Player Matchup

Zeus
Zeus
CreammPiiee1
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,815 Elo+
Party 1
Danzaburou
Danzaburou
SLICKITYSLOTHY
Danzaburou
Level 28
God Stats
3W - 0L
1,810 SR
Queue Stats
54W - 28L
1,654 Elo+
Solo
Bellona
Bellona
ScowlingComic42
Bellona
Level 2
God Stats
2W - 1L
1,690 SR
Queue Stats
2W - 1L
1,702 Elo+
Solo
Hachiman
Hachiman
Sergeant PainZ
Hachiman
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Artio
Artio
heroofthefamily1
Artio
Level 139
God Stats
3W - 4L
1,814 SR
Queue Stats
230W - 182L
1,651 Elo+
Party 1
Team Averages
Level 37
1,663 SR
1,664 Elo+

VS

Team Averages
Level 12
1,613 SR
1,697 Elo+
Rama
Rama
CHADHITPLAY
Rama
Level 10
God Stats
2W - 3L
1,459 SR
Queue Stats
7W - 5L
1,615 Elo+
Solo
Zeus
Zeus
E_Girl_Sapphire
Zeus
Level 12
God Stats
0W - 1L
1,757 SR
Queue Stats
22W - 13L
1,624 Elo+
Solo
Xbalanque
Xbalanque
P_Kai_Taanata
Xbalanque
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,831 Elo+
Solo
Fenrir
Fenrir
XmMaverick
Fenrir
Level 26
God Stats
3W - 1L
1,850 SR
Queue Stats
79W - 81L
1,705 Elo+
Solo
Yemoja
Yemoja
ibsbro
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 10
11,986
479
18,332
16,187
4,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SLICKITYSLOTHY
Danzaburou
20
21 / 5 / 8
18,149
726
27,935
26,502
11,065
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 5 / 5
11,548
462
11,305
20,172
16,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
15
2 / 15 / 3
10,483
419
2,928
18,560
6,288
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 4 / 16
12,056
482
14,182
32,789
28,435
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 5
10,915
437
5,494
16,936
6,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
20 / 6 / 3
14,378
575
31,488
24,100
10,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
P_Kai_Taanata
Xbalanque
14
0 / 6 / 4
9,350
374
4,789
12,986
4,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
XmMaverick
Fenrir
18
12 / 7 / 5
12,680
507
23,029
22,920
15,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
ibsbro
Yemoja
16
2 / 7 / 7
11,243
450
10,123
19,508
11,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
61
35
Kills
37
38
Deaths
35
42
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
9
5
0.61
W
4
9
10
1
L
20
6
3
3.58
L
Xbalanque
P_Kai_Taanata
Xbalanque
0
6
4
0.33
W
Danzaburou
SLICKITYSLOTHY
Danzaburou
21
5
8
5
W
2
5
5
0.9
W
Hachiman
2
15
3
0.23
L
Fenrir
XmMaverick
Fenrir
12
7
5
2.07
W
6
4
16
3.5
L
Yemoja
ibsbro
Yemoja
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,682
Damage
74,923
114,210
Taken
96,450
67,359
Mitigated
48,118
29,562
Healing
23,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,494
3,991
0
3,409
16,936
6,367
3,550
4,590
12,346
0
58,073
W
18,332
1,906
0
2,505
16,187
4,618
860
4,015
11,911
68,278
0
L
31,488
2,971
0
7,517
24,100
10,033
1,416
5,879
18,196
101,333
0
L
Xbalanque
P_Kai_Taanata
Xbalanque
4,789
2,693
0
250
12,986
4,742
1,533
3,486
9,250
0
29,898
W
Danzaburou
SLICKITYSLOTHY
Danzaburou
27,935
15,745
0
10,948
26,502
11,065
4,038
11,635
14,545
0
121,489
W
11,305
3,072
0
1,338
20,172
16,953
2,334
6,457
13,659
8
62,405
W
Hachiman
2,928
2,041
0
0
18,560
6,288
1,128
7,146
11,160
0
35,460
L
Fenrir
XmMaverick
Fenrir
23,029
5,692
0
5,340
22,920
15,913
543
9,987
12,733
0
74,541
W
14,182
2,902
1,868
12,903
32,789
28,435
270
11,295
21,324
43,940
0
L
Yemoja
ibsbro
Yemoja
10,123
1,949
3,401
3,874
19,508
11,063
1,055
8,572
10,911
39,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,222
Gold Earned
58,566
484
Minions Killed
468
0
Camps Cleared
0
2,036,454
Distance Traveled
1,939,081
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,915
437
104
4
0
359,776
3
W
Zeus
11,986
479
95
4
0
385,007
2
L
Zeus
14,378
575
153
6
0
388,825
3
L
Xbalanque
9,350
374
60
2
0
343,242
0
W
Danzaburou
18,149
726
182
7
0
431,775
1
W
Bellona
11,548
462
121
5
0
376,371
3
W
Hachiman
10,483
419
52
2
0
352,274
4
L
Fenrir
12,680
507
95
4
0
427,332
0
W
Artio
12,056
482
34
1
0
491,027
6
L
Yemoja
11,243
450
56
2
0
419,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role