
1,282 SR
Queue Stats
2W - 3L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 14 / 3
8,059
350
2,695
20,342
7,132
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bakasura
Peña710
Bakasura
16
5 / 9 / 2
10,170
442
7,664
23,345
8,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
ivanr9i9
Sun Wukong
7
0 / 1 / 1
6,468
281
1,918
7,932
2,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
17
6 / 3 / 5
10,786
469
14,087
17,720
4,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
juancagg
Baron Samedi
15
3 / 4 / 10
10,699
465
20,208
20,094
19,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
L3ks1
Ne Zha
16
1 / 3 / 9
10,909
474
5,094
17,525
8,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
19
5 / 1 / 13
12,559
546
15,042
24,026
24,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 13
9,454
411
2,782
13,711
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Son1cc
Nu Wa
20
21 / 1 / 6
15,338
667
38,873
13,598
6,129
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Vulcrum
Neith
16
4 / 5 / 7
10,308
448
8,569
14,903
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
14
Kills
31
31
Deaths
15
21
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
L3ks1
Ne Zha
1
3
9
1.83
W
Artio
5
1
13
11.5
L
Olorun
0
14
3
0.11
W
0
5
13
1.3
L
Bakasura
Peña710
Bakasura
5
9
2
0.67
W
Nu Wa
Son1cc
Nu Wa
21
1
6
24
W
Neith
Vulcrum
Neith
4
5
7
1.5
L
Sun Wukong
ivanr9i9
Sun Wukong
0
1
1
0.5
L
Hachiman
6
3
5
2.83
L
Baron Samedi
juancagg
Baron Samedi
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,572
Damage
70,360
89,433
Taken
83,763
42,518
Mitigated
49,898
19,575
Healing
43,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
L3ks1
Ne Zha
5,094
1,802
0
5,621
17,525
8,454
2,328
2,930
14,351
0
58,035
W
Artio
15,042
779
2,066
12,966
24,026
24,758
1,595
6,337
17,204
86,437
0
L
Olorun
2,695
1,370
128
284
20,342
7,132
0
15,576
4,334
30,621
0
W
2,782
90
8,761
6,739
13,711
5,153
1,302
4,688
8,869
30,338
0
L
Bakasura
Peña710
Bakasura
7,664
4,713
0
1,863
23,345
8,287
0
13,309
9,706
0
62,653
W
Nu Wa
Son1cc
Nu Wa
38,873
7,247
780
3,437
13,598
6,129
3,916
2,994
10,604
124,441
0
W
Neith
Vulcrum
Neith
8,569
2,905
0
3,515
14,903
5,404
2,697
5,954
8,949
0
37,551
L
Sun Wukong
ivanr9i9
Sun Wukong
1,918
350
0
2,124
7,932
2,829
0
6,221
1,497
0
9,010
L
Hachiman
14,087
5,897
984
6,535
17,720
4,964
516
11,055
6,335
0
71,286
L
Baron Samedi
juancagg
Baron Samedi
20,208
1,702
1,585
6,072
20,094
19,306
0
8,899
10,864
57,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,182
Gold Earned
58,568
340
Minions Killed
570
0
Camps Cleared
0
1,634,456
Distance Traveled
2,182,109
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,909
474
118
5
0
481,008
3
W
Artio
12,559
546
139
6
0
424,928
2
L
Olorun
8,059
350
52
2
0
278,930
0
W
Hel
9,454
411
50
2
0
439,283
0
L
Bakasura
10,170
442
118
5
0
434,061
0
W
Nu Wa
15,338
667
205
9
0
435,816
5
W
Neith
10,308
448
58
3
0
401,074
2
L
Sun Wukong
6,468
281
16
1
0
128,921
0
L
Hachiman
10,786
469
99
4
0
410,069
4
L
Baron Samedi
10,699
465
55
2
0
382,475
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role