Player Matchup

Neith
Neith
 
Neith
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Eli_the_editor
Ymir
Level 29
God Stats
4W - 6L
1,831 SR
Queue Stats
74W - 91L
1,358 Elo+
Party 2
Hercules
Hercules
Kxng_Xrio
Hercules
Level 87
God Stats
16W - 27L
1,306 SR
Queue Stats
911W - 1,000L
1,428 Elo+
Party 2
Hel
Hel
Saiyyrr
Hel
Level 57
God Stats
23W - 30L
1,435 SR
Queue Stats
574W - 630L
1,382 Elo+
Party 2
Thor
Thor
Zimmy_98
Thor
Level 45
God Stats
1W - 3L
1,244 SR
Queue Stats
18W - 22L
1,368 Elo+
Solo
Team Averages
Level 62
1,463 SR
1,407 Elo+

VS

Team Averages
Level 63
1,544 SR
1,429 Elo+
Sol
Sol
IQsU Legand
Sol
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 3
Anubis
Anubis
PUNISHED R4VEN
Anubis
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Neith
Neith
RedYaz94
Neith
Level 20
God Stats
12W - 13L
1,500 SR
Queue Stats
80W - 101L
1,343 Elo+
Party 1
Anhur
Anhur
cuban_real
Anhur
Level 58
God Stats
1W - 0L
1,559 SR
Queue Stats
99W - 145L
1,302 Elo+
Party 1
Fenrir
Fenrir
iLetHerLie
Fenrir
Level 142
God Stats
1W - 2L
1,661 SR
Queue Stats
18W - 27L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 1 / 2
7,226
516
7,727
5,897
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 2 / 4
7,365
526
3,730
7,998
4,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Kxng_Xrio
Hercules
12
4 / 2 / 0
7,216
515
6,070
11,144
8,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
10
2 / 6 / 1
6,580
470
4,793
9,212
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thor
8
0 / 6 / 0
5,566
398
1,435
9,444
2,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,159
511
5,616
7,723
2,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 2 / 5
7,911
565
7,565
7,594
3,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
RedYaz94
Neith
10
0 / 2 / 0
5,940
424
1,675
7,348
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Anhur
9
1 / 2 / 0
6,028
431
1,374
6,073
1,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
iLetHerLie
Fenrir
14
7 / 2 / 2
8,255
590
9,085
10,802
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
11
Kills
16
17
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
1
2
4
L
2
2
4
2
W
1
3
4
1
L
Hercules
Kxng_Xrio
Hercules
4
2
0
2
W
7
2
5
4.75
W
Neith
RedYaz94
Neith
0
2
0
0
L
Hel
2
6
1
0.42
L
Thor
0
6
0
0
W
Anhur
1
2
0
0.5
W
Fenrir
iLetHerLie
Fenrir
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,755
Damage
25,315
43,695
Taken
39,540
18,860
Mitigated
12,698
12,125
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,727
2,680
0
3,104
5,897
1,838
750
31
5,866
0
37,568
L
3,730
227
0
1,763
7,998
4,562
37
1,322
6,676
28,801
0
W
5,616
1,153
0
3,837
7,723
2,013
183
136
7,287
30,328
0
L
Hercules
Kxng_Xrio
Hercules
6,070
1,671
0
4,697
11,144
8,331
0
5,666
5,478
0
28,157
W
7,565
218
219
2,875
7,594
3,021
361
3,723
3,821
37,201
0
W
Neith
RedYaz94
Neith
1,675
432
222
3,027
7,348
1,913
576
1,507
5,841
0
25,708
L
Hel
4,793
536
325
1,866
9,212
2,053
102
2,510
6,702
27,590
0
L
Thor
1,435
448
0
370
9,444
2,076
0
3,652
5,792
0
20,081
W
Anhur
1,374
684
147
1,634
6,073
1,498
446
263
5,810
0
18,630
W
Fenrir
iLetHerLie
Fenrir
9,085
2,488
0
4,654
10,802
4,253
1,066
2,894
7,883
0
48,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,953
Gold Earned
35,293
264
Minions Killed
280
0
Camps Cleared
0
1,263,455
Distance Traveled
1,154,654
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,226
516
69
5
0
236,543
4
L
Ymir
7,365
526
56
4
0
276,311
2
W
Sol
7,159
511
58
4
0
230,784
0
L
Hercules
7,216
515
58
4
0
256,784
0
W
Anubis
7,911
565
52
4
0
233,638
0
W
Neith
5,940
424
42
3
0
215,241
2
L
Hel
6,580
470
42
3
0
244,748
2
L
Thor
5,566
398
39
3
0
249,069
0
W
Anhur
6,028
431
39
3
0
201,914
0
W
Fenrir
8,255
590
89
6
0
273,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role