Player Matchup

Anhur
Anhur
Bad Mood Luke
Anhur
Level 6
God Stats
0W - 3L
1,414 SR
Queue Stats
0W - 7L
982 Elo+
Party 1
Geb
Geb
Beckzz93
Geb
Level 13
God Stats
0W - 1L
1,433 SR
Queue Stats
3W - 7L
1,280 Elo+
Party 1
Ra
Ra
iGiuliano
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,611 Elo+
Solo
Zeus
Zeus
pigasus123
Zeus
Level 29
God Stats
22W - 20L
1,640 SR
Queue Stats
48W - 51L
1,569 Elo+
Solo
Thor
Thor
sumyana
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,469 Elo+
Solo
Team Averages
Level 15
1,498 SR
1,382 Elo+

VS

Team Averages
Level 32
1,511 SR
1,477 Elo+
Nu Wa
Nu Wa
Blaggggg
Nu Wa
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 17L
1,291 Elo+
Solo
Chronos
Chronos
EhAleh
Chronos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Feralistic
Nike
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Nukesito
Horus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
PasaCo96
Apollo
Level 7
God Stats
4W - 4L
1,554 SR
Queue Stats
13W - 11L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,153
415
891
6,399
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 4 / 0
4,240
424
657
5,844
1,696
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 1
4,891
489
1,959
5,486
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 3 / 0
5,948
595
3,932
4,429
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
sumyana
Thor
7
0 / 1 / 1
4,714
471
1,768
5,917
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Blaggggg
Nu Wa
8
1 / 0 / 3
4,900
490
2,819
2,742
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Chronos
EhAleh
Chronos
10
2 / 1 / 3
5,626
563
3,760
5,937
1,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
5 / 1 / 1
6,296
630
4,330
6,720
3,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
Nukesito
Horus
9
4 / 0 / 4
5,789
579
3,694
4,107
1,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
PasaCo96
Apollo
9
3 / 0 / 4
5,265
527
3,984
2,690
805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
15
15
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
4
0
0
W
Nu Wa
Blaggggg
Nu Wa
1
0
3
2.5
W
Chronos
EhAleh
Chronos
2
1
3
3.5
W
5
1
1
5.5
W
Horus
Nukesito
Horus
4
0
4
6
W
Apollo
PasaCo96
Apollo
3
0
4
5
L
0
3
1
0.17
L
2
3
0
0.67
L
Thor
sumyana
Thor
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,207
Damage
18,587
28,075
Taken
22,196
7,071
Mitigated
8,193
6,305
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
891
612
0
1,518
6,399
1,245
0
765
5,634
0
13,609
L
657
37
0
310
5,844
1,696
0
584
5,260
9,128
0
W
Nu Wa
Blaggggg
Nu Wa
2,819
665
0
360
2,742
770
807
1,012
1,730
21,279
0
W
Chronos
EhAleh
Chronos
3,760
1,916
0
2,294
5,937
1,543
93
1,018
4,919
29,489
0
W
4,330
582
0
1,539
6,720
3,612
217
3,861
2,859
821
26,327
W
Horus
Nukesito
Horus
3,694
1,536
135
1,991
4,107
1,463
0
543
3,564
0
17,157
W
Apollo
PasaCo96
Apollo
3,984
2,236
0
1,587
2,690
805
0
114
2,576
0
19,181
L
1,959
293
0
1,623
5,486
1,529
115
3,167
2,269
20,731
0
L
3,932
659
0
848
4,429
959
0
542
3,662
26,216
0
L
Thor
sumyana
Thor
1,768
370
0
2,006
5,917
1,642
0
1,791
4,101
0
19,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,946
Gold Earned
27,876
196
Minions Killed
201
0
Camps Cleared
0
857,278
Distance Traveled
918,341
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,153
415
30
3
0
153,385
0
L
Geb
4,240
424
20
2
0
184,802
0
W
Nu Wa
4,900
490
39
4
0
149,852
1
W
Chronos
5,626
563
55
6
0
194,840
5
W
Nike
6,296
630
48
5
0
188,929
3
W
Horus
5,789
579
10
1
0
211,067
4
W
Apollo
5,265
527
49
5
0
173,653
3
L
Ra
4,891
489
39
4
0
166,520
1
L
Zeus
5,948
595
66
7
0
179,390
3
L
Thor
4,714
471
41
4
0
173,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role