Player Matchup

Ra
Ra
ADDiiCTiiVE
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BaronKit
Vamana
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,566 Elo+
Party 2
Kuzenbo
Kuzenbo
MrBob46201
Kuzenbo
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 92L
1,624 Elo+
Solo
Medusa
Medusa
Tyrs My Dad
Medusa
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,759 Elo+
Party 2
Thor
Thor
iWeagle
Thor
Level 146
God Stats
3W - 0L
1,243 SR
Queue Stats
23W - 16L
1,508 Elo+
Party 2
Team Averages
Level 136
1,449 SR
1,591 Elo+

VS

Team Averages
Level 105
1,656 SR
1,590 Elo+
Rama
Rama
Arcism
Rama
Level 128
God Stats
4W - 4L
1,469 SR
Queue Stats
116W - 84L
1,593 Elo+
Party 1
Freya
Freya
CzFsFaceR
Freya
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 70L
1,639 Elo+
Solo
Ymir
Ymir
Khonsu9
Ymir
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
64W - 52L
1,624 Elo+
Party 1
Mulan
Mulan
Tallalcon
Mulan
Level 137
God Stats
0W - 2L
1,939 SR
Queue Stats
149W - 131L
1,620 Elo+
Solo
Scylla
Scylla
XDANG3R6677X
Scylla
Level 75
God Stats
34W - 28L
1,657 SR
Queue Stats
370W - 358L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 11
11,243
865
6,762
5,111
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
BaronKit
Vamana
16
7 / 0 / 10
11,077
852
10,911
17,239
12,269
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
MrBob46201
Kuzenbo
16
6 / 2 / 18
11,712
901
11,959
19,454
27,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
17
7 / 2 / 8
11,132
856
12,416
11,169
6,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
iWeagle
Thor
18
8 / 7 / 15
12,359
951
16,267
13,810
5,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Arcism
Rama
16
2 / 6 / 6
9,526
733
11,746
13,516
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
CzFsFaceR
Freya
15
2 / 6 / 5
8,876
683
7,396
10,905
5,163
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
Khonsu9
Ymir
14
1 / 7 / 2
8,350
642
7,860
16,924
13,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Tallalcon
Mulan
14
3 / 8 / 5
8,928
687
8,836
15,381
10,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
16
4 / 5 / 3
10,123
779
10,908
9,765
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
33
32
Kills
12
12
Deaths
32
62
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
Rama
Arcism
Rama
2
6
6
0.83
W
Vamana
BaronKit
Vamana
7
0
10
12
L
Freya
CzFsFaceR
Freya
2
6
5
0.75
L
Ymir
Khonsu9
Ymir
1
7
2
0.29
W
Kuzenbo
MrBob46201
Kuzenbo
6
2
18
7.5
L
Mulan
Tallalcon
Mulan
3
8
5
0.69
W
Medusa
7
2
8
5.5
L
Scylla
4
5
3
1.1
W
Thor
iWeagle
Thor
8
7
15
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,315
Damage
46,746
66,783
Taken
66,491
54,693
Mitigated
37,114
18,304
Healing
8,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,762
715
3,731
3,002
5,111
2,628
1,328
2,032
3,067
53,265
0
L
Rama
Arcism
Rama
11,746
4,985
0
3,084
13,516
4,794
1
3,526
9,928
0
47,272
W
Vamana
BaronKit
Vamana
10,911
4,469
492
6,244
17,239
12,269
672
5,687
11,250
0
25,754
L
Freya
CzFsFaceR
Freya
7,396
2,424
0
1,824
10,905
5,163
0
2,674
8,205
20,787
0
L
Ymir
Khonsu9
Ymir
7,860
790
0
1,183
16,924
13,887
0
6,098
10,652
21,904
0
W
Kuzenbo
MrBob46201
Kuzenbo
11,959
3,603
0
3,812
19,454
27,729
327
7,550
11,698
21,394
0
L
Mulan
Tallalcon
Mulan
8,836
2,724
0
1,867
15,381
10,163
0
3,903
11,408
0
25,691
W
Medusa
12,416
6,060
0
1,023
11,169
6,155
3,813
4,125
6,958
0
42,781
L
Scylla
10,908
555
0
420
9,765
3,107
0
2,473
7,244
30,175
0
W
Thor
iWeagle
Thor
16,267
4,593
0
0
13,810
5,912
752
6,584
6,992
0
31,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,523
Gold Earned
45,803
293
Minions Killed
257
11
Camps Cleared
6
1,369,579
Distance Traveled
1,028,053
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,243
865
134
10
3
289,034
5
L
Rama
9,526
733
88
7
3
210,631
3
W
Vamana
11,077
852
29
2
1
321,547
0
L
Freya
8,876
683
32
2
1
186,620
0
L
Ymir
8,350
642
32
2
0
219,103
6
W
Kuzenbo
11,712
901
18
1
3
266,040
1
L
Mulan
8,928
687
47
4
2
199,626
2
W
Medusa
11,132
856
71
5
1
260,667
0
L
Scylla
10,123
779
58
4
0
212,073
2
W
Thor
12,359
951
41
3
3
232,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role