Player Matchup

Erlang Shen
Erlang Shen
SadBoyNick
Erlang Shen
Level 17
God Stats
6W - 4L
1,825 SR
Queue Stats
126W - 135L
1,430 Elo+
Solo
Neith
Neith
Satsarup
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
aymanopoly
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 35
1,608 SR
1,477 Elo+

VS

Team Averages
Level 29
1,626 SR
1,468 Elo+
Fenrir
Fenrir
DemCheekss
Fenrir
Level 16
God Stats
3W - 2L
1,505 SR
Queue Stats
8W - 14L
1,355 Elo+
Solo
Aphrodite
Aphrodite
MelkoAinur
Aphrodite
Level 27
God Stats
14W - 5L
1,679 SR
Queue Stats
192W - 200L
1,583 Elo+
Party 1
Bacchus
Bacchus
SKUMGOD
Bacchus
Level 43
God Stats
19W - 15L
1,693 SR
Queue Stats
223W - 266L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
SadBoyNick
Erlang Shen
12
3 / 9 / 5
10,495
656
9,414
19,140
11,652
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Satsarup
Neith
14
2 / 5 / 6
10,196
637
18,331
12,499
4,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
aymanopoly
Olorun
12
3 / 9 / 4
9,534
596
11,861
15,441
5,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DemCheekss
Fenrir
15
11 / 4 / 6
11,875
742
8,931
15,078
10,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
MelkoAinur
Aphrodite
16
7 / 1 / 16
11,790
737
15,186
18,224
8,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SKUMGOD
Bacchus
15
5 / 4 / 17
11,370
711
15,199
23,515
24,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
8
Kills
23
23
Deaths
9
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DemCheekss
Fenrir
11
4
6
3.5
W
Aphrodite
MelkoAinur
Aphrodite
7
1
16
15
W
Bacchus
SKUMGOD
Bacchus
5
4
17
3.38
L
Erlang Shen
SadBoyNick
Erlang Shen
3
9
5
0.61
L
Neith
Satsarup
Neith
2
5
6
1
L
Olorun
aymanopoly
Olorun
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,606
Damage
39,316
47,080
Taken
56,817
22,250
Mitigated
43,439
9,784
Healing
33,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DemCheekss
Fenrir
8,931
905
791
1,957
15,078
10,135
165
4,382
10,696
0
29,375
W
Aphrodite
MelkoAinur
Aphrodite
15,186
2,470
14,324
12,401
18,224
8,696
721
3,554
14,670
52,517
0
W
Bacchus
SKUMGOD
Bacchus
15,199
1,071
914
3,135
23,515
24,608
654
3,995
19,520
36,444
0
L
Erlang Shen
SadBoyNick
Erlang Shen
9,414
4,493
0
1,977
19,140
11,652
0
10,849
8,019
0
28,903
L
Neith
Satsarup
Neith
18,331
10,240
0
2,897
12,499
4,791
749
9,604
2,870
0
59,029
L
Olorun
aymanopoly
Olorun
11,861
5,755
507
4,403
15,441
5,807
753
10,028
5,302
32,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
35,035
158
Minions Killed
155
0
Camps Cleared
0
665,235
Distance Traveled
881,376
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,875
742
46
3
0
289,000
1
W
Aphrodite
11,790
737
80
5
0
282,493
3
W
Bacchus
11,370
711
29
2
0
309,883
0
L
Erlang Shen
10,495
656
29
2
0
227,593
3
L
Neith
10,196
637
92
6
0
227,763
4
L
Olorun
9,534
596
37
2
0
209,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role