Player Matchup

Nu Wa
Nu Wa
AnimeFreak243
Nu Wa
Level 138
God Stats
6W - 2L
1,403 SR
Queue Stats
60W - 61L
1,512 Elo+
Party 3
Ymir
Ymir
Herpescules
Ymir
Level 18
God Stats
6W - 1L
1,627 SR
Queue Stats
291W - 69L
1,799 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MAD0605
Cu Chulainn
Level 119
God Stats
87W - 52L
1,634 SR
Queue Stats
1,222W - 701L
1,621 Elo+
Party 2
Athena
Athena
ZarkionUltimate
Athena
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Ra
Ra
vExoTiixX
Ra
Level 89
God Stats
31W - 20L
1,651 SR
Queue Stats
875W - 444L
1,721 Elo+
Party 2
Team Averages
Level 97
1,563 SR
1,631 Elo+

VS

Team Averages
Level 34
1,502 SR
1,414 Elo+
Scylla
Scylla
BaKa_610
Scylla
Level 25
God Stats
13W - 14L
1,519 SR
Queue Stats
37W - 41L
1,452 Elo+
Party 1
Odin
Odin
Beaucrane_
Odin
Level 59
God Stats
2W - 4L
1,259 SR
Queue Stats
117W - 166L
1,308 Elo+
Party 1
Discordia
Discordia
SamirBqs
Discordia
Level 24
God Stats
3W - 7L
1,572 SR
Queue Stats
59W - 81L
1,380 Elo+
Party 1
Fenrir
Fenrir
Thugz_Bunns
Fenrir
Level 23
God Stats
10W - 9L
1,673 SR
Queue Stats
103W - 123L
1,547 Elo+
Party 1
Medusa
Medusa
xK3NT4RH_
Medusa
Level 41
God Stats
21W - 30L
1,485 SR
Queue Stats
99W - 124L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
6,903
628
3,695
3,235
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
7 / 1 / 3
7,135
649
4,571
5,067
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
MAD0605
Cu Chulainn
11
4 / 0 / 3
6,287
572
9,163
7,103
3,038
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 3 / 3
5,930
539
2,151
9,164
4,742
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 3
6,899
627
4,010
3,205
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BaKa_610
Scylla
8
0 / 4 / 0
4,743
431
1,709
3,884
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 4 / 4
5,101
464
3,617
7,511
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
SamirBqs
Discordia
9
0 / 3 / 1
4,792
436
1,896
4,778
1,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
8
2 / 3 / 0
5,073
461
1,540
7,125
2,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
xK3NT4RH_
Medusa
9
2 / 2 / 2
5,427
493
5,840
7,392
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
4
4
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Scylla
BaKa_610
Scylla
0
4
0
0
L
0
4
4
0.5
W
7
1
3
8.5
W
Cu Chulainn
MAD0605
Cu Chulainn
4
0
3
5.5
L
Discordia
SamirBqs
Discordia
0
3
1
0.17
L
Fenrir
2
3
0
0.67
W
2
3
3
1.17
W
2
0
3
3.5
L
Medusa
xK3NT4RH_
Medusa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,590
Damage
14,602
27,774
Taken
30,690
12,065
Mitigated
10,745
8,668
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,695
409
0
1,095
3,235
839
1,765
1,162
1,859
36,546
0
L
Scylla
BaKa_610
Scylla
1,709
31
0
411
3,884
1,091
372
3,025
683
20,404
0
L
3,617
819
160
1,998
7,511
4,254
0
2,549
4,804
0
11,124
W
4,571
1,351
0
2,210
5,067
2,200
0
848
4,155
36,964
0
W
Cu Chulainn
MAD0605
Cu Chulainn
9,163
1,259
0
1,403
7,103
3,038
0
0
7,103
0
43,971
L
Discordia
SamirBqs
Discordia
1,896
385
0
186
4,778
1,461
0
3,236
1,308
18,543
0
L
Fenrir
1,540
330
282
2,878
7,125
2,170
396
2,910
3,976
0
17,246
W
2,151
506
210
1,582
9,164
4,742
362
493
8,671
9,371
0
W
4,010
667
422
1,746
3,205
1,246
246
824
2,381
42,136
0
L
Medusa
xK3NT4RH_
Medusa
5,840
2,725
0
1,707
7,392
1,769
0
1,736
5,492
0
32,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,154
Gold Earned
25,136
332
Minions Killed
186
0
Camps Cleared
0
1,059,569
Distance Traveled
977,443
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,903
628
78
7
0
202,475
2
L
Scylla
4,743
431
30
3
0
176,196
3
L
Odin
5,101
464
23
2
0
205,334
0
W
Ymir
7,135
649
75
7
0
219,885
1
W
Cu Chulainn
6,287
572
67
6
0
207,890
2
L
Discordia
4,792
436
39
4
0
195,625
3
L
Fenrir
5,073
461
49
4
0
210,360
2
W
Athena
5,930
539
24
2
0
217,768
0
W
Ra
6,899
627
88
8
0
211,551
5
L
Medusa
5,427
493
45
4
0
189,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role