Player Matchup

Kukulkan
Kukulkan
JaysonG12
Kukulkan
Level 35
God Stats
12W - 6L
1,691 SR
Queue Stats
298W - 294L
1,649 Elo+
Party 1
Danzaburou
Danzaburou
ToopysDad
Danzaburou
Level 29
God Stats
30W - 15L
1,682 SR
Queue Stats
223W - 219L
1,620 Elo+
Party 1
Thanatos
Thanatos
WigglyNacho
Thanatos
Level 28
God Stats
18W - 5L
1,993 SR
Queue Stats
188W - 145L
1,732 Elo+
Party 1
Vamana
Vamana
Yehudda
Vamana
Level 14
God Stats
1W - 3L
1,299 SR
Queue Stats
21W - 14L
1,620 Elo+
Solo
Fafnir
Fafnir
ryanthedude
Fafnir
Level 29
God Stats
5W - 9L
1,747 SR
Queue Stats
108W - 115L
1,516 Elo+
Solo
Team Averages
Level 27
1,682 SR
1,627 Elo+

VS

Team Averages
Level 22
1,530 SR
1,498 Elo+
Bellona
Bellona
InstaLockBellona
Bellona
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Someguywidagun
Danzaburou
Level 29
God Stats
0W - 2L
1,286 SR
Queue Stats
31W - 20L
1,694 Elo+
Party 3
Bacchus
Bacchus
Yetibaptist
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 83L
1,291 Elo+
Party 2
Aphrodite
Aphrodite
Zurgin
Aphrodite
Level 22
God Stats
2W - 1L
1,854 SR
Queue Stats
33W - 21L
1,697 Elo+
Party 3
Da Ji
Da Ji
iBetrayal
Da Ji
Level 24
God Stats
17W - 21L
1,509 SR
Queue Stats
71W - 95L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JaysonG12
Kukulkan
15
6 / 1 / 8
8,837
680
8,913
6,116
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ToopysDad
Danzaburou
13
3 / 1 / 1
7,950
612
6,289
5,063
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
WigglyNacho
Thanatos
15
8 / 2 / 8
8,767
674
9,425
12,230
7,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
Yehudda
Vamana
12
2 / 1 / 5
7,116
547
4,424
10,564
7,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
12
3 / 0 / 7
7,434
572
4,823
7,186
6,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,368
567
11,611
11,432
8,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Someguywidagun
Danzaburou
10
0 / 4 / 1
6,724
517
3,936
8,262
2,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Yetibaptist
Bacchus
7
0 / 2 / 1
5,381
414
1,881
8,795
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
Zurgin
Aphrodite
13
3 / 5 / 0
7,734
595
5,380
9,144
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
iBetrayal
Da Ji
8
0 / 7 / 1
5,721
440
2,751
9,045
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
22
Kills
5
5
Deaths
22
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Kukulkan
JaysonG12
Kukulkan
6
1
8
10
L
Danzaburou
Someguywidagun
Danzaburou
0
4
1
0.13
W
Danzaburou
ToopysDad
Danzaburou
3
1
1
3.5
W
Thanatos
WigglyNacho
Thanatos
8
2
8
6
W
Vamana
Yehudda
Vamana
2
1
5
4.5
L
Bacchus
Yetibaptist
Bacchus
0
2
1
0.25
L
Aphrodite
Zurgin
Aphrodite
3
5
0
0.6
L
Da Ji
iBetrayal
Da Ji
0
7
1
0.07
W
Fafnir
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,874
Damage
25,559
41,159
Taken
46,678
25,926
Mitigated
21,666
21,320
Healing
11,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,611
5,479
0
1,864
11,432
8,745
0
1,731
9,349
0
50,278
W
Kukulkan
JaysonG12
Kukulkan
8,913
1,893
0
1,910
6,116
2,470
490
2,804
3,312
64,807
0
L
Danzaburou
Someguywidagun
Danzaburou
3,936
1,158
147
2,518
8,262
2,246
371
3,025
5,237
0
39,323
W
Danzaburou
ToopysDad
Danzaburou
6,289
3,530
0
1,320
5,063
1,822
567
1,520
3,543
0
53,169
W
Thanatos
WigglyNacho
Thanatos
9,425
1,925
0
11,823
12,230
7,642
0
1,279
10,951
0
50,705
W
Vamana
Yehudda
Vamana
4,424
902
0
4,658
10,564
7,822
272
0
10,564
3,086
30,479
L
Bacchus
Yetibaptist
Bacchus
1,881
374
0
476
8,795
5,003
301
3,060
5,735
7,723
0
L
Aphrodite
Zurgin
Aphrodite
5,380
1,321
1,212
3,680
9,144
3,477
0
4,812
4,282
39,586
0
L
Da Ji
iBetrayal
Da Ji
2,751
504
0
1,696
9,045
2,195
0
1,605
7,365
0
17,793
W
Fafnir
4,823
1,143
0
1,609
7,186
6,170
0
1,658
5,528
24,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,104
Gold Earned
32,928
403
Minions Killed
310
0
Camps Cleared
0
1,279,620
Distance Traveled
1,189,363
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,368
567
95
7
0
246,626
2
W
Kukulkan
8,837
680
115
9
0
253,984
11
L
Danzaburou
6,724
517
83
6
0
210,687
1
W
Danzaburou
7,950
612
99
8
0
230,589
5
W
Thanatos
8,767
674
95
7
0
268,058
6
W
Vamana
7,116
547
71
5
0
265,065
1
L
Bacchus
5,381
414
12
1
0
254,887
0
L
Aphrodite
7,734
595
78
6
0
240,312
6
L
Da Ji
5,721
440
42
3
0
236,851
1
W
Fafnir
7,434
572
23
2
0
261,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role