Player Matchup

Olorun
Olorun
Demon of Caos
Olorun
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Chaac
Chaac
PennisRodmane
Chaac
Level 18
God Stats
43W - 54L
1,382 SR
Queue Stats
95W - 101L
1,401 Elo+
Solo
Set
Set
SouthsideG1978
Set
Level 24
God Stats
13W - 29L
1,231 SR
Queue Stats
26W - 53L
1,306 Elo+
Solo
Chernobog
Chernobog
Starboy19900111
Chernobog
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
115W - 129L
1,211 Elo+
Solo
Cthulhu
Cthulhu
THEKINGWILLIAM8
Cthulhu
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 7L
1,129 Elo+
Party 2
Team Averages
Level 16
1,423 SR
1,309 Elo+

VS

Team Averages
Level 15
1,404 SR
1,275 Elo+
Loki
Loki
Igo-3X
Loki
Level 8
God Stats
2W - 7L
1,164 SR
Queue Stats
3W - 8L
1,190 Elo+
Party 1
Olorun
Olorun
MarsDaPanda
Olorun
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 100L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TheRealSyrai
Cthulhu
Level 26
God Stats
3W - 2L
1,311 SR
Queue Stats
65W - 69L
1,155 Elo+
Solo
Kukulkan
Kukulkan
danielvctor1000
Kukulkan
Level 30
God Stats
1W - 1L
1,750 SR
Queue Stats
4W - 7L
1,282 Elo+
Party 1
Thor
Thor
matador_araujo20
Thor
Level 11
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 3L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
8,615
479
3,459
9,436
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 2 / 5
8,940
497
2,832
9,439
8,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 8 / 3
8,952
497
4,895
10,866
5,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Starboy19900111
Chernobog
15
4 / 3 / 3
9,700
539
5,736
11,102
4,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 6 / 3
8,626
479
5,705
11,570
6,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Igo-3X
Loki
10
3 / 10 / 3
7,368
409
2,826
8,493
2,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
3
1 / 3 / 0
5,191
288
774
3,645
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
TheRealSyrai
Cthulhu
14
9 / 2 / 5
10,116
562
13,988
13,480
6,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
5
1 / 1 / 0
5,636
313
914
1,569
310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
7 / 6 / 3
8,370
465
8,062
13,395
4,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
17
Kills
21
23
Deaths
22
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
4
1
1.13
L
Loki
Igo-3X
Loki
3
10
3
0.45
L
Olorun
1
3
0
0.33
W
2
2
5
2.25
W
5
8
3
0.81
W
Chernobog
Starboy19900111
Chernobog
4
3
3
1.83
W
2
6
3
0.58
L
Cthulhu
TheRealSyrai
Cthulhu
9
2
5
5.75
L
Kukulkan
1
1
0
1
L
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,627
Damage
26,564
52,413
Taken
40,582
27,053
Mitigated
14,031
11,072
Healing
1,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,459
1,857
139
3,337
9,436
3,161
4,672
2,837
6,599
30,338
0
L
Loki
Igo-3X
Loki
2,826
731
0
0
8,493
2,021
0
1,350
7,073
0
10,220
L
Olorun
774
579
0
365
3,645
796
0
1,503
2,142
2,403
0
W
2,832
129
0
2,509
9,439
8,526
3,257
1,975
6,568
0
29,821
W
4,895
2,617
0
348
10,866
5,224
0
1,260
9,606
0
30,856
W
Chernobog
Starboy19900111
Chernobog
5,736
2,949
0
4,522
11,102
4,082
2,553
4,186
6,916
0
57,537
W
5,705
1,168
0
217
11,570
6,060
411
5,418
6,152
26,860
0
L
Cthulhu
TheRealSyrai
Cthulhu
13,988
3,937
0
195
13,480
6,811
0
4,422
9,058
44,795
0
L
Kukulkan
914
218
0
0
1,569
310
0
0
1,494
6,837
0
L
8,062
2,910
0
631
13,395
4,093
0
3,073
10,272
0
30,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,833
Gold Earned
36,681
319
Minions Killed
134
0
Camps Cleared
0
1,414,252
Distance Traveled
1,107,152
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,615
479
63
4
0
307,417
0
L
Loki
7,368
409
11
1
0
275,652
0
L
Olorun
5,191
288
6
0
0
86,915
0
W
Chaac
8,940
497
63
4
0
225,623
4
W
Set
8,952
497
37
2
0
317,543
1
W
Chernobog
9,700
539
104
6
0
267,093
1
W
Cthulhu
8,626
479
52
3
0
296,576
0
L
Cthulhu
10,116
562
59
3
0
349,506
3
L
Kukulkan
5,636
313
21
1
0
99,532
2
L
Thor
8,370
465
37
2
0
295,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role